By the time I grew up, Lego had evolved to include what was branded "Lego Technics" around here, which covered things like pneumatic cylinders, valves and piping, electric motors and numerous types of gears.
Yeah, I remember when Technics came along. That was just a year before they introduced Lego people, and I was 8-9 at the time. I think my family actually got a Technics set once (though they would've been called Expert Builders at the time); I have a memory impression of playing with it in the living room of the house we lived in until I was 10.
And yes, I was definitely pleased by the greater variety of options than the basic sets had, and pleased by the chance to play with the Space sets that came out soon thereafter (I never owned one, but my friend across the street from my second house had them, and I practically lived over there until that family moved away).
And
Dimesdan, of course you have a point, and I didn't express myself well. I certainly haven't forgotten the ability children have to take their play in whatever direction they wish. Hell, I couldn't make a living as a writer if I'd lost touch with my childhood skill for imagination. What I meant was that the decisions of the toy
designers seem strange and unfortunate to me -- it's like they're trying to do all the creativity themselves and instruct the children in what they're supposed to do with the toys, rather than creating something more broad-based that's specifically geared toward promoting children's own creativity.
And no, I don't think that because I'm not young anymore. I thought that way when I still
was young. When I was a preteen or adolescent and saw these increasingly specific Lego sets coming out -- not to mention the sometimes insanely specific action figures based on a single moment or costume variant of a character in a film -- I thought those were terrible ideas for toys because they were too restrictive. As a child myself, I preferred toys that left it to me to do the creating -- things like basic Legos, Tinkertoys, Lincoln Logs, modeling clay, crayons, etc. (not to mention the HO-scale train set that I only had for six months until we lost them in the aforementioned move to a new house -- waaaahh!!!!). I liked action figures, but just general character figures that I could put in any situation I imagined. Even then, I found the proliferation of figure variants based on specific scenes in a film to be annoying, more about trying to make the toy company more money than about trying to stimulate and satisfy children's imaginations. Sure, these days, such figures are geared mainly toward the collectors' market, but I'm not sure that market had really emerged yet in the early '80s. And I was reacting to it as a youngster who wanted toys to play with, not a collector seeking figures to mount on a shelf.