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Fallout 4

Yeah, power armor is rarely necessary. Unless you are going into a high-radiation area, it's usually overkill to wear. That said, I've used it to tackle higher difficulty areas. I look at it as any other kind of temporary stat boost: you have to fuel it with a few different things (fusion cores, armor pieces) and if you don't have them, you don't get the boosts/can't use the armor. Your supply is finite, so you have an incentive against using it all the time.

Adding better sights to guns helps with accuracy a lot.

I think mutant suiciders are hilarious.
 
Thanks for the answer. I guess I've gotten a bit spoiled with 3 and NV but I don't recall the beginning being this hard. I use VATS a lot but it's like certain enemies are in my blind spot and some run toward you making things difficult. I tend to use rifles and it just isn't working for me so maybe the 10mm pistol or or institite weapon will (I perter bullet tho and love head shots)l.
 
I keep 3 weapons with me at all times, a pistol, a rifle and a sniping rifle. I switch between them depending on the kind of enemies I'm facing and the current situation I am in. Pistols for radroaches, bloatflies and mirelurk babies. For the rest, I try to take them down with long range sniping, especially when I am encountering a horde of ghouls or crazy charging mutants. And when the enemies are close, I switch to my highly modified, high damage rifle.
 
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I keep 3 weapons with me at all times, a pistol, a rifle and a sniping rifle. I switch between them depending on the kind of enemies I'm facing and the current situation I am in. Pistols for radroaches, bloatflies and mirelurk babies. For the rest, I try to take them down with long range sniping, especially when I am encountering a horde of ghouls or crazy charging mutants. And when the enemies are close, I switch to my highly modified, high damage rifle.

I'm a sniper at heart but I think FNV and FO3 spoiled me (or maybe it was just all the perks or the kickass guns I had). And I honest have know idea how you only keep three weapons. I'm a hoarder. I probably only use 3 guns but I find myself with a bazillion. :lol:

I do have another question for y'all do the various 'pipe guns' ever get better?

I find them ugly as sin and it makes no sense to me that I can have a few normal pistols, institute energy weapons, and other energy weapons and still get stuck with some redneck engineering. I mean this takes place in the US - somebody can make great guns even after a nuclear war. :lol:
 
I refuse to use pipe weapons out of principle as well, but yes, they do get better through level scaling, as the quality of their mods increases alongside everything else
 
I'm a sniper at heart but I think FNV and FO3 spoiled me (or maybe it was just all the perks or the kickass guns I had). And I honest have know idea how you only keep three weapons. I'm a hoarder. I probably only use 3 guns but I find myself with a bazillion. :lol:

I do have another question for y'all do the various 'pipe guns' ever get better?

I find them ugly as sin and it makes no sense to me that I can have a few normal pistols, institute energy weapons, and other energy weapons and still get stuck with some redneck engineering. I mean this takes place in the US - somebody can make great guns even after a nuclear war. :lol:

Oh I hoard too, especially since I spend crazy amounts of time designing and building settlements. Most of the weapons end up in my main settlement's workshop inventory, the good ones are distributed to my settlers. My settlers are so well equipped that I don't even have to show up when my settlements are attacked. The settlers can handle pretty much anything by themselves. :lol:
 
Ok long post ahead (so y'all have been warned).

I'm afraid to ask whether or not that's real because damn that's too close to the way life works.

As to the game, I wanted to take a sec to praise Beth on the whole settlement thing. I HATED the same feature in Skyrim -- too much busy work for little gain, monsters attacking every 5 seconds and killing your housecarl and your horse AND woulda killed your kids too if they weren't set to unkillable and having to transfer massively heavy supplies from the chest to the bench regular because until you were there you couldn't see what you needed etc.

FO4 fixes all this and is strangely addictive even though I'm not much of a builder but I like to avoid the main quest for as long as possible so maybe that's some of it. It just seems you're running real settlements in FO4 instead of taking forever to build a home you only halfway like only to see everyone and everything you love killed.

