But not to the people UP THERE, which is my point.
The natural hazards in space are pretty much a known quantity and can be overcome. Its far harder to do that on Earth.
How is it harder when the natural hazards of Earth are both far better known and
considerably less lethal?
Why couldn’t you construct them in a shirtsleeves environment in space (ie in an O’Neill colony) then assemble them in space?
Because in order to do that, we would have to first BUILD AN O'NEILL COLONY (we WERE talking about the ISS, remember?)
Building an O'Neil cylinder is a very expensive proposition, and even a society that doesn't use money has some concept of resource expenditure and can run a cost-benefit analysis. In Star Trek terms, the real question is how much money would we be able to save by investing in an O'Neill cylinder and how soon would the savings add up to a profit?
It turns out it depends entirely on the cost of sending things into orbit. With conventional rockets it costs us about $10,000 per kilogram of payload. In most hard-science space operas this is down to between $250 and $1000 per kilogram. In the Star Trek universe it's possible to send a grand piano into orbit using a ten-year-old's allowance; lifting things into orbit just isn't a problem, even every LARGE things thanks to the invention of the tractor beam.
Of course not but its built within easy access of a freeway
Is it? Car factories don't need to have any access to the freeway, not while the cars themselves can be loaded onto trucks that can afford to drive a couple miles to the nearest interstate. Which is, in Trek universe, about the amount of difficulty a typical shuttlecraft has getting into orbit. Extrapolate that onto a pair of spacedock tugs that are specifically designed to tractor heavy loads, and your starship could get into orbit as easily as a submarine gets into the water.
Not many cities dig up their streets to mine them so there is no difference between a city on Earth and one in space from that point view.
Except that again, you cannot mine anything in an O'Neill cylinder. Therefore using the cylinder as a mining town is the technical equivalent of moving to Chicago with the intention of working in a coal mine in Canada. Even if you happen to own your own private helicopter, it's not exactly a convenient location for your workers.
What in space is so hard about bringing plants and animals with you, its done all the time on Earth?
Because we're not COLONIZING Earth. Have you really thought through the amount of biomass you'd have to put into an O'Neill cylinder in order to develop a viable ecology? How much water all those plants and animals are going to consume on a day to day basis, especially if they're going to be cultivated for the use by the local population? That is, by itself, a HUGE investment that will pay off only in the long term. For the community to be viable it must be able to get something equal or greater in exchange for it in the SHORT term, and unless for mining for platinum (or dilithium, maybe?), there aren't alot of things in an asteroid valuable enough to offset that kind of expense.
As for call centre operators, there might be a few of those (unless they are out sourced!) but there would also be every other sort of employment and a few new ones, that you would find on Earth. There is no rational reason why these cities and communities would not be like any others anywhere.
EVENTUALLY, yes. The point I'm getting at is that people don't just will communities into existence. They come to exist for economic reasons, because it makes economic sense for a group of people to live in a particular area whose resources they are trying to exploit. So if you're going to mine an asteroid, you're not going to form a community on that asteroid unless you HAVE to, and that community is going to grow out of the bare necessities of what the workers need to survive. If the community outgrows its original founding purpose then they will probably find it's easier to find new things to do than it is to split up and look for greener pastures (check out the "Asteroid Wars" series from Ben Bova. The Rock Rats lived on Ceres for twenty years before they actually got around to building a proper habitat).
But people do not build huge city states in a fully developed state and then look for some key industry to devote the city's resources to. It doesn't work that way, it's NEVER worked that way. The only reason to think it could work that way is if--in O'Neill's theory--the Earth becomes so overcrowded the deporting half the world's population into space becomes a benefit in itself.
No, the moon "base" would be just for mining, at least initially.
Right, but that's where the first colony would actually develop. Since that's the first and only place where anyone actually NEEDS to be, they begin to develop communities amongst themselves and then seek the means to provide the services they need in their day-to-day lives. Whether O'Neill got into this or not (I haven't read those books since high school) the fact is the first permanent communities in space would form wherever the work is being done. I don't see O'Neil Cylinders being viable AT ALL except as developments from smaller orbital communities that exist for similar conveniences. Say, an orbital supply depot where some ambitions chump sets up a satellite refurbishing dock and starts renting out his services to telecom companies; pretty soon he's able to hire more workers, which gives him the ability to
build satellites, which allows him to hire MORE workers, which leads to them buying more habitat modules for everyone, and after fifty years of this they realize that they now have three thousand people living in this huge tinkertoy space station and "Maybe we ought to pool our money to upgrade this place?"
Why bring up sending ore to space for processing when (as you know) the plan is the other way round, if anything?
That's kinda my point. Why send the ores to space AT ALL? You could just as easily process them on the moon and then ship the finished products directly to Earth. Eventually, as the community developed, they would gain the ability to add more and more value to those products and the moonbsae would become an exporter not only of refined metals and building materials but of tools, parts, furniture, electronics, and eventually--because the lower gravity gives them a comparative advantage--an inexpensive manufacturer and servicer of telecommunications satellites and other spacecraft.
There's no reason to send those ores to Earth or anywhere else, especially when the people who actually dug them up will probably want to use alot of that stuff for their own purposes.
You are familiar with the concept of economic growth
An economy has to grow out of
something. You can't plant a wooden pole in the forest and expect it to grow into a tree; in the same way, you can't plant an O'Neill cylinder in the middle of space and expect it to just
automatically grow into a city.
