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Mass Effect (1)

I did purchase it already. How much is the DLC separately? I can't imagine it's more than the $25 I saved by buying it from Amazon...
 
Well i just went back to the 360 so i just picked up Mass effect 1 again seeing as i want Mass Effect 3 on this machine, so i will need to play the first two again.......got the special edition with the bonus DLC on disc.

£11 from amazon.
 
It *should* have been free with any new copy of the game like the Cerberus network stuff was for ME2, but EA just got greedy. IIRC it kicked up quite a stink when it was found that the DLC is actually on the disc as sold.

Legally speaking, I think if you can crack the encryption you're fully entitled to play the content in the disc you own...but you'd probably get your account banned from Origin & BSN.
 
It *should* have been free with any new copy of the game like the Cerberus network stuff was for ME2, but EA just got greedy. IIRC it kicked up quite a stink when it was found that the DLC is actually on the disc as sold.
Well, half of it is. The recruitment mission isn't, and I think there's some other dialogue that wasn't shipped with the game either. But certainly enough to belie Bioware's claim of it being developed post-release.

Legally speaking, I think if you can crack the encryption you're fully entitled to play the content in the disc you own...but you'd probably get your account banned from Origin & BSN.
On PC it only requires an INI file tweak, not any "cracking". It shouldn't get you banned from SP, but it might from MP.
 
It *should* have been free with any new copy of the game like the Cerberus network stuff was for ME2, but EA just got greedy. IIRC it kicked up quite a stink when it was found that the DLC is actually on the disc as sold.
Well, half of it is. The recruitment mission isn't, and I think there's some other dialogue that wasn't shipped with the game either. But certainly enough to belie Bioware's claim of it being developed post-release.

Without getting into spoilers; I suspect what happened is that they initially planned to have this character at launch, but back when they shifted the release date they realised they didn't have the time. However, rather than do what they said they did which was do *all* of the dev work for the DLC during the certification period, they pre-planned this to be DLC and laid the ground work during the main production period.

Really, the character is too well integrated into the missions and has too much dialogue with the crew and even minor characters for it to be otherwise. Indeed, I'm pretty sure it was the same with Kasumi and Zaeed. I think there's even trace remnants of both Kasumi & Zaeed's original recruitment missions in the main game files, in the form of unused dialogue. Same for Lair of the Shadow Broker.
 
Indeed, I'm pretty sure it was the same with Kasumi and Zaeed. I think there's even trace remnants of both Kasumi & Zaeed's original recruitment missions in the main game files, in the form of unused dialogue. Same for Lair of the Shadow Broker.
Zaeed's free with purchase of a new game, so I'm willing to let that slide. :p But yeah, Kasumi was the same way as the ME3 character.

Supposedly there's some unused dialogue from Lair in the base game, but while I've found lots of references to it online, I haven't actually found anyplace quoting it. And from what I gather it was actually unused by the final mission (there were substantial changes), unlike Kasumi/Zaeed where it's verbatim.
 
Without getting into spoilers; I suspect what happened is that they initially planned to have this character at launch, but back when they shifted the release date they realised they didn't have the time. However, rather than do what they said they did which was do *all* of the dev work for the DLC during the certification period, they pre-planned this to be DLC and laid the ground work during the main production period.
That does seem to be what happened. Geoff Keighley's "Final Hours" app includes references to that squad member having been planned but removed.

If anyone reading this post does not already know who this squad member is (Ood Sigma!), don't read this spoiler code.
From page 3 of chapter 9, "The Illusive Date":

"After much deliberation, what was known as the first 'CAT' or catalyst mission, where the player would meet a Prothean alien for the first time, was removed from the overarching plot. The mission would later be completed as post-release content, but to many on the team it was a heart-breaking loss.

"Of course no decision on a game like Mass Effect 3 is made in isolation. The removal of the Prothean mission had a domino effect on other elements of the story. In the original plot a key mission would take place on the planet Thessia, the Asari [sic] home world. Part of that mission was to involve the Illusive Man kidnapping the Prothean and extracting information from him. But due to the character's removal from the main story, the designers needed to change around the Thessia mission so the Illusive Man picks up the Prothean data another way."
 
