Maybe there will be homemade edits of the movie replacing all the shots of the Abrams Enterprise with a superior one.
I doubt it, and if there are they'll be the usual amateurish stuff - believe me, people can not do on their desktops work that even approaches the quality of what's being done for this movie (or for that matter, just about any movie with a decent CG budget).
Someone with a great talent, working diligently for a long, long time can improve the effects in a TOS episode on their own, as
Professor Moriarity has. Replace the effects in a movie like Trek XI? No effing way.
Building a mesh of a spaceship is one thing, credibly putting it into an environment and animating it to match what ILM can do - and doing that for the amount of time and with the complexity of shots involved in this movie - is beyond impossible.
So far, there hasn't been a fan-designed mesh that I'd rather see in this movie than the design they're using. Of the ones I've seen,
Vektor's and
MadKoifish's are the best by many miles. I don't like Gabe's version at all. He's a fine artist, but there's just nothing appealing to me about this particular model.
I thought the first still image of the new NCC-1701 looked a little dodgy. That said, there's not a moment in the trailer where it doesn't look just right - better than right, really, as the design of the shots themselves are dynamic and enormous improvements over the space effects of previous Trek movies. And ultimately these things aren't designed for us to admire in blueprints or photos or to build models of; they've designed to look the best they possibly can in the context of the movie they're designed for. The "Abramsprise" accomplishes that just fine.
