Surely it would be easier to ask the USAF if they could film episodes on one of their Hellicarriers?
Surely it would be easier to ask the USAF if they could film episodes on one of their Hellicarriers?
Real carriers and SHIELD's Hellicarriers look different, though.
It's still possible the the Illiad in a hellicarrier that just so happens to look like a Nimitz on the surface.![]()
Good points, Sci.I think that's a bit like asking how 9/11 could change everything forever, since it only destroyed two and a half buildings.
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But most importantly -- Stark Industries is apparently backing the establishment of a permanent institution dedicated to organized superhero-ing. One that appears to be administered by the no-longer-in-hiding Nick Fury. And they may or may not have put Hellicarrier 64 into the Avengers Initiative's permanent power. So basically, it's an off-brand version of SHIELD -- it's I Can't Believe It's Not SHIELD. And who knows if I Can't Believe It's Not SHIELD will get along well with Gonzalez-SHIELD or Coulson-SHIELD?
IIRC (and unfortunately Doug Drexler's blog is gone so I can't confirm): They created a new model and did the shot, but the producers rejected it. I don't know if the final shot with the D7 was a reuse of another shot, or if they simply used the existing model but it was still a new shot. I thought it was the latter.And it is my understanding that any given CGI shot requires time to render, and that the amount of time increases with the complexity and quality of the CG model (to the point where, for instance, the visual effects guys working on ENT back in 2001 re-used a CGI shot of a 23rd Century Klingon battleship in the third episode in spite of it being too advanced, because there just wasn't enough time and money to create a proper 22nd Century Klingon ship by that episode's deadline).
My favorite part was when Superman flew all the Israelites out of Egypt.
It's still possible the the Illiad in a hellicarrier that just so happens to look like a Nimitz on the surface.![]()
What the hell's in that cargo hold anyways?
And it is my understanding that any given CGI shot requires time to render, and that the amount of time increases with the complexity and quality of the CG model (to the point where, for instance, the visual effects guys working on ENT back in 2001 re-used a CGI shot of a 23rd Century Klingon battleship in the third episode in spite of it being too advanced, because there just wasn't enough time and money to create a proper 22nd Century Klingon ship by that episode's deadline).
True, but the bigger the model, the longer it takes to render any shot of it.
The Helicarrier is the result of two companies work, not just ILM, the IN Series carriers are barely any more detailed than the 64 which means a hell of a lot of polys.
Rendering any shot for a weekly TV show in their budget, getting the other two studios onboard with supplying that on a deadline, means little chance of a Helicarrier.
Watching season 2 of AoS you can see the substantial drop in realism and detail in the Quinjets over the movie versions, something 200 times the size, yeah.
I'd rather they didn't compromise like that though, like I said the drop in quality on the Quinjets is noticeable and annoying.
I love the Helicarriers, but would prefer they stay movie only, or appear for TV series finales where they can use a higher budget and prepare for it ahead of time enough.
I'd rather they didn't compromise like that though, like I said the drop in quality on the Quinjets is noticeable and annoying.
I love the Helicarriers, but would prefer they stay movie only, or appear for TV series finales where they can use a higher budget and prepare for it ahead of time enough.
Honestly it didn't bother me and I barely even noticed the drop in render quality.
You have to look at it realistically, you can't expect them do on a TV show what they do in triple-A budget movies nor should you expect them not to try to do the very best they *can* do. If having a helicarrier on the show means the CG doesn't look *exactly* like it did in Avengers, well I think we can learn to cope with it, no?
What about a moonbase?
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