• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

Does it hurt to be shot by phaser?

In terms of Sci-fi weapons..the Ice Warrior/Master’s tissue compression gun might hurt the worst.

The sad thing is…if a microscopic black hole passed through the Earth..and you…the tidal forces would do the same thing.
 
Last edited:
Last edited:
Not if it has a pleasure setting:

'Couldn't the Enforcers [police officers of this altered future] carry phasers? Scotty no doubt had a phaser when he went back in time. Perhaps he's added to it a 'pleasure' setting which sends the victim into positive throes of ecstasy before, then, at the height of 'orgasm,' being eliminated. It could be argued that the orgasm seems to the victim to last a hundred years or so; before being eliminated, they seem to themselves to actually live an incredibly pleasant 'lifetime' before dying for the good of the socio-organism. Hell, who's going to worry about that kind of death? Maybe all deaths at the end of a usefully productive life are arranged this way. Sort of something to look forward to. Hell, you can't get people to rebel against that!

But yeah it probably hurts like hell.
 
Phasers do seem to incur pain... but they may be designed to incur LESS pain that most other weapons (because they value life).

For example, Klingon disruptors do NOT have a stun setting... they flat ou kill you if I'm not mistaken.
Romulan disruptors are a potentially different story... but I do not think there is canonical data which says it has a stun setting.

There are also differences between 23rd and 24th century phasers.
23rd century phasers can kill you at point blank range with a stun setting (aimed at the skull if I'm not mistaken?).
We also don't know this, but is it possible the 23rd century phaser stun setting can kill a person if its used too many times in a row?

The 24th century phaser stun setting seems to be much less 'stressfull' on the body. You can use a very low yield repeatedly on a person for example

In fact, besides the Federation, only a few scant other races seem to employ low yield directed energy weapons capable of stunning a sentient life form (but then again, a lot of Trek species don't seem to have as high regard on life as UFP does).
 
A Kruge type disruptor is falling into lava. Burns all over but is pretty quick.

A Varon-T is like having your head cooled by a separate blood supply as the thrust of J79 jet skeletonizes you from the neck down.

With Dalek gun sticks even worse.

How do you imagine the process to work differently on the technical side? Considering you can do a lot of adjustments to the frequencies of phaser emissions, wouldn't it be possible to use a phaser in a similar way to a Varon-T?
 
Just watched The Hatchery ENT episode last night; after a MACO was stunned by a phaser:
TUCKER: That's going to leave a bruise.​

Either the phaser stun does physical damage, or Trip was commenting on a bruise from the fall of the MACO to the floor. :ouch:
 
For example, Klingon disruptors do NOT have a stun setting... they flat ou kill you if I'm not mistaken.
Romulan disruptors are a potentially different story... but I do not think there is canonical data which says it has a stun setting.
I would think that any species would want to include a stun setting on their weapons, for those times when they needed to capture a prisoner alive.
 
Phasers do seem to incur pain... but they may be designed to incur LESS pain that most other weapons (because they value life).

For example, Klingon disruptors do NOT have a stun setting... they flat ou kill you if I'm not mistaken.
Romulan disruptors are a potentially different story... but I do not think there is canonical data which says it has a stun setting.

There are also differences between 23rd and 24th century phasers.
23rd century phasers can kill you at point blank range with a stun setting (aimed at the skull if I'm not mistaken?).
We also don't know this, but is it possible the 23rd century phaser stun setting can kill a person if its used too many times in a row?

The 24th century phaser stun setting seems to be much less 'stressfull' on the body. You can use a very low yield repeatedly on a person for example

In fact, besides the Federation, only a few scant other races seem to employ low yield directed energy weapons capable of stunning a sentient life form (but then again, a lot of Trek species don't seem to have as high regard on life as UFP does).

Considering the ordeal Geordi goes through as a hostage of the Paklets and the talk about lasting damage in "Samaritan Snare", i guess you can still die by getting hit at the head with the stun setting of 24th century phasers. So there might be no difference.
 
I would think that any species would want to include a stun setting on their weapons, for those times when they needed to capture a prisoner alive.

You'd think so, but in official canon, that's not the case.
Usually, species that don't use stun settings don't tend to take prisoners... that happens to be a product of battle in case the enemy survives (though in case of the Romulans, you'd think they would find 'some' use for stun settings given how secretive and distrustworthy of others they can be (especially since they expressed a desire to acquire technology and information).

Except for the Federation and a few other species, most alien species weapons have extremely damaging effects on the body which can easily result in death (aka, no practical use of stun).

The Hirogen are a hunting species, and they sometimes have a use for stun settings when they want to get their trophies (so, not exactly, 'enlightened' use of the stun setting).

The Dominion also do not use stun settings, and their weapons were designed to prevent regeneration in case the wound isn't immediately fatal... but they DO take prisoners (I guess their method echoes some other species - people who tend to survive certain situaitons are taken prisoner).
 
Considering the ordeal Geordi goes through as a hostage of the Paklets and the talk about lasting damage in "Samaritan Snare", i guess you can still die by getting hit at the head with the stun setting of 24th century phasers. So there might be no difference.

But we don't know which phaser setting the Pakleds used.
24th century phasers also have 'heavy stun' setting (probably for species on which standard low level yields might not work... I'd imagine that the damage will depend on the yield.
 
Romulan disruptors are a potentially different story... but I do not think there is canonical data which says it has a stun setting.
Season 1 of Picard states Romulan weapons do not have a stun setting. When the Zhat Vash strike team attacks the vineyard, Agnes shows up, pick up a discarded rifle and shoots one of the Romulans. She then asks "maybe it was set to stun?" Laris answers "Romulan weapons don't have a stun setting."
 
You'd think so, but in official canon, that's not the case.

Which is... pretty dumb, when you think about it.

Season 1 of Picard states Romulan weapons do not have a stun setting.

Especially dumb with them, since the Romulans of all people should understand the necessity of taking prisoners, either to barter with or to squeeze for information.
 
We only see phasers on stun (and the person being shot instantly faints to uncounsciousness) or desintegrate (where they, well, desintegrate). I remember Terrell and Kruge's gunner screaming.
Looked like it hurt when Terrell shot himself and when the Gorkon Assassins were shooting Klingons.
 
Especially dumb with them, since the Romulans of all people should understand the necessity of taking prisoners, either to barter with or to squeeze for information.

Romulan weapons don't have a stun setting...except when they do.

Just like Klingons don't take prisoners (ST VI) except when they do (ST III).
 
Just watched The Hatchery ENT episode last night; after a MACO was stunned by a phaser:
TUCKER: That's going to leave a bruise.​

Either the phaser stun does physical damage, or Trip was commenting on a bruise from the fall of the MACO to the floor. :ouch:
I mean, in Star Trek VI they use high stun setting at close range to kill the assassins.
 
Kind of reminds me of blanks. At a distance, they do nothing, even wood-tip blanks with a muzzle break shredder. Close up, especially to the head, they can easily kill.
 
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top