When I was 12 and a huge TNG fan, I had my own idea for a Trek show. It’d be about a Starfleet ship that gets tossed into the Delta Quadrant, and has to find its way home!! (Yes, I really liked “Q Who.”) (Why the Delta Quadrant? The Alpha and Beta quadrants were partially known territory, and DS9 involving the Gamma Quadrant had recently been announced. Delta was the only quadrant that hadn’t been spoken for!) A year or two later, Voyager got announced.
Guess they really liked “Q Who,” too? (Sidebar: As a pro writer now, this "idea duplication" stuff happens CONSTANTLY.)
Anyway, I’ve clearly always had an affinity for Voyager’s core concept, but not so much the execution. I’ve been watching/rewatching a lot of the show recently (especially anything with the Borg in it!). I’m finding a lot to like, more than I realized when it was airing! But it’s still got a sense of missed potential about it. (Or at least, I think it does.) As I mentioned, I’m a professional writer these days (I write comic books), and as soon as I started watching the show earlier this year… and also taking copious notes… I started having ideas for how I’d do the show differently. After a couple months of watching Voyager and other Trek episodes, I have heaps of ideas for a Voyager-esque AU, a ground-up reimagining of the series — including 16,000 words about the Borg alone!
I don’t want to write a traditional fanfic of this, though. I’m more interested in sharing all the ideas that are otherwise trapped in my head, for fun! So I’m going to take more of an “informal series bible” approach to this. I have no idea if that’s something here people want to read! I hope so, though.
I'll likely be jumping around and talking about different elements of the "project" as my fancy takes me.
Here (boldly!) goes!
The U.S.S. Odyssey is a long-range exploration and science ship with a crew of around 200 — and no families aboard. While intercepting a Maquis vessel in a "Bermuda Triangle" of space where numerous ships have disappeared, the Odyssey and the other Maquis are carried to the far side of the Galaxy by an inscrutable alien and left to fend for themselves. The Maquis' ship is soon destroyed, and 1/3 of the Odyssey's personnel were killed in the transit —so the Maquis survivors join the Starfleet crew on their ship, in an uneasy alliance.
With their loved ones and Starfleet presuming them dead, the two crews begin a new mission: To get home in less than 75 years! And to not kill each other along the way...
CAST
I haven't actually fleshed out the cast at this point, because I've been more interested in other elements of the project. You should be able to imagine this with Voyager's cast, though I'd personally only keep a few of them: Likely Tuvok, the Doctor, Seven of Nine, and possibly a version of Kes. Other command crew would either be retooled and renamed, or replaced with new OCs. Here are some ideas about the cast, though!
The Maquis: The Maquis were a great potential source of tension on Voyager. ...But I felt like most of that tension evaporated the moment they showed up in Starfleet uniforms. The Maquis in Long Trek Home wouldn't ever put on uniforms! The two crews would mingle, become friends, date... but they remain separate blocs with different goals and different approaches. The Maquis are fierce individualists. Many of them are former Starfleet; all of them feel like the Federation has screwed up the Bajoran/Cardassian situation, and probably other things as well. They don't see the Federation in the rose-colored glasses we're used to. All they want is to get home, not to explore or make first contact or uphold Starfleet values.
Also, some of them are terrorists. So, that's going to be a problem. It really colors their bloc's view of what's acceptable behavior to get the job done!
The Core Triad: The Captain of the Odyssey sits at one point of a trio of characters, the same way Kirk did. In Kirk's case, the rest of the triad was McCoy saying "Have a heart, Jim!" and Spock saying "Have some logic, captain." In this case, the two poles are Idealism vs. Pragmatism. Tuvok, the Security Chief, is put in the unlikely position of advocating for Idealism: For being ambassadors of the Federation in an uncharted land, for sticking to their principles even when other things — like logic! — tell them not to. Meanwhile, the First Officer (aka the former captain of the Maquis ship, who represents about 1/3 of the people on Odyssey now — the power balance is different from Voyager!) argues for pragmatism. He's former Starfleet, is not impressed with the Federation, and is all about getting his people home as quickly as possible. And in one piece!
In the center is the Captain. She'll have to weigh the arguments for idealism and pragmatism, and either decide on one over the over, or figure out how to synthesize both. (This constant struggle, and the burdens of trying to keep the ship alive, will take a serious toll on her over time.)
The Passengers: After the Odyssey is displaced to the Delta Quadrant, they end up with a number of passengers. Some were also displaced from points all over the Galaxy by the same phenomenon, unable to get home. Others, the ship meets in its first few weeks. Some of these passengers will come and go over the course of the show, and will be replaced by Delta Quadrant locals. Others (like Seven) will stick around. Some details:
Please let me know if you found this interesting!
