• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

Spoilers Star Trek: Prodigy 1x03 - "Starstruck"

Rate the episode...

  • 10 - Excellent!

    Votes: 13 12.1%
  • 9

    Votes: 11 10.3%
  • 8

    Votes: 32 29.9%
  • 7

    Votes: 31 29.0%
  • 6

    Votes: 13 12.1%
  • 5

    Votes: 3 2.8%
  • 4

    Votes: 1 0.9%
  • 3

    Votes: 1 0.9%
  • 2

    Votes: 1 0.9%
  • 1 - Terrible.

    Votes: 1 0.9%

  • Total voters
    107
Holographic-Janeway-with-Logos-of-Federation-Founding-Worlds.jpg

Is that Janeway or Julius Caesar?
 
There's also the fact that the ordinary replicators are not much larger than the surface area of a typical refrigerator.

And it never hurts to have more redundant technology in case one unit fails. Especially if you need the Industrial Replicator to replicate new parts for a broken standard Replicator or a entire new standard Replicator unit in one go.

Or

A network of regular Replicators to replicate parts to fix the broken Industrial Replicator.

Redundancy is good when you're out in the middle of nowhere and need devices to help fix other devices.


It could be, but that might not be it's primary duty and having backups is good IMO.

You don't want to be the StarShip with only 1 bathroom (I'm looking at you "Legends of Tomorrow" and it's WaveRider StarShip/TimeShip with only 1 bathroom aboard).

Oh I know.
I was merely mentioning that if a ship does't have an industrial grade replicator, nothing would technically stop the crew from networking existing replicators to build an industrial one or mimick it.

The size of the object replicated could be limited by the amount of space on the Replicator pad and how large it's emitters / scanners are along with the volume / area it has to work with.

Yes, but I've been thinking about that and came up with a potential solution that ordinary replicators could be linked to the transporters so they can use their pad and systems to expand on limitations.

Oh, they're going to be LARGER, much larger. You saw how large the circle pads of a Transporter Room are. They're about 18" - 24" in diameter and you can normally seat six on the larger Transporter Pad platform.

The Industrial size replicator isn't limited to that, it'll be limited to how far the robot arms can reach and how large of a room your Bay is, which is quite a bit larger.

Possibly, but I don't see why a shuttlebay or cargobays in that case couldn't be used for that.
They are large enough. In fact, cargo bays and shuttlebays are in fact larger than your transporter pad (which isn't actually needed to transport people from one place to another... its just a control room at this point - so perhaps the industrial grade replicator or networked ordinary ones could be used in a similar capacity... just materialize the larger object in a sufficiently large space... the pad isn't strictly speaking necessary.
But then again, Transporters have been in existence for over 200 years by that point... and even on Disco, Burnham and Lorca beamed from his ready room to engineering.

Replicators are an outgrowth of transporters... so they might still be limited to a pad... but perhaps not if they are linked with transporters so they can exploit their ability and bypass the pad.

The 3D Mechanical Arm was used along-side Replicators to fix the NX Enterprise in the epside "Dead Stop".

It's not a big deal, and it makes alot of logical sense IMO if you want to be efficient about replicating.

Yes... that much is accurate.


That might be way more energy intensive to do all that at one time vs assembling smaller parts together.

You yourself have stated that the UFP / StarFleet are all about efficiency, and if you have to go from "Seconds" to "Minutes" while saving more power to replicate a large item like a "Shuttle".

Then so be it.

Especially when you got to save on useable real estate in a small StarShip.

They're making multiple uses of their cargo bay / shuttle area.

I don't see an issue in assembling/replicating smaller parts together actually. I'm just wondering why those pieces weren't 'beamed' into place, but were 'drawn' by 3d printer robotic arm (or at least that's what it seemed).

I concur, the efficiency upgrades could've gone UFP wide.

