Alright, played with a few things...
		
		
	
	
		 
	
		 
	
I played with back-lighting some of the parts, and got rid of the really heavy glows. I also tried to add some of that diffused glowing look, thanks to Gep Malakai's link... I think it turned out OK. I also upped the spec (which is what the ramp shader is applied to) and turned up the Index of Refraction.
Better?
	
		
			
		
		
	
				
			 
	 
	I played with back-lighting some of the parts, and got rid of the really heavy glows. I also tried to add some of that diffused glowing look, thanks to Gep Malakai's link... I think it turned out OK. I also upped the spec (which is what the ramp shader is applied to) and turned up the Index of Refraction.
Better?

 
				 
 
		 
 
		 
 
		 
 
		 
 
		 
	 
	 
 
		 
 
		 
  
 
		
