• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

3D interiors in Blender

@Psion: I've been working on 2.8 since the beta started. Being developed on Linux the corresponding builds are super stable, and the changes are significant enough that I'd rather take advantage of them as soon as possible. I don't use add-ons, maybe I should but I just never got into it. The only one I used for 2.79 was for weighting normals and that's no longer needed on 2.8 as the 'Weighted Normals' modifier has been added.

Just wanted to post an update as I haven't able to work on stuff for these past few weeks. My overall motivation levels are really low (and I never had the discipline to just do stuff all the same when I'm not motivated), so I'm weighting my options at the moment.

A lot of stuff happened all at once and I'm having to restructure my life accordingly...

As for the commissions... well like I said I just don't know at this point. I might slowly continue working on them, or it might take weeks for me to get on with them... If those involved would feel more comfortable with a refund, I totally understand, just let me know via PM or email. I'm sorry for doing things this way.
 
I, too, hope you get things sorted. Like you, I find it difficult to maintain creativity when there are too many, emotionally-draining things going on, and my Blender work, electronics projects, programming, even painting and reading have suffered accordingly. My advice is to avoid big projects for now, but keep current with quick little doodles so you don't lose your edge. Hang in there ... better days are coming; you just have to wait it out!
 
Thanks for the words of support everybody. :)

Things have been somewhat improving, I've been spending more time with my partner, and exercising every day, feeling better with myself overall.

Well, I've been reading up on volumetric lighting on Blender... that combined with the fact I've been watching a lot of DS9 with my partner on the weekend (her first watch), has lead me to a little experiment these past couple of days...

First I wanted to do a Klingon bridge, to take full advantages of volumetrics, but that was just too much work for me right now, I wanted (needed) an easy one...

So, after seeing the SS Xhosa bridge, I realized I had what I needed to create something on that style. I've taken the aft consoles out of the Odyssey and turned them 90°, mirroring the wall segments on each side. Details were mostly left intact, as they were shown on the Norkova, another ship of the same class.

A lot of kitbashing was involved here. The door is taken from the Potemkin, while the central ceiling light is from the Galaxy sickbay, and the metal hand rails near the door are from the Galatea bridge. The viewscreen is new, inspired from the ones on the Xhosa and Norkova.

However, I wanted this to be a ship from the "lost era", as the Enterprise-C, so I used the color pallet and graphics from the Constellation bridge, with modifications. I also added some greebles to all consoles to make them look more like "workhorse" versions of the cleaner Starfleet lines.

Finally, I've added a slight volumetric fog, and hard shadow lighting on each corner of the room. It's my first time using this sort of lighting (as we usually don't see it on standard Starfleet interiors), but I quite liked its effect.

The ship is named SS Rawson NAR-16349. The name and registry are derived of an Argentine merchant vessel from the early 20th century (itself named after the small Argentine city of Rawson).

I wouldn't consider this one finished, but I don't know what else to do with it either, so I'll probably tinker with it a bit more to see if there's anything else to do, and then call it done. Maybe increase the lighting a bit. Feedback and suggestions, of course, welcome.

tadeo-d-oria-test10.jpg

tadeo-d-oria-test-a3.jpg

tadeo-d-oria-test-b1.jpg
 
Last edited:
Good to see you get back on the horse :) I build plastic models, in addition to the 3d stuff.. and sometime the best thing is instead of doing a commision or something you don't want to do, is to make something YOU really really want to do to spark your interest in modeling, but sometimes, it just takes a long break to clear your head, go do something else for abit, like take up pottery, or glass blowing or something :)
Then when you feel the desire to come back ( I mean this should be fun, yes its a bit like work, but you should enjoy it!)
 
That's a nice little ship there; just different enough to not be immediately obvious where all the bits and bobs come from. I like the renders, although a tad dark to see at work.

I do small time commissions of custom starfleet uniforms for an online RPG, so I totally get the feeling of being able to reuse existing assets to create something new and fresh.
 
@valkyrie013: Thing is, it's a bit more than "a bit like work" for me, as it's been my sole source of income for the past two years. Even if I stop doing commissions and go back to a salaried position, it would most probably be in 3D. One way or the other, this is my job, and I need to become better and managing my life balance to avoid burning out on it.

I didn't make any more changes to the design after all, so here are the finished renders (identical to the ones above, but with a higher sample rate so details aren't lost so much).

tadeo-d-oria-c1-01.jpg

tadeo-d-oria-c2-01.jpg

tadeo-d-oria-c3-01.jpg

tadeo-d-oria-ss-rawson-bridge-cutaway.jpg
 
I really do like that bridge! It's small and functional, and while I had misgivings about the wasted space in the corners, it struck me as a great place to wedge in a little more cargo; some self-sealing stem bolts over there, a couple crates of tribbles over here ...

I know you want to consider this finished, but may I suggest putting some tie-down points in the deck, walls, and ceilings to suggest possible places to keep junk, haul, and booty?
 
My day job is in graphics, but I do 3d as a seconday job with my freind, I make various sci fi ships and have a 3d printer to print and sell them.. few extra bucks..
If you can step back, take a vacation, and then step back in, that would be great, but try to find out what is acctually draging you down, and try to fix it.. if you can, or adapt.. :)
Bridge looks nice! Looking forward to whatever you do next :)
 
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top