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Fallout 4

Think of the power armor more like a vehicle. It's not the kind of thing you want to use all the time, just for missions that you know will be combat (or radiation) heavy.

Apart from the bit in Concord I've never used my Power Armour. I've found that the random armour I've picked up has been enough even without modding it. Same with the weapons. I took Codsworth with me to the plant and he was pretty useful at drawing fire and killing raiders.

Did the same thing I did with Dragon Age Inquisition. I played several hours and restarted just because I wanted to change my face. Did that three times and was about to do it a 4th time after about 6hr when I found out if you can change your face after you leave the Vault. So I'm putting up with it until I get to Diamond City.

There wasn't a difficulty setting at the start or was there and I somehow missed it? I do feel that it is a bit too easy at the moment. Like I said, I want a new face anyway so I don't really mind throwing away 10 or so hours.

Probably best just to bee-line it to Diamond City. The face changer & hair dresser there actually has more options than the one you start with. Mostly facepaint & tattoos but a few hairstyles too.
They even have the Furiosa style oil forehead warpaint look and Jack's little shaved ponytail look from Mass Effect 3. Gee, I wonder why. ;)
 
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Okay, so in terms of inventory crap... I want to transfer all "Junk" items to my red workshop station and they're used to build settlement items.

I know there will be many settlements in the game. I already have two now, my home town, and that gas station on the way to Concord. So if I'm dumping "Junk" into one, is it only useable at that location? Which one should I be building up? The home town because there's people living in it now?

But I still don't understand how I can sell things for money. When I'm picking up 20 guns, what do I do with them?

I'm not sure what gun style I want to use... I do like sniping, but I'll need something for close up and clumsy. I'm not very good at video games and I have horrible aim :lol:
 
OK I went back to the hometown and traded in all my junk and built beds and turrets. Now I understand I can walk around eating everything for scrap items. Now I went a little crazy with this doing everything I saw. Do I want to leave some of the existing stuff there for the people? The chairs and TVs and cabinets and whatnot?

Where should turrets be built? I'm assuming right outside the house that has the workbenches in it.
 
Initially, each settlement's raw materials are its own and are not shared with other settlements. However, there is a perk called Local Leader. Getting the first rank of Local Leader that enables you to assign one settler to act as a Provisioner, linking up your settlements with supply lines and allows them to share resources. The second rank of Local Leader allows you to build vendor stations, making it easier to buy/sell stuff. These vendors also sell stuff to settlers, earning you caps over time. These caps can be picked up in the workshop inventory, under miscellaneous.

When you are scrapping stuff, take note of its color. If its yellow, scrap it as it is a junk item. If its green, that item is usable by the settlement or settlers. Settlers need chairs, tables, radios, televisions, paintings, etc.. for their happiness.

Always build your settlements with defense in mind. This is because settlements can be attacked by anything from raiders to really tough super mutants and even the occasional death claw. And if given the chance, attackers will first destroy your turrets and power generators (More advanced turrets require power and the AI is smart enough to know taking out generators also takes out all your advanced turrets). Next, they will destroy your food crops, water sources and kill your settlers. Thankfully, everything can be repaired as long as you have the necessary raw materials. And as long as you have a working and powered radio beacon, new settlers will slowly come in over time.

I can't say where you should build your defenses as it varies depending on how you lay out your settlements. For myself, I usually start by planning the layout of the settlement itself. Where possible, food crops, water supply and power generators should be in the center. I will usually have 2-3 turrets guarding these as the final line of my settlement's defense. Next, I usually build a perimeter fence big enough to circle the resources and buildings I want to protect. Even something as simple as a wire fence is enough block attackers and channel them towards the settlement's entrance.

This allows me to concentrate most of my defenses in one location, usually a bottleneck where my turrets and settlers can focus all their firepower on. Next, I will scatter turrets around the perimeter, pointing them outwards to whittle down attacker's numbers as they make their way towards the entrance.

Oh, and arm your settlers with better weapons and 1 ammo (as long as they have that 1 ammo, their weapons will work). You can also build defense posts and assign a settler to them on guard duty (they will patrol between the defense posts). Also if you have built an alert siren, your settlers are smart enough to toggle it on when they see an attack incoming. This siren makes all settlers stop whatever they were doing and draw their weapons, making them ready to repel any attacks.
 
Using the starting home town as an example... it's a big open street with like ten houses, how am I supposed to defend all that?


But I still don't understand how I can sell things for money. When I'm picking up 20 guns, what do I do with them?
 
Using the starting home town as an example... it's a big open street with like ten houses, how am I supposed to defend all that?


But I still don't understand how I can sell things for money. When I'm picking up 20 guns, what do I do with them?
You can "salvage" them either directly in the weapons/armour crafting benches, or just drop them in a settlement and scrap them like anything else. Getting the "Scrapper" perk means this gets you rarer components and the second level will highlight items with flagged materials in the world. Very handy.

