This week I started working on a shuttle interior to match the shuttle I made a few years back. I have found it to be an interesting challenge, I am building off of the blueprints in @Redgeneral 's archive, some are decent size copies of the set blueprints, others are super low res with folds in them. so far I think I've done a decent job eyeballing it. I also found that finding good camera angles for renders was a challenge, it was not enough just to set the camera clipping, I also need to segment certain sections of the set (such as the windows) and then hide them from camera views so that they still impact things such as shadows and indirect lighting. I also made this set 7-8 years ago, but I am starting from scratch, because.... yeah...... One thing that will be different on my set compared to onscreen, I will be making the front consoles symmetrical. I feel that this set is small enough already, so why not get rid of some junk so there is more space.