I confess, I've always hated the Soyuz-class we saw in TNG's "Cause and Effect," being as it was a cheap redress of the Reliant, only with ugly crap stuck all over it and a bigass shuttlebay poking out the back.
At the same time, I've also been intrigued by some of the unused ship designs from Star Trek III, especially one of Neil Rodis's paintings of a ship in spacedock. Intriguingly, the TSFS ship and the Soyuz seem to have a lot in common--the TSFS ship clearly owes a lot to the Miranda-class , and like the Soyuz-class, it has a big shuttlebay pod hanging off the back. Only it's not, you know, so hideous as to make your eyes bleed.
Since I'd wanted to build a model of Rodis's design for a while now, I'm working on a new U.S.S. Bozeman, as we could one day see in TNG-R (if we're lucky and they even do a TNG Remastered...)
Progress so far:
This a basic (very, very basic) study model, focusing on getting the shapes and proportions right. It's very low-poly so I could easily adjust the shapes to better match the concept art. It's not perfect, I think because some of the perspective in the painting is wonky, but I think it's good enough to establish the basic look of the ship.
I'd like to try and recreate this whole shot, with the spacedock and everything so I can do a fly-through. If I'm really ambitious, I might even get a Galaxy-class mesh and crash the two into each other.
At the same time, I've also been intrigued by some of the unused ship designs from Star Trek III, especially one of Neil Rodis's paintings of a ship in spacedock. Intriguingly, the TSFS ship and the Soyuz seem to have a lot in common--the TSFS ship clearly owes a lot to the Miranda-class , and like the Soyuz-class, it has a big shuttlebay pod hanging off the back. Only it's not, you know, so hideous as to make your eyes bleed.
Since I'd wanted to build a model of Rodis's design for a while now, I'm working on a new U.S.S. Bozeman, as we could one day see in TNG-R (if we're lucky and they even do a TNG Remastered...)
Progress so far:

This a basic (very, very basic) study model, focusing on getting the shapes and proportions right. It's very low-poly so I could easily adjust the shapes to better match the concept art. It's not perfect, I think because some of the perspective in the painting is wonky, but I think it's good enough to establish the basic look of the ship.
I'd like to try and recreate this whole shot, with the spacedock and everything so I can do a fly-through. If I'm really ambitious, I might even get a Galaxy-class mesh and crash the two into each other.