Really, just like other Bethesda games money isn't all that important. The best gear comes from legendary drops that you can mod as you see fit.
If you really need to buy something, trading in spare chems, explosives & ammo types you don't use much is much more profitable and weight efficient than lugging around 20 pipe pistols.

Alternatively you can save up a stockpile of weapons and armor to equip your settlers for the inevitable attacks.
Speaking of which, the key to defence in controlling where the enemy can attack you from, which generally means building walls and using the terrain to your advantage.
The best thing to do early on is make sure your settlers are all gathered in a relatively small area--keeping the beds in one place and close to the crops helps--which means you can focus on defending just the one building rather than the whole build area.
 
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So, put beds in the house with the workstations, build a wall and turrets around it?

So what should I do with all these guns in my inventory? Scrap them at a workstation?
 
Honestly, don't get too hung up on settlement defense in this game. It's pretty pointless. If you're out adventuring and one of your settlements gets attacked, and you fail to prevent it, it's no big deal. From what I've experienced, none of your settlers die, and you can easily repair any crops, turrets, or generators that get damaged. It's a minor inconvenience at worst.
 
I've seen corpses of settlers mixed together with super mutant corpses after I ignored an attack, so yes settlers can die.

Depending on your main questline choices, settlements can be optional. However, its my favorite part of the game so I find myself building a lot. As for how I build Sanctuary, there's a large tree surrounded by a ring of houses. I made the tree the center of my settlement instead of trying to fence up the entire area. I surround the tree with crops and those blue water pumps. I used the surrounding houses and hedges as natural walls, patched up any holes with wire fences (so my settlers can shoot over the fences) to build a defensive wall. Finally, I built a gate between the yellow house containing the workshop and the blue house across the road, topped the roofs with turrets and lined the sides of the streets with defense stations.
 
I started using a shotgun which is helping my run up to people and shoot them in the face strategy a great deal :p

I built around the one house in Sanctuary. So, I'm supposed to build a chair for the one woman, and I did, but the quest isn't finished. I tried commanding her to sit in the chair and that didn't work. What am I doing wrong?

Now I'm supposed to build a water thingey for Sanctuary, but I can't find any water around there, just green radioactive spaces. Where is the water?
 
Does anyone have any tips on loading the game on a Win10 Acer Aspire 574? I keep getting the black screen glitch when it crashes at launch, the computer can definitely run it.
 
I started using a shotgun which is helping my run up to people and shoot them in the face strategy a great deal :p

I built around the one house in Sanctuary. So, I'm supposed to build a chair for the one woman, and I did, but the quest isn't finished. I tried commanding her to sit in the chair and that didn't work. What am I doing wrong?

Now I'm supposed to build a water thingey for Sanctuary, but I can't find any water around there, just green radioactive spaces. Where is the water?

Can't help you on the chair thing. I did it and she sat in it just fine. Did you build the right one? I think there is a specific chair she wants.

All you need to do for water is build water pumps and hook them up to power. Water pumps go on the ground.
 
So if you never actually buy anything, then what are bottlecaps for?

You *can* buy things, but for the most part you don't have to. Certainly not enough for it to be worth hoarding useless weapons that are more valuable broken down for crafting components.

Honestly, it's probably not even worth buying the house in Diamond City. You can't link it to your settlements to share materials, nor can you send companions there.
Mostly what you'll be spending the most money on is rare building materials and even with that, you'll have plenty of cash left over.

Really, if you've played any Bethesda game before this should not be a surprise. I always fine myself with way more money than I could ever use by about the mid-point.
 
So, I've given armor and weapons and ammo to the people living in Sanctuary, but when I look at them, they don't have the white dot next to the items indicating they're equipped. How do you make an NPC equip something you give them?
 
I figured out you hit Y to make the NPC equip the weapon or armor. I'm 9.5 hours in and thinks are looking up. I joined the Brotherhood of Steel, I got a cool laser rifle and a Super Mutant with a chaingun for a sidekick. Though I just took him out for the first time and he seems even worse at following me than the other ones.

Going back to Sanctuary seems like a total waste of time now that I've got the Brotherhood...

Also, I reached Diamond City where there's actually people you can buy stuff from! :p
 
I'm at level 15 now, I haven't even found the Valentine detective yet I'm too busy doing small side quests so I don't die so easily. Still looking for a great gun. I have two sets of power armor, but I'm told not to touch them until the second half of the game because they're a finite resource.

So, I can't get the infinite caps glitch to work at all. Has anyone else tried this, and were you successful?

http://kotaku.com/fallout-4-has-an-infinite-caps-glitch-1741989652
 
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