• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

Spoilers Star Trek: Discovery 3x11 - "Su'Kal"

Rate the episode...


  • Total voters
    195
To view this content we will need your consent to set third party cookies.
For more detailed information, see our cookies page.

^ What happened to mighty Discovery? Lost without a single shot fired?

Someone bring back Capt. Lorca! :vulcan:
I’ve done the Lorca manoeuvre many times in STO. Funny how that scene feels more like something from the 32nd century than most of the stuff we’ve seen this season.
 
Poor writing indeed, but I was referring more to the writers misconception that 'bigger=better' (which is total nonsense).
If anything, Trek illustrated time and again, that with technical efficiency you can build overwhelmingly powerful things in small packages.



Osayra was using photon torpedoes against both Booker's ship and the Kweijan (planet), and Earth ships used Quantum torpedoes.

Long story short: the writers are stupidly unimaginative when it comes to technological advancement.
In essence, its as if nothing has really changed in 930 years (or 810 years - post Voyager) and things remained 'static' (which is again total nonsense).
The Federation should have been building Dyson Swarms (or full blown Spheres) by the 24th century around every Federation member planet star and become a Type III civilization by the 32nd century and gone extragalactic... alas, its as if no real advancement occurred.



It was mentioned that Osayra was able to determine where Discovery can jump to by analyzing their previous jumps from Kweijan (Sanctuary episode).

It's the 32nd century for crying out lout... why doesn't Discovery regularly implement dampening fields during potentially dangerous situations to prevent hostile beam-ins? Heck, why didn't SF ships use this policy as far back as the 24th century when their enemies did on oh so many occasions?

We've also seen automatic forcefields going up to contain intruders frequently in the 24th century onboard Federation ships... even, in the 23rd (before jumping to the 32nd), Disco was able to project forcefields around that mushroom parasite in engineering. section.
You'd think force fields would automatically pop up around any and all 'intruders' as they beam in... rendering them useless.

These 'too easy to capture' scenarios just end up going on my nerves every time I see them.

Why bother with repairing the shields manually?
Its the 32nd century... we've seen regenerative shield capabilities since the 24th century... automation would have repaired the shields much faster (heck the Nova class was able to bring its shields to 100% just by dropping them for 45 seconds and recharging the emitters - the Intrepid class [aka Voyager] was able to boost its shields by initiating a power boost from the main deflector - these are just 2 examples... you'd think these techniques would have been radically improved upon in the proceeding 810 years to the point where things like spatial anomalies and radioactive nebulae wouldn't pose a threat at all).

Furthermore, why aren't Discovery's shields adaptive to prevent the nebula radiation?
Crews were able to modify/adapt the shields to virtually endless situations in past shows... here they are just mucking about as if no one knows how to work anything and as if technology regressed (even though its 'supposed to have advanced as pointed out time and again' - so technically speaking, the shields should have been upgraded to be adaptive to wide range of scenarios, or the shields would progressively adapt pretty much like the Borg did).
Omg get a life
 
Yeah, it funny that they all changed species and Saru became human.

"My feet are flat on the ground" or something like that.

While I found the holographic "mask" on the away team interesting, and it was cool to see Doug in his "normal" visual, it's too bad the dialogue makes it seem rather nonsensical (at least to me). If the holograms are already designed to look like a cross section of different Federation species, including humans and Kelpians, and the child is himself Kelpian (even if he's presumably ignorant of his culture and history), then there's no reason to make the AT look like races they don't happen to be. The child isn't going to be automatically afraid of two "new" humans and a "new" Kelpian.

* sharpens nit-picking comb * :D
 
While I found the holographic "mask" on the away team interesting, and it was cool to see Doug in his "normal" visual, it's too bad the dialogue makes it seem rather nonsensical (at least to me). If the holograms are already designed to look like a cross section of different Federation species, including humans and Kelpians, and the child is himself Kelpian (even if he's presumably ignorant of his culture and history), then there's no reason to make the AT look like races they don't happen to be. The child isn't going to be automatically afraid of two "new" humans and a "new" Kelpian.

* sharpens nit-picking comb * :D
The system probably wasn't able to tell their race with how damaged it was.

Of course, the real problem with that scene wasn't that, it's that holograms are additive not subtractive... You can't make someone shorter, remove things, or change their organs with them...
 
That's certainly a possibility, since the system was clearly damaged. But I wish it had been clarified, for my own part, so it would fit within the plot context.
 
While I found the holographic "mask" on the away team interesting, and it was cool to see Doug in his "normal" visual, it's too bad the dialogue makes it seem rather nonsensical (at least to me). If the holograms are already designed to look like a cross section of different Federation species, including humans and Kelpians, and the child is himself Kelpian (even if he's presumably ignorant of his culture and history), then there's no reason to make the AT look like races they don't happen to be. The child isn't going to be automatically afraid of two "new" humans and a "new" Kelpian.

