In what sense? It's level with a row of windows, and on the inside it's level with a catwalk that seems to be level with landing deck floor and above at least two identically dimensioned decks. Each such deck appears to be a bit higher than the saucer decks, but...
In the "three decks represented by two rows of portholes" Kelvin spine, the lower part of the docking port apparently extends uncomfortably to the space held by the middle deck. Might be that a docking port requires machinery spaces above and below anyway, though. Or that the port is well within the topmost of the three decks, in line with the upper row of spine windows, and it's just the couple of windows next to the port that are oddly placed slightly above the level of that upper deck.
Timo Saloniemi
In the "three decks represented by two rows of portholes" Kelvin spine, the lower part of the docking port apparently extends uncomfortably to the space held by the middle deck. Might be that a docking port requires machinery spaces above and below anyway, though. Or that the port is well within the topmost of the three decks, in line with the upper row of spine windows, and it's just the couple of windows next to the port that are oddly placed slightly above the level of that upper deck.
Timo Saloniemi
My only point is that your baseline for these details is a bit muffed up to begin with so your comparisons have to make some assumptions somewhere which won't work with what's on screen. Different shots scale the Enterprise at vastly different sizes, after all, and since the VFX shows the same ships at different scales in various shots, even the comparisons get muddled. Spacedock may be a 'good choice' for where to begin, but you're still forced to make the assumption that they didn't screw that up to.
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