• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

Things Starfleet needs to fix already on its ships.

Every starship should have multiple redundancy of vital systems. One hit and all vital systems are usually down. I know it makes for drama, but in reality... If you are going into the vacuum of space for any period of time, redundant systems are a must have item.
 
Every starship should have multiple redundancy of vital systems.
*cough* WARP CORE *cough*

Seriously, a case can be made that the TOS Enterprise had up to six matter/antimatter reactors, and then some Starfleet genius decided that a single reactor was a sweet idea?

:)
 
Regarding the placement of the bridge, I read somewhere that when designing the Enterprise-D, Andrew Probert wanted to put the bridge at the center of the saucer to protect it there. Roddenberry insisted it be put back at the top, mainly as a gesture to other vessels: we´re not here to fight, we´re no warship, we´re peaceful explorers and have therefore no reason to hide our command center.
 
The warp core ejection system needs a major redesign. That thing just doesn't work.
Transporter jammers permanently activated around sensitive areas of the ship; at the very least some areas should be force force field protected at all times.
A major redesign of the computer security on the ships/installations; the system currently installed is just pathetic.
Time travel into the recent past (either by transmitting only information or by teleporting/going with the ship) as a standard procedure in the case of catastrophic failure. In fact, implementing even half the technology acquired during the shows in starfleet.

Regarding the placement of the bridge, I read somewhere that when designing the Enterprise-D, Andrew Probert wanted to put the bridge at the center of the saucer to protect it there. Roddenberry insisted it be put back at the top, mainly as a gesture to other vessels: we´re not here to fight, we´re no warship, we´re peaceful explorers and have therefore no reason to hide our command center.

AKA we're naive fools - believing no one will ever shoot at us with intent to plunder/conquer or just because, despite most major powers in our region of the galaxy being thoroughly xenophobic and aggressive. All that because we're "explorers".
 
Regarding the placement of the bridge, I read somewhere that when designing the Enterprise-D, Andrew Probert wanted to put the bridge at the center of the saucer to protect it there. Roddenberry insisted it be put back at the top, mainly as a gesture to other vessels: we´re not here to fight, we´re no warship, we´re peaceful explorers and have therefore no reason to hide our command center.

May as well raise a flag that says shoot right here!

--Sran
 
Every starship should have multiple redundancy of vital systems. One hit and all vital systems are usually down. I know it makes for drama, but in reality... If you are going into the vacuum of space for any period of time, redundant systems are a must have item.

Well backup systems have been mentioned several times throught the years.
 
True, like everything else it all depends on the plot if the system or it's backup works.

Still one system that should never fail is the auto-destruct system. If all else fails just turn off the anti-matter containment fields.
 
Still one system that should never fail is the auto-destruct system. If all else fails just turn off the anti-matter containment fields.

Just have an ensign go down to engineering and shoot the big glowy thing.

Speaking of things that should always have forcefields/armor...
 
Roddenberry wanted the Main Bridge moved back to the Saucer on the D so viewers could see it- he felt they needed an identifiable area which could be related to.
Internal security is always problematic- if you drop force fields across corridors to stop an intruder the script will provide him a way to get around them (TNG- 'The Hunted').
Voyager had two Warp Cores, although one was a back up unit. The writers conveniently forgot this when they wanted to add drama to a story.

Problem is if they designed the ships to be well engineered vessels with redundant essential systems them most of the stories told would have no crises.
 
[

This is a line a Star Trek villain should never say. Defeat is usually instantaneous once you say this.

It's the equivalent of saying "Let's split up" in a horror movie. Once this is uttered by a character, they will be dying soon.

And I swear that they have done this two in a number of episodes.

Highly trained Starfleet officers that have spent 4 years in starfleet academy learning from the best and a multitude of diffrent species with diffrent experiances......and you still see red (or yellow) shirts wondering off.
 
There we go things to fix:

A 101 course in the acadermy on basic common sense combat survival. Mandatory for all Officers and enlisted.
 
They could go ahead and put all of the characters through main character training. They would all be invincible and immortal.
 
Well backup systems have been mentioned several times throught the years.

Backups of backups, too. Redundancy isn't the problem with Starfleet ships. It's that everything seems to fail at once or isn't available.

--Sran
A redundant system is never connected to the other system(s). Of course, it would not serve the plot of these stories... but, it still bothers me as a needed fix. :techman:
 
The life support system should be triple redundant for each compartment of the ship. Not centrally located where one shot can take out the entire system.
 
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top