Your points about the violence are interesting. I'm not really bothered by the violence and gore itself -- what I'm bothered by is the disconnect between that and the writing. Like all Star Trek, Disco has many instances of ST logic -- things that would be ridiculous in the real world, but in this universe let's just go with it. Until Disco, I never realized how much that plot-convenient logic was actively supported by the way the Trek world was realized (the solid, bright, primary colors, the white noise of the ship, the smoothness of the sets, the obvious makeup of the aliens, etc). I never cared about the plot holes because it was obviously a universe of metaphor and allegory anyway.
But, pair hyper-realistic violence and high-end visuals with the same kind of abstracted, shoddy logic, and suddenly all those writing flaws are cast in high relief. If the world is going to look this real, I want the writing to conjure a similar believable spell of reality, and that is just not happening. Neither direction is wrong, but the physical production and the scripting are just not in sync. For this show to really achieve it's potential, they need to figure out a way to bring these components into better harmony. (Which I am cautiously optimistic season 2 is doing, from what I know of it so far)