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3D interiors in Blender

Looking good.

Here's a strange thought about the transporter control console. Have it placed on a pivot so it could be swivelled to one side (something akin to the CONN & OPS of the Enterprise-D).
 
Looking good.

Here's a strange thought about the transporter control console. Have it placed on a pivot so it could be swivelled to one side (something akin to the CONN & OPS of the Enterprise-D).
Makes sense, move it out of the way until it's needed
 
I like this version.

In my head I'm going back to the NX01, which was a smallish room right off the corridor, like this.

b7032a333a02e710355731f7dbdc1085.jpg
 
Ok, I went back to my original concept and decided to be happy with it rather than continue to second-guess every choice, because I do prefer how it looks. 😂

I started modeling the "corridor plug" from TNG engineering. The longer right-hand section will be the transporter controls, while the left area (pretty much a reuse of the panel I already had modeled) will have isolinear chips and such. I'll probably incorporate some greebles from the transporter room as well somewhere.

tadeo-d-oria-c0-05.jpg
 
Ok, I went back to my original concept and decided to be happy with it rather than continue to second-guess every choice, because I do prefer how it looks. 😂

I started modeling the "corridor plug" from TNG engineering. The longer right-hand section will be the transporter controls, while the left area (pretty much a reuse of the panel I already had modeled) will have isolinear chips and such. I'll probably incorporate some greebles from the transporter room as well somewhere.

tadeo-d-oria-c0-05.jpg
Yes! Something I absolutely love is when designers reuse set elements just like the crews would during production in order to save money. Gives a unified design language and kinda pays homage to the art department.
 
Had to tweak the consoles somewhat to make the LCARS fit, but that's good as it now guarantees they're pretty accurate. The LCARS themselves are inspired by both the TNG engineering panels and the transporter room.

I also replaced the two ceiling spotlights with an inset panel as on the TNG transporter room, as this provides less harsh lighting; and I simplified the side wall a bit, it was too busy before.

tadeo-d-oria-c0-06.jpg
 
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