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Spoilers Things that grind my gears about S3

Here's my observations regarding the perfect Star Trek show based on Internet postings:

1. No conflict among the crew. Any external conflict must be resolved with mutual understanding by both parties by the end of the episode.
2. No fighting. All phasers are set on stun, including ship phasers.
3. Emotions are kept to a minimum.
4. Board meetings must be conducted to outline all tech solutions.
5. Exposition is always long.
I do miss the board meetings
 
To me the biggest issue with the weird turbodeck scene was just that it was totally unnecessary.

I mean, okay, the writers wanted to have some sort of big action scene which involved characters falling down into a chasm. No problem. But why have it on Discovery? The ship was taken inside the Veridian. Have there be some story reason that Michael and Book need to beam over into the ship. Let us be awed with the far-future technology there. Hell, wouldn't Osyraa beam back onto her ship anyway once Discovery was safely stowed in the hull?

Of course, this would probably require the construction of at least some Veridian sets, which would have cost more. But I think it would be worth it.
 
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1. No conflict among the crew. Any external conflict must be resolved with mutual understanding by both parties by the end of the episode
Not necessarily, but it definitely helps if the eventual resolution is something different than “just blow up the enemy ship and kill all of them”.

No fighting. All phasers are set on stun, including ship phasers.
Not necessarily and definitely not the ship’s phasers.
Emotions are kept to a minimum.
definitely not. But they have to be used within a story, not just for the sake of it. And this is drama 101, not jus Star Trek.

Board meetings must be conducted to outline all tech solutions.
5. Exposition is always long.
definitely not. But the meetings were a staple of Star Trek and occasionally they’re nice to see.
 
To me the biggest issue with the weird turbodeck scene was just that it was totally unnecessary.

I mean, okay, the writers wanted to have some sort of big action scene which involved characters falling down into a chasm. No problem. But why have it on Discovery? The ship was taken inside the Veridian. Have there be some story reason that Michael and Book need to beam over into the ship. Let us be awed with the far-future technology there. Hell, wouldn't Osyraa beam back onto her ship anyway once Discovery was safely stowed in the hull.
Pretty much.

Here you go: it’s not possible to spore jump (no last moment save from book), so Michael transports in the huge, maze-like Viridian to get to the computers control and have the ship open the bay doors. The sequence could be almost identical and would make much more sense.

Of course, this would probably require the construction of at least some Veridian sets, which would have cost more. But I think it would be worth it.
true...but only o a point: a part from the turbolift and the computer core set (which, I think, was a redress if starfleet HQs) the tear was probably all CGI anyway.
 
To me the biggest issue with the weird turbodeck scene was just that it was totally unnecessary.
Yeah, it was.
Not necessarily, but it definitely helps if the eventual resolution is something different than “just blow up the enemy ship and kill all of them”.


Not necessarily and definitely not the ship’s phasers.
definitely not. But they have to be used within a story, not just for the sake of it. And this is drama 101, not jus Star Trek.

definitely not. But the meetings were a staple of Star Trek and occasionally they’re nice to see.
I probably should have added some clue that this was meant sarcastically. I would hope ship's phasers on stun would have given that away but I guess not.:shrug:
 
I probably should have added some clue that this was meant sarcastically. I would hope ship's phasers on stun would have given that away but I guess not.
probably!

Ship phasers on stun are a real thing, though: they happen in piece of the action.

And something similar exist in Star Wars: EMP weapons that disable enemy ships doing limited damage to them.
 
Here's my observations regarding the perfect Star Trek show based on Internet postings:

1. No conflict among the crew. Any external conflict must be resolved with mutual understanding by both parties by the end of the episode.
2. No fighting. All phasers are set on stun, including ship phasers.
3. Emotions are kept to a minimum.
4. Board meetings must be conducted to outline all tech solutions.
5. Exposition is always long.

That sounds a lot like Gene Roddenberry's Vision.
 
Here's my observations regarding the perfect Star Trek show based on Internet postings:

1. No conflict among the crew. Any external conflict must be resolved with mutual understanding by both parties by the end of the episode.
2. No fighting. All phasers are set on stun, including ship phasers.
3. Emotions are kept to a minimum.
4. Board meetings must be conducted to outline all tech solutions.
5. Exposition is always long.
6. In the event a character does have a flaw, there has to be a sci-fi explanation for it. People just don't get PTSD, they get alien infections which manifest as PTSD-like symptoms. People can't be jerks because of a personality flaw. They're jerks because they've been replaced by their Mirror counterpart.

These rules are how a writer earns their paycheck. To deviate is lazy writing. So says Gene the Great, so say we all.
 
6. In the event a character does have a flaw, there has to be a sci-fi explanation for it. People just don't get PTSD, they get alien infections which manifest as PTSD-like symptoms. People can't be jerks because of a personality flaw. They're jerks because they've been replaced by their Mirror counterpart.

These rules are how a writer earns their paycheck. To deviate is lazy writing. So says Gene the Great, so say we all.
So say we all.
 
That's the joke...

Well, on TOS there was an episode where we're told that there were only like a dozen crazy people left in the entire federation (meaning all species included) and they had a cure for them!!!

That's so freakishly improbable!!!
 
Well, on TOS there was an episode where we're told that there were only like a dozen crazy people left in the entire federation (meaning all species included) and they had a cure for them!!!

That's so freakishly improbable!!!
That's Star Trek.
 
In the event a character does have a flaw, there has to be a sci-fi explanation for it. People just don't get PTSD, they get alien infections which manifest as PTSD-like symptoms
Kirk totally had PTSD in Obsession.

People can't be jerks because of a personality flaw. They're jerks because they've been replaced by their Mirror counterpart.
Kirk was quite a jerk to Decker in TMP. Also, many guest starfleet officers were on TOS.

Well, on TOS there was an episode where we're told that there were only like a dozen crazy people left in the entire federation (meaning all species included) and they had a cure for them!!!

That's so freakishly improbable!!!
criminally crazy people with no therapy to help them until that point. Yes, seems unlikely today, but in 250 years, with full understanding of how the brain works and access to alien technology?
 
Kirk totally had PTSD in Obsession.

Kirk was quite a jerk to Decker in TMP. Also, many guest starfleet officers were on TOS.
That's TOS, and a TOS movie. These rules and indeed "Gene's Vision" didn't start until TNG. Indeed, my comment about how the writers had to follow these rules to earn their paycheck and to deviate was lazy writing was an actual thing in the TNG Writer's Room.
 
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