Anyway, I’ve clearly always had an affinity for Voyager’s core concept, but not so much the execution. I’ve been watching/rewatching a lot of the show recently (especially anything with the Borg in it!). I’m finding a lot to like, more than I realized when it was airing! But it’s still got a sense of missed potential about it. (Or at least, I think it does.) As I mentioned, I’m a professional writer these days (I write comic books), and as soon as I started watching the show earlier this year… and also taking copious notes… I started having ideas for how I’d do the show differently. After a couple months of watching Voyager and other Trek episodes, I have heaps of ideas for a Voyager-esque AU, a ground-up reimagining of the series — including 16,000 words about the Borg alone!
I don’t want to write a traditional fanfic of this, though. I’m more interested in sharing all the ideas that are otherwise trapped in my head, for fun! So I’m going to take more of an “informal series bible” approach to this. I have no idea if that’s something here people want to read! I hope so, though.
Here (boldly!) goes!
STAR TREK: LONG TREK HOME
PREMISEThe U.S.S. Odyssey is a long-range exploration and science ship with a crew of around 200 — and no families aboard. While intercepting a Maquis vessel in a "Bermuda Triangle" of space where numerous ships have disappeared, the Odyssey and the other Maquis are carried to the far side of the Galaxy by an inscrutable alien and left to fend for themselves. The Maquis' ship is soon destroyed, and 1/3 of the Odyssey's personnel were killed in the transit —so the Maquis survivors join the Starfleet crew on their ship, in an uneasy alliance.
With their loved ones and Starfleet presuming them dead, the two crews begin a new mission: To get home in less than 75 years! And to not kill each other along the way...
CAST
I haven't actually fleshed out the cast at this point, because I've been more interested in other elements of the project. You should be able to imagine this with Voyager's cast, though I'd personally only keep a few of them: Likely Tuvok, the Doctor, Seven of Nine, and possibly a version of Kes. Other command crew would either be retooled and renamed, or replaced with new OCs. Here are some ideas about the cast, though!
The Maquis: The Maquis were a great potential source of tension on Voyager. ...But I felt like most of that tension evaporated the moment they showed up in Starfleet uniforms. The Maquis in Long Trek Home wouldn't ever put on uniforms! The two crews would mingle, become friends, date... but they remain separate blocs with different goals and different approaches. The Maquis are fierce individualists. Many of them are former Starfleet; all of them feel like the Federation has screwed up the Bajoran/Cardassian situation, and probably other things as well. They don't see the Federation in the rose-colored glasses we're used to. All they want is to get home, not to explore or make first contact or uphold Starfleet values.
Also, some of them are terrorists. So, that's going to be a problem. It really colors their bloc's view of what's acceptable behavior to get the job done!
The Core Triad: The Captain of the Odyssey sits at one point of a trio of characters, the same way Kirk did. In Kirk's case, the rest of the triad was McCoy saying "Have a heart, Jim!" and Spock saying "Have some logic, captain." In this case, the two poles are Idealism vs. Pragmatism. Tuvok, the Security Chief, is put in the unlikely position of advocating for Idealism: For being ambassadors of the Federation in an uncharted land, for sticking to their principles even when other things — like logic! — tell them not to. Meanwhile, the First Officer (aka the former captain of the Maquis ship, who represents about 1/3 of the people on Odyssey now — the power balance is different from Voyager!) argues for pragmatism. He's former Starfleet, is not impressed with the Federation, and is all about getting his people home as quickly as possible. And in one piece!
In the center is the Captain. She'll have to weigh the arguments for idealism and pragmatism, and either decide on one over the over, or figure out how to synthesize both. (This constant struggle, and the burdens of trying to keep the ship alive, will take a serious toll on her over time.)
The Passengers: After the Odyssey is displaced to the Delta Quadrant, they end up with a number of passengers. Some were also displaced from points all over the Galaxy by the same phenomenon, unable to get home. Others, the ship meets in its first few weeks. Some of these passengers will come and go over the course of the show, and will be replaced by Delta Quadrant locals. Others (like Seven) will stick around. Some details:
Neelixis absolutely not in the cast.- Kes might be in it, mostly as the Doctor's assistant. Her powers would be like a "psychic tricorder," able to scan and visualize things that the ship's technology can't — and maybe "psychokinetic surgery."
- Seven of Nine is basically perfect. No notes. She'd join the ship in the first season, though, and would act like sort of a "Borg interpreter," explaining the actions of the inscrutable Collective.
- There'd be local guides in different regions of the quadrant. The first might be a Mikhal Traveler. He'll be invaluable in the first stellar "neighborhood" that the ship ends up in — but he's only "hitching a ride out of town," and once the Odyssey is deep in uncharted territory, he'll jump ship.
- A xenoarchaeologist, with her own Runabout-sized ship that attaches to the Odyssey. The Delta Quadrant is full of ancient ruins and weird artifacts, and she's invaluable at interpreting them — and making them work! ...She's also a looter and dealer in stolen antiquities who's just using the Odyssey as a convenient ride... so she'll get kicked off the ship at least once!
