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New Final Fantasy XIII International Trailer

I thought it was a laughably bad trailer all around. The song sucks, the voice acting is ok, but the dialogue itself... oh boy. Maybe I've outgrown FF, I don't know.
 
I really hope it's dual audio... because, hey, Bluray and all that... but I have a feeling they won't bother.
 
I didn't think the voice acting was bad. It was just what they were saying sounded odd because we know little to nothing about the plot or the characters.
 
Okay, the game itself looks decent, but...what the hell were they thinking with that Leona Lewis song? :wtf:
 
So was that all shots from cutscenes, or actual gameplay? Every FF since VII looks amazing for its time during the movie bits, but the actual game play graphics aren't nearly as striking. I've been mostly out of the loop during the current "generation" of consoles, so if that's how great every day games look these days, I'm really impressed.
 
It's hard to tell, but it's both cs and ag in the video, I can't wait for this game to come out.
 
I find myself less than excited about this one. While the early FF games were groundbreaking, I've grown accustomed to the style and gameplay of western RPGs like Dragon Age, Mass Effect, Elder Scrolls etc., which have caught up with their Japanese counterparts in recent years, IMO.
 
Well, if you like the last 5 FF games and are eager to suck down a big pile of the same old shit, it looks like Square Enix has just the thing for you!

Orphaned main characters looking after younger friends or sibling? Check!
Religious and/or corporate persecution of a subset of the population that includes the main character? Check!
Androgynous and stereotypically Japanese character designs? Check!
Second rate voice acting? Check!
Nonsensical gibberish philosophy? Check!
Airships and dude named Cid? Check!

All that's missing from the trailer is a nine foot long sword for the protagonist but I'm sure that will come shorty.

The series is played out.
 
Well, SquareEnix whoring FF13 and 14 aside, JRPG mechanics and storytelling are still different enough from WRPGs that it's still worth playing both.

WRPGs still can't get NPC interactions right, for example, and the further down they go toward the more open gameplay rabbit hole, the less likely they'll be able to make NPC interactions interesting.
Heck, Dragon Age relies on scripted dialog scenes to show the NPCs interacting with each other. The only thing they've done is just have those scenes play while you're walking around the world instead of cutting to a non-interactive scene altogether.
 
Well, SquareEnix whoring FF13 and 14 aside, JRPG mechanics and storytelling are still different enough from WRPGs that it's still worth playing both.

WRPGs still can't get NPC interactions right, for example, and the further down they go toward the more open gameplay rabbit hole, the less likely they'll be able to make NPC interactions interesting.
Heck, Dragon Age relies on scripted dialog scenes to show the NPCs interacting with each other. The only thing they've done is just have those scenes play while you're walking around the world instead of cutting to a non-interactive scene altogether.
Agreed. While WRPGs are awesome and alot of fun, they are fundamentally different from JRPGs; to the point where they really are two different genres. There's enough room in the world for both if you ask me. That being said, I do think that Final Fantasy is losing ground to other JRPGs. I haven't been in love with a Final Fantasy since FFX and I don't think that FFXIII will suck me in. With JRPGs like Persona 3, 4, and Tales of Vesparia, Final Fantasy is no longer the king of JRPGs.
 
The golden age of Final Fantasy for me is parts IV through X. Never played XI, and XII, while it had good gameplay, was lacking in the characters and storyline area. I'm still looking forward to XIII, but I admit that I've lowered my expectations.
 
Man, every single item on that list is right on the money. I can't stand JRPGs anymore. They just feel so far behind the times now.
 
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