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Indeed, I'm pretty sure it was the same with Kasumi and Zaeed. I think there's even trace remnants of both Kasumi & Zaeed's original recruitment missions in the main game files, in the form of unused dialogue. Same for Lair of the Shadow Broker.
Zaeed's free with purchase of a new game, so I'm willing to let that slide. :p But yeah, Kasumi was the same way as the ME3 character.

Supposedly there's some unused dialogue from Lair in the base game, but while I've found lots of references to it online, I haven't actually found anyplace quoting it. And from what I gather it was actually unused by the final mission (there were substantial changes), unlike Kasumi/Zaeed where it's verbatim.
Observe.

[yt]http://www.youtube.com/watch?v=lATHT7_k3ME[/yt]
As one might gather, the original idea was for Liara's hacking/observer side mission on Illium was meant to conclude with hunting down and killing the Broker. Of course these are just voice files and a *lot* more goes into creating a couple hours of content so I don't at all mind having to pay for 'Stolen Memories' or 'Lair of the Shadow Broker'. Indeed from what I gather in both instances the mission in thei DLC form were greatly expanded from what had originally been planned.

I suspect there's a similar situation in ME3 that'll probably bear juicy DLC fruit...
...with Aria and retaking Omega. Don't know if anyone has found any cut dialogue yet but the setup is pretty obvious and from reading snippets from the partial beta leak it looks like the original plan got adapted into that prologue comic series...except with Shepard breaking the blockade and chasing off Cerberus to gain Aria's support. Since they can't do that, one assumes whatever they come up with will be a little more involved.

The issue a lot of people seem to have with 'From Ashes' is that in terms of content, there really isn't that much to it. Just a fairly short mission in what feel like a MP map and a few conversations scattered throughout the game...which I suppose it a *technically* more than Zaeed had, but not by much.
 
The issue a lot of people seem to have with 'From Ashes' is that in terms of content, there really isn't that much to it. Just a fairly short mission in what feel like a MP map and a few conversations scattered throughout the game...which I suppose it a *technically* more than Zaeed had, but not by much.
Zaeed had a better recruitment mission, so IMO he still wins on content. ;)
 
His recruitment mission was walking up to him and telling him "Welcome board." :p
...okay, fine, technically you're right. I was thinking of his loyalty mission (which doesn't really apply to the structure of ME3).

Perhaps "his character-specific mission" would've been better. :p
 
Either way it's moot as I was comparing them from a quantitative rather than a qualitative POV. ;)

Whichever you may prefer, I think it's fair to say you get more content out of 'From Ashes' than from 'Zaeed: The Price of Revenge'...but not by much. Unlike the ME3 character who shall not be named, Zaeed just hangs around the cargo bay, not interacting with the crew and has only a few lines of dialogue here and there.
 
Amazon is telling me that my package containing Mass Effect 3 is out for delivery. Yay! Good timing too... even though I likely won't be able to start today, I should have a LOT of time to play this week through the weekend.

Can anyone give me a rundown of the currently available DLC and the number of Microsoft points needed for them? In general, I'm only interested in new stories/characters. I would not buy a DLC just for a weapon or alternate appearance. It also sounds like I should buy at least the character ones early so that I can have all the characters for the majority of the missions.

I heard there was going to be some new post-game DLC to potentially satisfy fans who didn't like the ending. Is that available yet?
 
The "From Ashes" DLC is 800 Microsoft Points. However, if you got the Collectors Edition, it's free.

The rest of the DLC that has been released has all been free expansions of maps, characters, weapons for the Multiplayer.

The "Extended Cut" AKA: The Attempt to help repair the endings, DLC is due out this summer, but no release date is set. It will be free DLC.
 
Bioware has implied that there will be additional single player dlc content after the Extended Cut. There are no further details.

I liked the Bring Down the Sky for Mass Effect, and the Lair of the Shadow Broker for Mass Effect 2. I thought Pinnacle Station and Firewalker Pack were the worst dlcs. I hated the M-44 Hammerhead for it was, in the immortal words of Bioware, too videogamey.
 
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