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Spoilers For Stargate Universe's Pilot

It sounds like Space 1999 to me. Thankfully, though, they aren't living on the Moon after it has been blasted to FTL speeds by a simple nuclear explosion.
 
To be fair, everything sounds like something that has been done before, so if by some miracle it turns out good, then no one will really care.
 
They want to do a space exploration show, so why do they need the gimmicks as the excuse to be out there? They want the exploration show to involve characters being in deep space far from home? Fine, have that be the intention of the mission to begin with and get them out there with the 9th chevron. Give them a way to communicate with earth and have the long term goal to eventually set up a colony should they find a suitable location.

This would make the show more clean and force it to rely on good writing.

I will lay down 10 American dollars that in the first season they will rely on the ship jumping at randoms times as the tension point for at least a third of the episodes. Soon they will develop some detector that lets them know when it will jump, and this will give them an easy ticking clock device any time they want it. One of the cliff hangers will involve a main character or several main characters actually getting left behind. The first part will end with the characters watching the ship jump. And then, somehow the genius character will devise a way to reunite with the ship, most likely relying on the help of an alien race or ancient technology. Eventually, the random jump issue will be solved by the crew so as not to be too repetitive into the later seasons, but the plot device will remain in place because at any moment when the writers need it, the fix could fail and we have instant tension.

Edit: And by the time the first season is over, my 10 dollars will probably be worth half of what they are now, decreasing my risk.
 
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I will lay down 10 American dollars that in the first season they will rely on the ship jumping at randoms times as the tension point for at least a third of the episodes. Soon they will develop some detector that lets them know when it will jump, and this will give them an easy ticking clock device any time they want it. One of the cliff hangers will involve a main character or several main characters actually getting left behind. The first part will end with the characters watching the ship jump. And then, somehow the genius character will devise a way to reunite with the ship, most likely relying on the help of an alien race or ancient technology. Eventually, the random jump issue will be solved by the crew so as not to be too repetitive into the later seasons, but the plot device will remain in place because at any moment when the writers need it, the fix could fail and we have instant tension.

That's probably so accurate you should have spoiler coded it.
 
Wait, jumping at random times on a ship trying to find home?

Borrowing from scorpius1701's above post....

STARGATE Voyager: Quantum Leap of Sliders
 
Wait, jumping at random times on a ship trying to find home?

Borrowing from scorpius1701's above post....

STARGATE Voyager: Quantum Leap of Sliders

They aren't looking for home and there's no proof the ship makes jumps or spends any time in normal space.
 
I will lay down 10 American dollars that in the first season they will rely on the ship jumping at randoms times as the tension point for at least a third of the episodes. Soon they will develop some detector that lets them know when it will jump, and this will give them an easy ticking clock device any time they want it. One of the cliff hangers will involve a main character or several main characters actually getting left behind. The first part will end with the characters watching the ship jump. And then, somehow the genius character will devise a way to reunite with the ship, most likely relying on the help of an alien race or ancient technology. Eventually, the random jump issue will be solved by the crew so as not to be too repetitive into the later seasons, but the plot device will remain in place because at any moment when the writers need it, the fix could fail and we have instant tension.

Edit: And by the time the first season is over, my 10 dollars will probably be worth half of what they are now, decreasing my risk.

save it for the season finale or mid season cliffhanger :)

"we're fighting this hostile alien race and we've only got 2 minutes till the next jump! what do we do?!"

"to be continue"

;)

"the aliens have taken the ship and left us deserted on this planet that looks like Northern Canada. Watch out for the indigenous life form that kills one of the lower crew members"
 
They want to do a space exploration show, so why do they need the gimmicks as the excuse to be out there? They want the exploration show to involve characters being in deep space far from home? Fine, have that be the intention of the mission to begin with and get them out there with the 9th chevron. Give them a way to communicate with earth and have the long term goal to eventually set up a colony should they find a suitable location.

This would make the show more clean and force it to rely on good writing.

I will lay down 10 American dollars that in the first season they will rely on the ship jumping at randoms times as the tension point for at least a third of the episodes. Soon they will develop some detector that lets them know when it will jump, and this will give them an easy ticking clock device any time they want it. One of the cliff hangers will involve a main character or several main characters actually getting left behind. The first part will end with the characters watching the ship jump. And then, somehow the genius character will devise a way to reunite with the ship, most likely relying on the help of an alien race or ancient technology. Eventually, the random jump issue will be solved by the crew so as not to be too repetitive into the later seasons, but the plot device will remain in place because at any moment when the writers need it, the fix could fail and we have instant tension.

Edit: And by the time the first season is over, my 10 dollars will probably be worth half of what they are now, decreasing my risk.

That's so the mid season finale! :lol:

However you forgot one part, the tech they use to get back to the ship will one day become.........



*dramatic music*



The Replicators!!!!
 
Does anyone have access to bigger versions of the set pics from the article? The Stargate boards are notorious for their tiny-ass little pics that you can't see anything in.

Are there any OTHER SG:U spoiler pics out there?
 
I'm not a huge SG fan, but I'll tune into it. Maybe it'll be interesting. I liked Atlantis for a little while.
 
According to Gateworld, principal photography has begun and the two actresses have been cast, although their names have not yet been released for some reason.

Also, it seems that Martin Gero will be a consulting producer and not have nearly as much input on the show as he did with Atlantis. Gero seems to have hopped onto another series.
 
According to Gateworld, principal photography has begun and the two actresses have been cast, although their names have not yet been released for some reason.

Also, it seems that Martin Gero will be a consulting producer and not have nearly as much input on the show as he did with Atlantis. Gero seems to have hopped onto another series.

Martin Gero and Alan McCullogh are only writing one episode each.

The press releases of the casting is SciFi's responisibility (which kind of explains why they haven't announced the women yet).
 
Principal photography began on Wednesday, and already we have pics, though only a few. A Stargate fan who happened to live near where they were shooting a scene (presumably from the pilot) was nice enough to post some photos he took on his blog: blog link
 
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