Building the USS Enterprise in Blender 3D

Discussion in 'Fan Art' started by scifieric, Jul 22, 2018.

  1. scifieric

    scifieric Lieutenant Commander Red Shirt

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    Got it. Thank you!
    Interesting! Thank you!
     
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  2. BK613

    BK613 Fleet Captain Fleet Captain

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    Couldn't agree more.
     
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  3. scifieric

    scifieric Lieutenant Commander Red Shirt

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    Okay, cool! Thank you!
     
  4. scifieric

    scifieric Lieutenant Commander Red Shirt

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    I did an effects shot with my tutorial Enterprise to see how it would hold up. I ran through about 5 different major attempts until I came away with something that I thought fit. The key was the lighting. The episode (The Enterprise Incident) is a darker episode and I was missing the fact that even the original effects for this opening shot were darker than normal.

    I'm curious to hear your opinions.

     
  5. blssdwlf

    blssdwlf Commodore Commodore

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    I love it! Since you're asking of opinions, I think the original episode the Enterprise in the opening shot has slightly more blue and there is an extra key light on the main sensor dish. Also, I think in the original shot the Enterprise isn't flying exactly straight (probably due to the camera setup back then) so maybe have the Enterprise yawed to her left a couple of degrees while moving forward to match the feel. Seems weird but I've just assumed that the ship was coasting on momentum and pointing at things of interest with the nose of the ship all this time. :)
     
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  6. scifieric

    scifieric Lieutenant Commander Red Shirt

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    Thanks, yeah it was bluer. When I try to make it look blue from the spill of the blue screen background, sometimes it looks real, sometimes it doesn't. It just wasn't working for me in this shot.

    And yep, I always try to correct the angle of the ship, the camera orientation, and how the stars are passing to make everything appear to line up. It takes me out of the story when I notice that things aren't in alignment. I know it's me, but hey, I gotta do what I gotta do! LOL! (Thank you Futurama!)

    I appreciate your input! Thank you.
     
  7. scifieric

    scifieric Lieutenant Commander Red Shirt

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    I love the introductory shot to The Immunity Syndrome. It's one of my favorites because of the long, loving view we get of my favorite star ship. And of course, I keep trying and trying to remake the shot and capture that feeling from the original series.

    This one is using my tutorial USS Enterprise, all built and rendered in Blender 3D.

     
  8. Irishman

    Irishman Fleet Captain Fleet Captain

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    Eric and Blenderers,

    I wanted to put out something in this thread, because it seems that there are a good number of us not only using Blender, but keeping it updated as we go. That said, I've run into an issue that probably won't be unique to me. Rather than congest Eric's thread with convoluted verbiage, I'll just link to my thread about this on the Blender Artists forum. https://blenderartists.org/t/has-anyone-else-had-this-problem/1145955

    The TLDR version is this: if you take files created in older versions of Blender (2.7x or older) and save them in Blender version 2.8, you will no longer be able to open them again in the older version again.

    Be careful what you save, unless you've already made the leap from 2.79 to 2.8.

    Brian
     
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  9. scifieric

    scifieric Lieutenant Commander Red Shirt

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    Thanks for the tip, Brian!
     
  10. Tallguy

    Tallguy Commodore Commodore

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    Thanks, Brian. Of course that's also why Blender tells you to not use Blender 2.8 for production yet.
     
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  11. scifieric

    scifieric Lieutenant Commander Red Shirt

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    Yeah, but we're guys! Do guys READ warning labels? :D
     
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  12. Tallguy

    Tallguy Commodore Commodore

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    When I'm spending THAT much time on a model? HELL yes.

    It helps that I'm old enough to be wary of anything new and shiny.
     
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  13. 137th Gebirg

    137th Gebirg Vice Admiral Premium Member

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    Nope. Warning labels are just like instruction manuals in a different font size and color.
     
  14. EMTCHRIS

    EMTCHRIS Ensign Newbie

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    Thank you
     
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  15. scifieric

    scifieric Lieutenant Commander Red Shirt

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    Um, I'm not sure what the thanks are for, but you're welcome! :D
     
  16. Tallguy

    Tallguy Commodore Commodore

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    It's going to be a lot of work re-doing this with 2.8. :devil:
     
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  17. scifieric

    scifieric Lieutenant Commander Red Shirt

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    I was thinking the same thing. Once work tones down to a more manageable level, I may tackle it.
     
  18. Professor Moriarty

    Professor Moriarty Vice Admiral Admiral

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    What, did Blender pull a LightWave 2018 and implement physically-based rendering (PBR)?
     
  19. scifieric

    scifieric Lieutenant Commander Red Shirt

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    In theory, Blender has had physically-based rendering for a while.
     
  20. Tallguy

    Tallguy Commodore Commodore

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    Yeah, they added that before 2.8. Um, 2017ish?
     
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