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Spoilers Discoprise Engine Room Pictures...

Sure, Scott's engine room is the control room. The image seen in Ask Not is the actual warp core location. They didn't become one and the same until the refit in TMP.

Simple.

"This is what's under the Double Triangular Doodad," he said, facetiously.
 
Sure, Scott's engine room is the control room. The image seen in Ask Not is the actual warp core location. They didn't become one and the same until the refit in TMP.

And perhaps not then, either. Scotty would be entitled to leaving his nice shirtsleeves monitoring room, donning the radiation-hampering coveralls and crawling into the space containing the big plasma conduits, regardless of whether this was in TOS or TMP - but he would be more likely to do that when the ship was launching with untested engines, or when teaching a bunch of trainees a trick or two. The monitoring room need not go away.

Timo Saloniemi
 
The new Engineering isn't really as big as it appears. If you use to doors on either side of the warp core for scale, we see approximately 5 decks. Three above the balcony railing, and what appears to one (and a part of a second) deck below the balcony.

The TOS secondary hull had 10 decks. So it will easily fit. Just remember how big the open Cargo Deck and Hangar look in the TMP.

As for the TNG engineering set. The production had two major limitations - Limited budget and CGI.
 
This could be looking at the main core from an open cargo area that faces into various engineering-related spaces and high-energy labs. The core itself is a tall structure, but not necessarily everything we see here.

I want to see something more functional-looking, but this is certainly better than the roller-coaster turbolifts we've seen.
 
Here's one thing I don't like about it (that it borrows from the Abrams reboot, that Abrams borrowed from Star Wars): lots of big empty cavernous spaces with catwalks and railings and sheer drops... inside a starship.

It makes no sense (on multiple fronts). First, logically speaking, space inside a space vehicle is precious, and every square foot should be useful. That's how Trek always used to depict it (with minor concessions for dramatic license). Second, if you've got artificial gravity, the last thing you want are designs where that gravity can pose a threat (and inevitably *will*, since it makes for cheap-and-easy melodrama).
 
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This could be looking at the main core from an open cargo area that faces into various engineering-related spaces and high-energy labs. The core itself is a tall structure, but not necessarily everything we see here.

I want to see something more functional-looking, but this is certainly better than the roller-coaster turbolifts we've seen.
This is why I like it. It offers another perspective on something that I think has multiple facets and locations to support the engines of a starship.
 
Space as such isn't precious in space - indeed, it's the one thing space has in abundance.

Now, surrounding bits of that space with walls might cost something. Putting air and heat inside the walls, a bit more. But putting dividing walls inside the outer walls... Sometimes those hinder the things one wants to achieve with the interiors. Engineering for one might involve moving heavy pieces of equipment in and out of place - much like Scotty's "upper floor control room" has those strangely mobile transformer things gliding on the flat floor in two dimensions.

Timo Saloniemi
 
It makes no sense (on multiple fronts). First, logically speaking, space inside a space vehicle is precious, and every square foot should be useful. That's how Trek always used to depict it (with minor concessions for dramatic license)
While I get what youre saying, look at the shape of the Enterprise. If the shape has some kind of purpose or sense, why don't any other species' ships follow that pattern? Why is the most important room a bullseye on the top? It's all just to look cool. Therefore IMO, the internals can be designed to the same standard and need make no more sense. YMMV.
 
Nah, I can't agree there. While Matt Jeffries certainly did his best to make the original Enterprise look "cool" (and succeeded in spades; there's a reason it's the single most iconic space vessel in pop culture history), he also took pains to make it logically functional... from the outboard nacelles, to the separate engineering hull with aft shuttledeck, to the circular primary hull with centrally located bridge (which, given the existence of shields, is no more vulnerable than any other part of the ship), to the dual propulsion systems (impulse and warp), and on and on.

Anyway, FWIW, the big gaping chasms stuck inside space vessels for no apparent reason are one of the main things (okay, one of the many things) that have always bugged me about Star Wars, and I hate to see that sensibility imported into Trek.
 
Anyway, FWIW, the big gaping chasms stuck inside space vessels for no apparent reason are one of the main things (okay, one of the many things) that have always bugged me about Star Wars, and I hate to see that sensibility imported into Trek.
Even Star Wars doesn't really do that with their ships, just the Death Stars. I guess those are technically ships, but they're definitely cases where space is not at a premium. In fact, they have the justification of needing to fill out volume to make their shape; empty space is cheap, if not OSHA-compliant.
 
Well since the Enterprise was upscaled to conform to someones size issues.. you have a bit more room.
but I agree with others that said, space is at a premium, Unless its whats needed. Like if the core is a radiation hot zone, and it needs like a 20 foot gap to make the ship safe, then yeah, but it has never been that way.
Its like the Roller Coaster Turbo lifts .. theres not that much open space in a star trek ship. The Enterprise D is Cavernous! and didn't have that!
 
:shrug:Well, here I am, confused again...:shrug:

"Star Trek is a post scarcity utopia! They can do whatever they want!"

against...

"Space is a premium and resources are valuable. How dare they make such big spaces!"


:shrug::shrug::shrug:
 
As in, it's an exploratory ship, it has open spaces rec decks etc, but it is crammed full of stuff, as in fuel, power systems, water, food, even life support, septic plumbing etc etc..
Just Be inefficient to waste space.
 
As in, it's an exploratory ship, it has open spaces rec decks etc, but it is crammed full of stuff, as in fuel, power systems, water, food, even life support, septic plumbing etc etc..
Just Be inefficient to waste space.
Again...post scarcity. Efficiency is not a part of the equation at every turn if they are truly post scarcity.

Never mind that human beings do well with open spaces, and being in small confined spaces for prolonged periods could be seen as a punishment. Plus, what other requirements might be for other member species.
 
Again...post scarcity. Efficiency is not a part of the equation at every turn if they are truly post scarcity.

Never mind that human beings do well with open spaces, and being in small confined spaces for prolonged periods could be seen as a punishment. Plus, what other requirements might be for other member species.

Usable areas like an arboritum make perfect sense. Huge open spaces in the hull that serve no purpose, not so much.

I really felt like the funhouse turbolift BS is just a representation until Q&A, and we saw Lt. what's-her-name standing out there.
 
Efficiency as in ship construction, Big open space, you can utilze better than be.. a big open space.. Its not an arboretum, or anything usefull, it just looks like an engineering deck with 20 meter height with nothing in it.. just a waste of space. Its not like the turbolift done cartwheels in a green area ..
 
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