If the Protostar is any indication, then yes.
I was wondering if SF/UFP would make use of all the info VOY brought back and what was shown in TNG and DS9 too (not that Ds9 showed much in terms of advanced technology - except on 2 occasions - one was artificial wormhole generation via torpedoes and that shrinking anomaly which was said could aid in development of TransWarp - huh, perhaps this is what helped in creation of TW on the Protostar).

That's faster than most modern Car Assembly Plants in the world.

That's "Good Enough" if you manage to save a butt ton of energy and don't need your Shuttle built in seconds.

You get no argument from me that 2 and a half to 3 minutes is still very fast to build a shuttle.
I'm definitely not one to nitpick on that if it helps lower energy requirements that way - so long as they maintain that replicators still convert energy into matter. :-)


It's primarily for kids, but adults can find it enjoyable.

How's that.

Still works for me.
I didn't find it particularly for kids. Plus as a person who works in a 3d Software (3ds Max atm, and soon hopefully Blender), I enjoy it.
Its storyline and technology showcase a sense of progression and minute canon detailing continuation that seemed to have been lacking in Picard and Disco S3.

For some reason, animated Trek does this better than live action.

You could be right, we don't have enough detailed information to make anything other than suppositions and guesses based on what we see.


Cool, maybe it's a new Reactor type that we haven't heard about before!


I'm just basing everything on what I'm seeing and hearing. If it's the new "Proto-Core", cool beans.

That's what Twitter says... that its a Proto Core.
Here's a screenshot:

https://twitter.com/TrekCore/status/1453515128008323076/photo/1


I just don't want anything to fall in the hands of "The Diviner" given that he's a child kidnapper and slaver.

He belongs in jail and trialled for crimes against Sentient & Sapient beings.

Neither do I want the Diviner getting his hands on the Protostar or any of its technology.
But the writers will probably keep him at large for the kids to worry about for the duration of THIS season. Not sure about second season and beyond (if the show gets renewed, and I am actually hoping it does as it could actually expand on the technical side of Trek and showcase UFP progressing).

And its also possible he WILL get his hands on the Protostar (at least temporarily) only for the kids to take it away from him again (and possibly with Chakotay coming to the rescue - or even Admiral Janeway).

Let's be honest, Dukat and the Cardassians wanted the Bajorans for their women & resources.

You saw Dukat, he slept with every women he could get ahold of, even if they were Bajoran.

He's a very HORNY dude. Has no issues cheating on his wife with many kids that he has had.

I'm sure many of the Cardassian Soldiers were doing the same things with all the Bajoran women.

Dukat's inability to keep his private parts in his pants is a personality trait of sorts.
And while I will agree that some Cardassian males have indeed used Bajoran women for sex, not everyone did - it didn't seem like the primary focus.

My comment was mainly about how stupidly the Cardassians insisted on use of slave labor for construction of Terrok Nor and ore processing when they enjoyed a higly advanced technology at their disposal - but I suppose that emphasis on automation was much smaller back in TNG days perhaps because the writers weren't that much aware of it (even though in real life, it basically keeps civilization as we know it going, and has been for quite a long time now).
 
Last edited:
A couple of additional observations…

1. so anyone anywhere on the ship can disable artificial gravity? This ship has a huge security issue!
2. They are using more or less the Voy-style uniform for janeway but with the new communicator. Odd. Also I couldn’t see the pips.
3. Loving the protostar design, internal and external.
 
A couple of additional observations…

1. so anyone anywhere on the ship can disable artificial gravity? This ship has a huge security issue!
2. They are using more or less the Voy-style uniform for janeway but with the new communicator. Odd. Also I couldn’t see the pips.
3. Loving the protostar design, internal and external.

1. Its a prototype. But then again, UFP ships have a pretty friendly user interface that's easy to use, so someone as clever as Gwyn might be able to disable artificial gravity. Also, maybe its not considered a crucial system considering its a training vessel as well (although an experimental one with highly advanced technology).