And did I mention Skyrim just didn't offer much more than build your own pad -- the best feature was the carriage that could take you to unexplored lands so you didn't have to travel a gazillion miles just to get fast travel or other alt means of travel.

What made it worse (if you had PC) was that the mod was a direct rip off of a homestead mod with no credit given (yeah I realize it's technically all Beth's IP but still). Then they had the audacity to sell it like it was their idea AND cut off adoptions w/o their expansion.

I wound up eventually getting their GOTY but all I c1an say is thank Gawd for modders even with all the expansions I m0dded from day 1. With FO4, the story is there and I haven't felt the sames need (though I still have a few mods they are more tweaks than a prayer that it will somehow male the game/particularly the story better).

I still loved the game but it was mainly due to modding and the Dark Brotherhood questline (the others sucked). It was one big beta test and user content was often better.

Full Disclosure: I'm a huge TES fan. Morrowind was the game that I wiish they could somehow recapture - it just changed what I thought RPGs and even fantasy could be (among other things) even though the UI seems clunky now. It's still one of the best games for unlimited user possibilities. Whatever you can dream up you can make in game. It will always be my first love and so I guess I'll keep hoping TES gets fixed but TESO doesn't give me much hope.

I haven't gotten too far into the main quest in FO4 and many indicate it's kind of empty but I have to say the character depth is wayyyyyy better than most and is a true followup to TES/

/rant
 
Complaints that the FO4 world is pretty empty are bizarre to me. I feel like I can't walk down a street without bumbling into a gunfight!

One could complain that there are all these boarded up houses that no one's squatting in, but I think there are two issues there:

1. There aren't a lot of people around to begin with, so nobody really needs those houses. Most folks are, you know, dead.
2. Most people live in Diamond City, which does feel very populated, and they stay there because it's safe and secure. They could go out and try to live in Lexington or whatever, but the bottom line is that it's dangerous with all the super mutants and such running about.

So with that in mind, when you do find neighborhoods that seem strangely empty, I think that's fully explicable within the terms of the setting. I mean, I don't know what the alternative is. Throw lots of bland NPCs around? Have more raiders and mutants? Or I guess have it all razed to the ground, which would make the game much less visually appealing.
 
Well I just learned something new today so I thought I'ld share it with you guys,.. How to identify synth spies in your settlements, the short version is:
  1. Watch for settlers who draw their weapons when the settlement isn't being attacked.
  2. Settlers who don't sleep at night.

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The whole synth spy/replacement storyline never surfaced in my game, and I made an enemy of the Institute. What was supposed to happen and when?
 
The synth settlers are really just part of the overarching theme of Fallout 4's main story. They help sell the notion that synths are everywhere, disguised and indistinguishable from humans.

Beyond that they're really just more of a nuisance and the occasional menace. When monsters attack a settlement, they help the monsters attack the settlement from within!
 
I made the mistake of getting this game on the Xbox one, the worst system ever! All my saved data has been lost for some reason. I should of bought it for the PS4 instead. It was a fun game until everything went bye bye.
 
New DLC details: http://www.gamespot.com/articles/fallout-4-expansions-detailed-season-pass-price-in/1100-6434827/

Three expansions announced so far: Automatron (March, $10), where you can build your own robots; Wasteland Workshop (April, $5), which lets you build cages to catch and tame "live creatures-- from Raiders to Deathclaws" and also adds more building options in settlements; and Far Harbor (May, $25), which introduces the largest new area by landmass ever created for Bethesda DLC, and is set off the coast of Maine, "where higher levels of radiation have created a more feral world."

Apparently there's more coming beyond this. And they're bumping the price of the season pass from $30 to $50 in March, so buy now if you haven't.

I'm a Mainer, so I'm unreasonably psyched for Far Harbor. The others don't interest me much, since I'm not wild about building things.
 
Just a friendly FYI, you can get the PC season pass from greenmangaming.com for $24 by using their 20% off voucher code.
 
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