Flint probably was several famous film directors in his life time.My parents teased me about how Flint's invisible, mobile spy camera was able to do Dramatic Closeups™ of Kirk and Rayna automagically.

Flint probably was several famous film directors in his life time.My parents teased me about how Flint's invisible, mobile spy camera was able to do Dramatic Closeups™ of Kirk and Rayna automagically.
Also worth noting that the Talosians also used such dramatic visuals when viewing--on their own screen--the initial contact between the landing party and the 'survivors.'By the way, as per the communication relayed by Uhura, the real Mendez and Starbase 11 also receive images from Talos IV.
I couldn't agree more about the possibilities you mention..."Requiem for Methuselah": There is a way Flint's flat screen TV could show such marvelous camera work. He's not using the simple nanny cam we always imagined. He's using some kind of 23rd century LIDAR system that continuously (in many frames per second) maps the room and both people in it. It's a high-res sensor sweep.
So now his computer has a full-motion, 3D digital map, running in real time. AI software can render any part of the map (an angle on Kirk's face, for example) as if it were a camera view. And this computational "camera" can zoom in or swoop around any way you want.
The final touch: add a simple camera, even a still frame camera, hidden in the room to provide the computer with color information, so instead of gray ghosts or wireframe people, your full-motion, 3D rendering is painted in accurate flesh-tones and shirt color. The whole bit.
The sighting scope used on that fancy weapon in DS9's Field of Fire seemed to have no problem generating a real time video feed of events happening behind solid walls.
Just like Gene Coon and Arena!Yeah, I must have gotten the idea from you, forgot about it, and then it came back to me afresh as if it were my own, and I fleshed it out. Good thinking, BK.![]()
No, no, that was supposed to be a 'great minds think alike' comment.Yeah, I must have gotten the idea from you, forgot about it, and then it came back to me afresh as if it were my own, and I fleshed it out. Good thinking, BK.![]()
Also worth noting that the Talosians also used such dramatic visuals when viewing--on their own screen--the initial contact between the landing party and the 'survivors.'
https://tos.trekcore.com/hd/albums/1x00hd/thecagehd0526.jpg
https://tos.trekcore.com/hd/albums/1x00hd/thecagehd0530.jpg
https://tos.trekcore.com/hd/albums/1x00hd/thecagehd0537.jpg
That still doesn't explain the dramatic timing of the POV movements, not by a long shot."Requiem for Methuselah": There is a way Flint's flat screen TV could show such marvelous camera work. He's not using the simple nanny cam we always imagined. He's using some kind of 23rd century LIDAR system that continuously (in many frames per second) maps the room and both people in it. It's a high-res sensor sweep.
So now his computer has a full-motion, 3D digital map, running in real time. AI software can render any part of the map (an angle on Kirk's face, for example) as if it were a camera view. And this computational "camera" can zoom in or swoop around any way you want.
The final touch: add a simple camera, even a still frame camera, hidden in the room to provide the computer with color information, so instead of gray ghosts or wireframe people, your full-motion, 3D rendering is painted in accurate flesh-tones and shirt color. The whole bit.
That still doesn't explain the dramatic timing of the POV movements, not by a long shot.
These subspace scan/LIDAR/etc. explanations are vaguely interesting, but in the end they're handwaves made after the fact to paper over a production issue.
Except I've never noticed him actually using moving his thumb on any kind of cursor control, whether physically present or field based, for that purpose. Or it's one heck of a psychically operated control.Flint is probably using his remote control for that:
https://tos.trekcore.com/hd/albums/3x19hd/requiemformethuselahhd1133.jpg
Or, what Timo said. The moving POV is not a serious problem.
True, with a camera like that, there's no such thing as privacy. The 24th century is the voyeur's paradise.![]()
We use essential cookies to make this site work, and optional cookies to enhance your experience.