2. Since Janeway is a training hologram (and not a command one), I would imagine this would be the reason for why she's lacking pips. We also don't know if she can gain command level access (like the Doctor was eventually programmed with in S7 of VOY)... but for right now, she's a training hologram (and a pretty good one if you ask me).
The older uniform is likely a homage to her historic captaincy of Voyager - and as we saw, different ships can use different uniform.
The commbadge... well, as I said, the Protostar is an experimental ship... so its possible it is testing a new commbadge design. Plus, much like the uniforms, its possible different commbadges will be used between different ships (we saw this in early Voyager seasons when Quinn requested asylum on VOY from the Continuum so he could commit suicide - Q brought Riker onboard who wore his TNG uniform and commbadge - even though he was supposed to be CURRENT Riker, not a past version - at least I would imagine).

3. I like the Protostar design too. Reminds me of my own USS Nightfire design I made a LONG time ago for some reason (I actually went back to try and finishing that WIP recently as I'm more actively in 3d again... but I always put it on hold before) :
https://media.discordapp.net/attach...660789170528276/NFa.jpg?width=1202&height=676
https://media.discordapp.net/attach...60780693835806/NF2a.jpg?width=1202&height=676

The Protostar innards though look a bit more 'utilitarian' and Mass Effect like compared to what Starfleet implemented on other ships. But then again, its a prototype and a training ship... plus it was made after Voy. Its possible SF tried experimenting a bit with it.
 
Last edited:
Oh I know.
I was merely mentioning that if a ship does't have an industrial grade replicator, nothing would technically stop the crew from networking existing replicators to build an industrial one or mimick it.



Yes, but I've been thinking about that and came up with a potential solution that ordinary replicators could be linked to the transporters so they can use their pad and systems to expand on limitations.
That's a possible solution for a intermediate sized object.


Possibly, but I don't see why a shuttlebay or cargobays in that case couldn't be used for that.
They are large enough. In fact, cargo bays and shuttlebays are in fact larger than your transporter pad (which isn't actually needed to transport people from one place to another... its just a control room at this point - so perhaps the industrial grade replicator or networked ordinary ones could be used in a similar capacity... just materialize the larger object in a sufficiently large space... the pad isn't strictly speaking necessary.
But then again, Transporters have been in existence for over 200 years by that point... and even on Disco, Burnham and Lorca beamed from his ready room to engineering.

Replicators are an outgrowth of transporters... so they might still be limited to a pad... but perhaps not if they are linked with transporters so they can exploit their ability and bypass the pad.
Bypassing the Transporter Pad isn't the issue, that's pretty much a standard feature of the 24th century level Transporters.
But the issue is the energy costs to go along with it along with the benefits of having the molecular scanner right above your head when you transport instead of having to scan far away.


I don't see an issue in assembling/replicating smaller parts together actually. I'm just wondering why those pieces weren't 'beamed' into place, but were 'drawn' by 3d printer robotic arm (or at least that's what it seemed).
That could've been a holographic Force Field holding up certain structural members to be replicated into that volume of space before you replicate everything else around it.



If the Protostar is any indication, then yes.
I was wondering if SF/UFP would make use of all the info VOY brought back and what was shown in TNG and DS9 too (not that Ds9 showed much in terms of advanced technology - except on 2 occasions - one was artificial wormhole generation via torpedoes and that shrinking anomaly which was said could aid in development of TransWarp - huh, perhaps this is what helped in creation of TW on the Protostar).
I'm sure plenty of new tech was brought back and incorporated into regular use.


You get no argument from me that 2 and a half to 3 minutes is still very fast to build a shuttle.
I'm definitely not one to nitpick on that if it helps lower energy requirements that way - so long as they maintain that replicators still convert energy into matter. :-)
I doubt the fundamentals of Transporting has changed.

Matter -> some form of Energy State -> Matter.