And there we have that blind-spot again! You mean, unworkable until people see the example of others
On DS9 it took the example of Quark keeping his bar open, and the other 150 or so merchants and mechanics (mostly) stayed.
The other
three billion Bajorans stayed on Bajor. Which is my point.
Its nothing to do with being on the "final frontier". Its about attractive economics and lifestyles. And why are you still stuck on "orbital facilities" when they aren’t likely to be the best places for colonies anyway long term?
Because a facility that ISN'T in orbit is on the surface of a moon or an asteroid or a planet. And I agree, the most attractive economics and lifestyles, as well as the best place for a long-term colony, is on the surface of a moon or an asteroid or a planet with easy access to resources the community can exploit to bankroll its own growth.
Now you are trying to compare oil rigs with O’Neill colonies?
Wasn't the idea that you would setup an O'Neill colony next to a small asteroid and then mine it for resources? Economically speaking, the operations model is identical to an oil rig.
Or to Terok Nor. But then DS9 basically IS the Cardassian equivalent of an offshore oil rig...
Can we at least stick to comparing apples with apples? I.e. A more comparable situation would be an oil-rig with a whole city attached to it!
There you see my objection. Why would anyone want to attach a whole city to an oil rig?
In the case we're discussing: why would anyone want to attach an entire city to an ore processing station?
I’ll assume your memory is playing up because that is all explained in detail
It was
rationalized, not explained. There were a lot of very specific assumptions in the explanation (solar power satellites are fragile, launching from the moon is very stressful, satellites launching from the moon have to be "over-engineered", just to name a few) that didn't have any particular justification and a few others that were just plain wrong. That's the main reason I consider O'Neill's work to be science fiction; there's a lot of MacGuffins floating around in there.
You would have to build comfortable accommodation for the workforce on the moon...
Yes you would.
Would that be
more or
less expensive than building an O'Neill colony?
You would still need some people in space to assemble them, so you would need...
A space station parked at a convenient assembly area.
Basically, the problem here is arguing for the wholesale manufacture of Modern New York City to accomplish what actually requires two Jamestowns and a Plymouth. NONE of this justifies the expense or the sophistication of an O'Neill cylinder.
Then you would have to build a fleet of rockets to launch the "satellite kits" which you don’t need if you are sending up raw material by mass driver.
Except O'Neill never explained how the mass driver was supposed to get those payloads to their destination without midcourse guidance or terminal phase retrofire.
OTOH, those moon-launch rockets are likely to be a pretty valuable commodity, especially once privately-owned spacecraft learn how to recover and resell them to their manufacturers or other producers who need a cheap way of getting payloads into space. A fully reusable SSTO is a VERY easy thing to develop on a place like the moon.
Now all of this is pretty obvious so its hard to see any of it driving you nuts.
It's because the development progression is so completely ass-backwards. As in this case:
Once again you are you are distorting the position for effect unless the "entire city of Chicago" only accommodates about 10,000 people, the size of the first colony (from memory, it might be smaller).
Put that in historical perspective. 10,000 people is more than the total European population of North America from 1601 to 1620, by which there were
dozens of colonies from dozens of different countries. At O'Neill cylinder isn't a first
anything, not in the context of colonization.
Things would grow from there
That's what I mean by ass-backwards. If anything, a colony would eventually grow INTO that, after a couple decades of economic development. I like your hydro-electric dam analogy: the Hoover Dam was built in 1931, at a time when there were a
couple million people living in the southwest. They didn't build the dam first and then colonize the territory around it.
I would need to see your payload to orbit costings. Don't tell me, shuttles use nine volt batteries as well I suppose.
Well, Scotty once got a shuttlecraft into orbit using the power cells from a couple of phasers...
As you know, most mining on Earth these days involves a great deal of very expensive equipment. Robots and remotely controlled machines don’t need space suites.
Theoretically, they don't need a human presence either. But since that theory is unlikely to survive first contact with reality, the inevitable human presence WILL require widespread and prolonged use of space suits, habitats and transport vehicles. That's ON TOP of the mining equipment you still have to buy in order to mine an asteroid.
It has been suggested that bring a nickel/iron asteroid from the belt, processing it in orbit or elsewhere would be cost effective if we just got off our backsides. Of course if you have a space industry to start with its so much easier.
You can't WILL a space industry into existence, UFO. That's what O'Neill was basically envisioning in his books: the wholesale manufacture of a space colony complete with intact economy, industry, community and purpose, not by necessity,
but by sheer force of will.
If you depend on having a robust infrastructure in place before you can do any real work, then you'll never do any real work. That's the difference between colonization and immigration: colonists go up there and CREATE infrastructure, immigrants move to a place where it already exists.
… you really believe it could take all of that but couldn't survive being dropped from a height of fifty meters?
You may be right. The Enterprise can’t be as fragile as it looks, but of course at some stage it will be only partially completed and that state is easier to handle in space.
Not THAT much easier, and certainly not enough to justify the increased risk to the workers.
Except for repeated mention of "emergency bulkheads" being used to seal hull breaches, not to mention the fact that the ship is explicitly referred to as being divided up into sections, e.g. "Sections twenty six, twenty seven and twenty eight on decks four five and six, destroyed."
There do appear to be bulkheads or pressure tight doors opperating in TWOK I think.
You're thinking of TUC, I believe. Lots of drop-door things dividing corridors, especially during Chang's torpedo attack.