Thanks! I wanted to keep the loading door as one piece so that it can serve as a simple 'backbone' to the ramp that vehicles/supplies would travel on. The whole assembly will be rigged with telescoping pistons on either side of the ramp, which will hopefully make the idea of such a large one-puece structure look plausible.This is a Killer design bro! With that ramp in the front, any reason you didn't opt for a double door like on landing gear? Just curious.
Oh, and on your earliest WiP renders That whole Aft section that was cut down to what we see here, is that going to come back as a type of addition to the vessel, to act as even more hualing space? I ask, as I thought that would be amazing to see as well.
The aft section, as you describe, are a series of cargo pods that can form a train of varying lengths behind the ship. I intend to model them properly, but not before the main ship is finished and textured