Still works for me.
I didn't find it particularly for kids. Plus as a person who works in a 3d Software (3ds Max atm, and soon hopefully Blender), I enjoy it.
Its storyline and technology showcase a sense of progression and minute canon detailing continuation that seemed to have been lacking in Picard and Disco S3.

For some reason, animated Trek does this better than live action.
Animation allows many freedoms that live action doesn't have.

Aliens that are hard to do practical or with CGI can be done well with stylized animation.


That's what Twitter says... that its a Proto Core.
Here's a screenshot:

https://twitter.com/TrekCore/status/1453515128008323076/photo/1
Neat


Neither do I want the Diviner getting his hands on the Protostar or any of its technology.
But the writers will probably keep him at large for the kids to worry about for the duration of THIS season. Not sure about second season and beyond (if the show gets renewed, and I am actually hoping it does as it could actually expand on the technical side of Trek and showcase UFP progressing).

And its also possible he WILL get his hands on the Protostar (at least temporarily) only for the kids to take it away from him again (and possibly with Chakotay coming to the rescue - or even Admiral Janeway).
I'm hoping Captain Chakotay gets his "Big Damn Heroes" moment and resuces the ship & crew and sends them to UFP foster care / school to bring them up to snuff so we can eventually get a "Star Trek: StarFleet Academy" animated series.

Dukat's inability to keep his private parts in his pants is a personality trait of sorts.
And while I will agree that some Cardassian males have indeed used Bajoran women for sex, not everyone did - it didn't seem like the primary focus.
Pillaging Bajor of it's resources was a primary focus.

Bajoran Women were the side bonus for the Cardassians.

My comment was mainly about how stupidly the Cardassians insisted on use of slave labor for construction of Terrok Nor and ore processing when they enjoyed a higly advanced technology at their disposal - but I suppose that emphasis on automation was much smaller back in TNG days perhaps because the writers weren't that much aware of it (even though in real life, it basically keeps civilization as we know it going, and has been for quite a long time now).
Who knows why Cardassians didn't use more automation, maybe they have some ass backwards fear of AI like the Zhat Vash and can't distinguish advanced automation from true AI.
 
Can I say, my heart swelled when "Janeway" gave her explanation of what the Federation was? It was such a lovely, near propaganda-level description.

Another observation: there seems to be no animation considerations as to people eating food. No splatter on the face or in the bowl. I noticed it with Dal's face-first fruit bowl, and then with Pog's slop here.
 
Who knows why Cardassians didn't use more automation, maybe they have some ass backwards fear of AI like the Zhat Vash and can't distinguish advanced automation from true AI.
Or perhaps AI is unvaluable as a tool to the state and is viewed as not additive to the state as a whole.

Another observation: there seems to be no animation considerations as to people eating food. No splatter on the face or in the bowl. I noticed it with Dal's face-first fruit bowl, and then with Pog's slop here.
I'm probably alone in this but can I say "Good." I hate food style animation, going back to Beauty and the Beast's porridge scene. Some things from real life are best left to real life.
 
Or perhaps AI is unvaluable as a tool to the state and is viewed as not additive to the state as a whole.


I'm probably alone in this but can I say "Good." I hate food style animation, going back to Beauty and the Beast's porridge scene. Some things from real life are best left to real life.

What about food in anime!? Some of that looks more delicious than the real thing!
 
This show is incredibly entertaining. When Janeway spoke about the federation I got goosebumps! It was like I was a kid again, learning about the federation for the first time. The way the world felt different when I really pictured what could be.

I am a little bummed that this is a for television show, and thus they’re limited to 24 minutes. But, I suppose “Trekkie wants more Trek” is a fairly obvious headline!
 
Was the Protostar's entire mission basically 'lets see if a crew can survive being dumped somewhere in the Delta Quadrant and get home'?
Coz if that drive is capable of plopping the ship basically wherever... It opens up a huge range of training scenarios.
Scenarios that would explain why Janeway's hologram was included as part of the ship's systems.


clkbcbn.png
 
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top