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All Hands Abandon Ship

How would you react in an abandon ship situation?

  • I'd beat the women and children with a bat as I ran to an escape pod

    Votes: 7 20.0%
  • I'd help the women and children to safety first

    Votes: 8 22.9%
  • I'd sit in a corner crying and defecating

    Votes: 2 5.7%
  • I'd assume... meh, everything will be fine at the last minute. It usually is.

    Votes: 18 51.4%

  • Total voters
    35
Regarding escape pods reuse: Since the human race seems to have discovered/invented some form of anti-gravity technology whether field or plating, as far back as the 1990's, see TOS episode "The Space Seed" S S BOTANY BAY, we see Kirk, Scott, McCoy, and "...what's that historians name..." standing on a deck and not floating around, we can safely assume that escape pods probably have some form of gravity assist. Unless you think those little puffs of air they call thrusters could lift or land something the size of a Shuttlepod (ST:E). And I am also assuming none of you built the first release of the GALILAO 7 Shuttlecraft. The instruction sheet's description plainly referred to the use of "gravity thrusters" for landing and take off.
Regarding the Aerowing shuttle/Delta Flyer controversy: Writers often use a "plot device" to move the plot forward. The writers needed something to keep everybody in the cast busy solving something, creating a long-range, well-armed shuttle capable of doing just about everything was made to order. The Flyer was just so ubiquitous, they had to keep rebuilding it.
However, l think that Rosenzweig's notion about the shape on the ventral bulge, underneath, and just forward of, the central shaft of the primary hull being nothing more then an empty hanger bay for what was obviously supposed to be Captain Janeway Yacht! Though in hindsight, it was obvious that a second ship would have come in handy if they were going to have to contend with the Maquis. Indeed a squadron of Peregrine attack fighters might have been of greater use. Hope this was helpful.
Thanks Very Kindly
templerman aka William York
 
I'd sit in a corner crying and re-watch episodes of Batman '66 with Tom Paris, who naturally prefers mid-20th century entertainment over all other things.
 
To be honest, it bothers me more that in Kirk's day you needed 3 people to set the self destruct so just in case any one of them went loony and decided to tank the ship they couldn't do it, and in TNG they established early on that it was a two key thing that needed both Riker and Picard to confirm at the same time and 100% concur about both switching it on *and* turning it off, but by First Contact and Voyager it seems it was down to the captain only to set the self destruct and Chakotay can't even override it, probably, if Janeway gets into one of her hide-from-the-crew-in-cabin-for-months moods and decides to end it all. :D
 
They never address escape pods returns ever. HOw many are really missing at this point? Some were blown up after being decoys, some were allowed to drift off with Kazon in them. Really...they're just coming up with all kinds of spare parts for shuttles, torpedoes, and escape pods. Or maybe Janeway is cramming everyone in like sardines.
They've talked about retrieving the pods. In the very end of Dreadnought

JANEWAY: Very good, Doctor. Janeway out. Mister Tuvok, prepare to retrieve our escape pods. Let's bring our crew home.
 
They've talked about retrieving the pods. In the very end of Dreadnought

JANEWAY: Very good, Doctor. Janeway out. Mister Tuvok, prepare to retrieve our escape pods. Let's bring our crew home.
I stand corrected. I was thinking other time lines or Basics "Forget them!" quote.
 
That was just the first thing I though of off the top of my head. I think we've seen them launched in other instances but not talked about being retrieved. I just assumed they did.
 
Well, to answer the OP I suspect first people would have to decide if the Captain's orders were fake or not (it could be a hologram impersonating the Captain as in Renaissance Man). Then they would have a huge discussion about what side (Maquis or Star Fleet) they belonged to. Each side would think the other was taking advantage of the situation so everyone would sit with their phasers on their lap waiting for the other side to make a move. And in the end, the bridge crew would pull a Hail Mary and everyone would go back to work until the next crisis.:beer:
 
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That was just the first thing I though of off the top of my head. I think we've seen them launched in other instances but not talked about being retrieved. I just assumed they did.

In the Hauntimg of Deck Twelve Janeway orders the crew to evacuate. With only Chakotay and her left, she let's Chakotay go first but is trapped by the energy entity. After convincing the entity she needs the crew to keep the ship running, she orders the crew to return in their escape pods.

Hope that helps.
 
In the Hauntimg of Deck Twelve Janeway orders the crew to evacuate. With only Chakotay and her left, she let's Chakotay go first but is trapped by the energy entity. After convincing the entity she needs the crew to keep the ship running, she orders the crew to return in their escape pods.

Hope that helps.
There ya go! They reuse their escape pods! :)
 
As a side note, it apparently took 2 days for the entire crew to return.

Great point. Pods would only have thrusters; no impulse driver and certainly no warp drive. Yet. There's a 25th century innovation just waiting...

During those 172,800,000 milliseconds, I hope Janeway stayed off the 100% Colombian Replicatorian Pure. Being all wound up hyper and nowhere to go...

Actually, if Synthahol is made to deliver all the deliciousness without the brainadope effects, wouldn't Synthajoe also be produced to keep one from getting hyper? (And a captain who's bouncing off the walls would drive people right to the escape pods...)

It'd be fun to try some of that genuine Raktajino... it'd also probably replace Ritalin...
 
Pods would only have thrusters; no impulse driver and certainly no warp drive.
I disagree here.

The pods might be ejected from the ship deep in interstellar space, far from the nearest help. A warp drive able to travel multiple light years, even if only at lower warp factors, would be a must.
 
I disagree here.

The pods might be ejected from the ship deep in interstellar space, far from the nearest help. A warp drive able to travel multiple light years, even if only at lower warp factors, would be a must.

But is it technically feasible? Even in the 24th century many shuttlepods still didn't have warp drive. (Type 18 did, though). And I would expect a shuttlepod to be signficantly larger and outfitted better than an escape pod.
 
We saw tiny shuttle pods with warp drive nacelles.

I imagine small nacelles that would fold out after ejection, able to make warp three or four.

(edit) The lifeboat aboards the Enteprise D were cubes about 13 feet on a side. When you look at the exterior of the ship, the lifeboat hatches are bigger than the windows are tall.
 
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We saw tiny shuttle pods with warp drive nacelles.

I imagine small nacelles that would fold out after ejection, able to make warp three or four.

(edit) The lifeboat aboards the Enteprise D were cubes about 13 feet on a side. When you look at the exterior of the ship, the lifeboat hatches are bigger than the windows are tall.

So I went to Memory Alpha because it was bugging me not knowing and they state Voyager escape pods have thrusters but no warp drive.
 
I'm not sure of the episode title, one episode of Voyager, Janeway sends the crew to the lifeboats and tell the crew (something like) try to find a planet. Not everyone go to a planet that's just a few thousand miles away. I took this to mean Janeway didn't know where the crew would end up, there was no intended destination.

With a lifeboat equipped solely with thrusters, how do you "look" for a planet?

Also, Memory Alpha is a wiki of sorts, and the articles are written by members of MA. So what you're reading is just various people's opinions.
 
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