You are very right. Moreover, there was no in-universe need to hide that Saru was a Kelpian since the child was also Kelpian. If anything, seeing Saru as a Kelpian would have been comforting to the child and helped him, similar to the elder Kelpian. The holo masks were contrived so that the actor playing Saru could get an episode out of make-up.
 
Saru was also awful this week when the ship started taking damage when it first entered the nebula. Tilly said absolutely nothing to disabuse him of his course of action. If it wasn't for Michael stepping in they all would have died.

Honestly, I think the dressing down that Saru has periodically gotten from Vance is the tell of the writers. They are lampshading that he is unfit for command.

I'm glad I'm not the only one who raised an eyebrow there. Once again, we have this misguided urgency which doesn't make a lick of sense when you bother to think about it. The ship has been stranded for how long? 150+ years and ... THEY'VE WAITED LONG ENOUGH. Saru charges into the nebula like a man possessed as if the proverbial clock was about to hit zero. :lol:

For what it's worth, kudos to Doug Jones. He does a phenomenal job giving life to Saru under all that make up. I enjoyed seeing him out from under the prosthetics.
 
I gave it a 9. Solid performances from everyone involved. Props to Bill Erwin for Su'Kal. Lotta of good scenes for Culber, Saru and Burnham. Nice bit of action for Book. Great "haunted house" setting. And an unexpected cause for the Burn.

That "child" is the biggest mass murderer in history, and his continued existence is a threat for the Burn to repeat itself.
Harsh. It's not like he had control over his action.

Also Tilly is the worst Captain ever...
Nah, she'd have to lose control off he ship to children, hippies and every random passenger to be that.
An inside job from who?

There are only two 32nd century people on their ship, so unless you think it's the cat...
Who said anything about it being someone on the ship? There an entire Starfleet out there looking for thirty pieces of silver.
 
Last edited:
Doug Jones could turn the cheesiest Trek fan film script into gold. He's that good.
Time to put that to the test by having Saru go back to the 23rd century and take part in the events of Spock's Brain, Trials and Tribble-ations style.
Nah, she's have to lose control off he ship to children, hippies and every random passenger to be that.
Even Captain Riker, the man who saved the Federation from the Borg, lost control of the Enterprise to a bunch of petty Ferengi criminals in Rascals.
 
Kara: "Brain and brain, WHAT IS BRAIN?!?!?"

Saru: "The main organ of the central nervous system of all known verterbrate species. I realize your society has been forced to exist underground and your access to the most recent scientific knowledge outside your solar system has been...somewhat limited by the restrictive nature of your deep space travels, but rest assured we do know what a brain is and can tell you."

Kirk: "That's not what she meant."

Saru: "But...is it not for the best to inform these women so that we may facilitate better relations?"

Scott: "Sir, who the bloody Hell is this?"
 
The first season established that it could travel to any point in the universe instantaneously. Further, it got them to the MU (meaning it can cross into alternate universes) and even allow time travel.
I think Lorca oversold the concept to Burnham. In another life, he'd be a salesman. Technically it was possible for the Spore Drive to do those things, but it also ended up leaving Stamets in a catatonic state for a while.

It's the equivalent of pushing a 24th Century Starship passed Warp 9.9 for very long. Technically possible, but you'd pretty much wreck the ship.

Now, a regular warp drive can get to a place they jump to within a matter of hours.
I think this makes sense given that it's the 32nd Century and travel between quadrants was common for centuries by that point. So the Spore Drive would still have an advantage over Warp Drive, but not as much of one.

Let me be honest here though: I don't blame the current writers. I blame the idiots behind the first season concept. They created a God-drive which can basically push an "I win" button any time. It demolishes just about any conceivable Trek story if you take it to its logical conclusion. So they basically just act as if the earlier powers of the drive never even existed.
Yeah, I agree. It's pretty much a case of: early in the first season the writers were still thinking about all the possibilities for what the series could be. By the third season, it's pretty much settled into what it is.

Plus time and universe hopping have been banned by the Temporal Accords, so that legally limits Discovery now to just jumps across space.
 
Last edited:
Good one!
I thought it was fun.

I enjoyed the holo environment and the Kelpian stuff.

Su'Kal being the source of the Burn is a pretty silly... but I'm pleased that it isn't some big evil plot.

Saru needs to come to the realization that he has no aptitude for- or interest in- being a Captain.

The evil Emerald Chain lady still doesn't do much for me.
You should watch your back around guys with a power level like Su'Kal's. (just saying)
 
You should watch your back around guys with a power level like Su'Kal's. (just saying)
The Borg don't watch their back. Having the power to destroy all dilithium everywhere in the galaxy is something that must be assimilated to attain perfection.

Everyone's wondering where the Borg are in the 32nd century. They're going to find out when a Borg drone shows up out of nowhere and assimilates Su'kal, granting the Borg power to now destroy all dilithium powered ships whenever and wherever they want! :borg:

Vance: Where's the Burn causing Kelpien?!

Burnham: Oh, he went with that nice cyborg who showed up. I think he'll take good care of Su'kal. He told Su'kal that resistance was futile.

Vance: ...
 
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top