That's what I was thinking. 1080' is only a 14% increase over 947', but oh what a difference those fourteen points make for notoriously tight spots. I'm not a 36 degree absolutist, but there are many other locations on the Enterprise where 1080' makes more sense, like the shuttle hangar and fitting two reasonably-spaced decks into the saucer rim.I might be okay with the other common conjecture of 1080'. but then, it's your baby.
For the shuttle-bay alone I'd say go with a larger scale.
Very sweet! I'd love to see an animation of the domes flickering into existence and solidifying as the internals spin up.
And I like the idea of them as fields rather than solid castings, although I've never really felt they 'de-scaled' the ship - I just figure in 200 years, we'll have the technology to make such a casting with none of today's practical limitations.
Well, the Holiday vacation was a bit busier than I expected and I din't get as muh done n my varios 3D projects as I had hoped, but I did manage to make the followig bit of progress:
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Obviously, this is one of the bussard collectors, or nacelle domes, or whatever the heck you want to call them. Personally, I'm not that fond of the whole bussard concept as it pertains to Trek ships but I guess we're stuck with it at this point.
I have to admit there's some influlence here from the new movie Enterprise, especially an unused concept shown in the Art of the Film book that was published late last year wherein the dome itself is actually a forcefield rather than a physical object. The idea made a lot of sense to me so I decided to steal it.
In my opinion, those domes have always presented a problem as they tend to detract from the ship's sense of scale. I think the eye intuitively rejects the idea that something so large could be made of a single piece, as if it popped out of some gicantic mold, and still be structurally sound. This seems to be something the designers of the new Enterprise struggled with as well and I find it interesting that the final version is more like a lattice-work with faceted panes. However, I disagree with their decision to all but eliminate the internal lighting effects and change them from reddish-orange to a faint flicker of blue.
I will say that the forcefield dome idea is not completely set in stone. It's almost more of a semantic distinction as the physical dome really doesn't look all that different aside from the glow around the edges. The rotating blades and other mechanics behind the domes help to bolster the sense of scale regardless of what the domes themselves look like. One advantage to the forcefield concept, though, is that you do get a clearer view of the internals when the engines are powered down, which I think looks pretty cool.
Opinions?
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