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Should Voyager have had more Delta Quadrant characters?

If the Premise of the show is "We're in the Great Unknown...let's run away from it!"...it kind of undercuts the core of what Trek is supposed to be about
That depends on your perspective really. It's also "We're in the Great Unknown, let's start the longest journey through unknown space that any human has ever attempted, and then report what we've learned".
 
If the Premise of the show is "We're in the Great Unknown...let's run away from it!"...it kind of undercuts the core of what Trek is supposed to be about
Not really. There's lots of ways to still accomplish exploring while heading home. Looking for shortcuts, for starters.


That depends on your perspective really. It's also "We're in the Great Unknown, let's start the longest journey through unknown space that any human has ever attempted, and then report what we've learned".
Exactly.
 
That depends on your perspective really. It's also "We're in the Great Unknown, let's start the longest journey through unknown space that any human has ever attempted, and then report what we've learned".
Not really. There's lots of ways to still accomplish exploring while heading home. Looking for shortcuts, for starters.

And the Maquis, they'd be fine with the Fleeters "Wasting time" on exploring when their every action should be focused solely on "survival"?

Look at Farscape and NuBSG, how much "exploring" did they get done on those shows? Next to none. It was always about survival and trying to not use their resources for anything BUT survival.

Personally I think that letting the ship get in touch with Earth as early as in season 4 was another nail in the coffin for Voyager. That really ruined the premise about a ship lost on the other side of the galaxy.

They shouldn't have got in touch with Earth until season 7.

Stargate Atlantis, they were cut off from Earth and managed to re-establish contact after only ONE season. Did that hurt their show?
 
And the Maquis, they'd be fine with the Fleeters "Wasting time" on exploring when their every action should be focused solely on "survival"?

Look at Farscape and NuBSG, how much "exploring" did they get done on those shows? Next to none. It was always about survival and trying to not use their resources for anything BUT survival.



Stargate Atlantis, they were cut off from Earth and managed to re-establish contact after only ONE season. Did that hurt their show?
But BSG was still looking for Earth, and it was their end goal from the start. Exploration wasn't their primary goal, anyway... they were on the run from being annihilated. A bit different than VOY.

And FARSCAPE, home was still a goal for almost everyone. In that case, a different place for each. (Hyneria, Earth, etc.) And they still managed to explore at times.


As far as the Maquis, it was ridiculous how quickly they fell in line. And some exploration would be necessary FOR survival. Food, for instance... replicator power was minimal, so they would need to go to worlds to find sources of food. And minerals to help fabricate needed spare parts (or to rebuild warp coils that get fried, like in "INVESTIGATIONS").



And one can argue that ATLANTIS getting in contact with Earth so quickly DID undercut the show. It made it not as distant and faraway as the first season felt.
 
But BSG was still looking for Earth, and it was their end goal from the start. Exploration wasn't their primary goal, anyway... they were on the run from being annihilated. A bit different than VOY.

And FARSCAPE, home was still a goal for almost everyone. In that case, a different place for each. (Hyneria, Earth, etc.) And they still managed to explore at times.

As far as the Maquis, it was ridiculous how quickly they fell in line. And some exploration would be necessary FOR survival. Food, for instance... replicator power was minimal, so they would need to go to worlds to find sources of food. And minerals to help fabricate needed spare parts (or to rebuild warp coils that get fried, like in "INVESTIGATIONS").

I'm just trying to figure out how VOY would be able to do Trek types stories if the most their "Exploration" came to was farming resources from uninhabited worlds and mining asteroids as opposed to big adventurous stuff like "Errand of Mercy".

You can complain about Holodeck malfunctions, but is repeatedly doing "Okay we need food, let's go to this uninhabited planet and farm stuff for a while and then leave" for 7 years any better?

And one can argue that ATLANTIS getting in contact with Earth so quickly DID undercut the show. It made it not as distant and faraway as the first season felt.

I don't recall anyone complaining nearly as much about Atlantis doing that either.
 
And the Maquis, they'd be fine with the Fleeters "Wasting time" on exploring when their every action should be focused solely on "survival"?

Look at Farscape and NuBSG, how much "exploring" did they get done on those shows? Next to none. It was always about survival and trying to not use their resources for anything BUT survival.



Stargate Atlantis, they were cut off from Earth and managed to re-establish contact after only ONE season. Did that hurt their show?
The maquis on Voyager were smart enough to realize that Voyager was their best and only chance to get back to Earth.

That and their respect for Commander Chakotay was the reason for simply doing their job on the ship, even if they weren't fond of it.

As for the constant exploring which Voyager did, well without it the series would have been rather dull.

Farscape did handle it quite good but series like NuBSG and especially Stargate Universe were downright boring with constant bickering among the crewmembers.


In Stargate Atlantis, they ended up at a certain location in space, not a moving ship on the other side of the Galaxy.

Maybe Atlatis were located closer to earth that Voyager was and therefore it was possible to reach Earth after one season or year and whatsoever.

Voyager was so fara away that it would be impossible to get in touch with Earth and I have to state that an important part of the show's premise was löost then.
 
Should there have been more DQ characters? Sure.

Should there have been more people with non-human skin tones, like Bolians and Orions and such? Definitely.
 
Should there have been more DQ characters? Sure.

Should there have been more people with non-human skin tones, like Bolians and Orions and such? Definitely.

What happened to Farscape One? A sad loss.

Anyways, I had another idea for reconceptualizing the Maquis' role on the show. I would've combined the Ocampa and the Maquis together and also combined the Talaxians and the Kazon together.

Idea would be that Chakotay and his group would be descended from TOS or ENT era Starfleeters whose ships were pulled through a wormhole into the Delta Quadrant and were found by the Caretaker. The ships' engines were destroyed so they settled there and AQ folks spread through the area after being captured by other aliens who raided or left on their own with them, while some of them worked with the Caretaker to protect the Ocampa and developed into a type of Knightly Order based on Starfleet Codes. But over time their understanding/interpretation of the code drifted a bit so they're not perfect Fleeter types.

IE, they act more like Archer or Kirk era folks and want to proactively help and don't care if they're intervening with societies to do it. Some are happy they have a working ship again and are more militant and want to assault their enemies preemptively, etc.

And if the makeup people want to save time, various worlds they come across can be entirely human with the excuse that they're Alpha Quadrant descended.

I had some other ideas too.
 
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