Again, people don't generally like to advertise it when they sweep a bad episode under the rug. Series fiction relies on the illusion of a consistent reality. But sometimes that illusion is maintained by quietly ignoring a past mistake and just pretending it all still holds together. It's the fans who get all fixated on what's "real" in an imaginary universe. That's because they only see it as a fixed end product and expect it to remain fixed. But creators see it as the end result of a long process of trial and error and evolution, and so the "reality" of it all looks a lot more tenuous and mutable from our end. We're not historians presenting an authoriative scholarly account, we're magicians trying to sell an illusion and hoping you don't look closely enough to see the cards up our sleeves. What I'm saying is that if you look beneath the surface claims, it's evident from practice that some episodes are effectively disregarded.
Okay, that makes sense. (You seem to have become something of a victim of your own success, if this magic act has become so accepted, that we readers get annoyed when the cards get shown!)
No. You're still not getting it. It's the opposite of this. Only canon has the freedom to do its own thing. The books are required to stay consistent with the canon. The only reason TGTMD's retcon of TATV was even possible was because TATV itself made it possible by presenting the events as a simulation after the fact. If TATV hadn't left that opening, if it had shown Trip's death in "real time," then the books would've had no choice but to accept it as fact. All the novels did was take advantage of the opening the episode itself created.
Okay, sure. I was thinking along the lines that the Star Trek tie-ins didn't affect the TV show's story, but I see what you're saying.
"Correctly?" There's no "correctly." This isn't a math test. Analyzing fiction is subjective.
I re-read my original comment here, and I've kind of forgotten where I was going with it. I think it had something to do with the idea that therorizing reaches a point were an analysis can so undermine the intent of the story that it's not very useful outside of personal thinking. (For example, one could read your books as assume that it's about robot duplicates who aren't aware they're robots, but most readers would agree that that's not an accurate look at the story).
And no, I'm not saying every meaning needs to be thrown out. I'm saying there's room for it if there's a valid story reason for it. There shouldn't be the kind of rigid, absolute restrictions that you seem to want. Heck, even in real life, it's important to keep an open mind and realize that your conclusions about the world might be wrong, might need to be revised if further information comes along. That doesn't mean you're not allowed to believe in anything, it just means you need to avoid becoming inflexible. Go with the preponderance of evidence, don't assume facts not in evidence, but don't close your mind to new evidence that might alter your conclusions.
I have been burned by retcons before in other franchises, so I will be the first to admit that I'm probably being unreasonable about them.
Because nobody should be forbidden to correct a mistake. The T. rex thing wasn't just a matter of storytelling, it was a scientific fact that was wrong.
Given that none of the science in Jurassic Park is correct, I'm not sure why this one is such a problem (esp. with the frog DNA explanation handy), but then again, I'm not a big hard sci-fi fan in the first place.
If a writer incorrectly says that, say, New York City is the capital of New York State, should they be forbidden to correct it to Albany in the next installment? Writers are human. We goof up. Why should we be deprived of the right to correct our mistakes like everyone else? One of the worst attitudes in society today is this belief that people who make mistakes should deny them and double down on them rather than admitting and fixing them. Fixing your mistakes is the only way to improve. Writers who goof up should get to fix their goofs. It happens all the time. Vonda McIntyre depicted CPR wrong in her Wrath of Khan novelization, so in her Search for Spock novelization she had the character abashed that he did it wrong and almost killed the person he was trying to save. Heck, sometimes you can get a whole new story out of fixing a mistake. Larry Niven wrote The Ringworld Engineers because his readers pointed out to him that the Ringworld was dynamically unstable, so he wrote a book explaining how it maintained stability.
Refusing to correct mistakes in real life is a big problem, all right. I think I like your Wrath of Khan and Ringworld examples the best, since the original material isn't being ignored or we're supposed to pretend that the text said something else. We can read the original as it was, know that it happened like that, and then get more material to dig deeper into the story.
You talk about the change "undermining the illusion," but you're forgetting again that the reader is not a passive absorber. It's called willing suspension of disbelief because you choose to do it. Something only undermines the illusion if you let it, if you refuse to play along. If you understand that the writer is correcting a mistake, that it should never have been done X way in the first place, then you forgive the inconsistency and accept the revised version as the more accurate one.
Yeah, I'm discussing this with a lot more seriousness than it deserves. I'm not as anal as I come across here. I just prefer a tighter continuity when that's the intent for the series and get a kick out of seeing it all work together if it was as seamless as reality.
I think you summed it up the best with what you said earlier: "It's the fans who get all fixated on what's "real" in an imaginary universe. That's because they only see it as a fixed end product and expect it to remain fixed. But creators see it as the end result of a long process of trial and error and evolution, and so the "reality" of it all looks a lot more tenuous and mutable from our end."
So, hopefully in the future we can both be happy; the writers getting enough flexibility to make the best stories possible and the readers getting enough consistency that we don't feel like there's no rules in place for the settings.