TAS made real....

Discussion in 'Fan Art' started by Warped9, Dec 14, 2019.

  1. Warped9

    Warped9 Admiral Admiral

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    What gets me about this design is the way the nose and forward virewports are drawn--it really doesn't make much sense and it's inconcistent with other lines as they progress aft. And these drawings aren't truly consitent with how it was drawn onscreen. Indeed I think it generally looks better here. Still, it's a hastily drawn idea with little thought to how it all really works as a physical object. It's a very interesting general look, but it needs a good rational fleshing out to make it work in 3D. I think I might have an idea how to reconcile the nose because it can't really narrow so drastically given other elements in the drawing.

    I really don't like that sensor dish on the bow--it mars what is otherwise a nicely rakish idea.

    Like all the other TAS shuttlecraft this craft is shown with a standing height interior. Given the above proportions this thing would be huge and the step-up height to get into the vehicle from the ground would be ridiculously high. I will have to tweak the proportions some to make it work more realistically.
     
    Last edited: Oct 29, 2020
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  2. Maurice

    Maurice Snagglepussed Admiral

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  3. fireproof78

    fireproof78 Fleet Admiral Admiral

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    While I appreciate how you are trying to be accurate I do hope that you post it without the sensor dish too. I think it looks good without it.
     
  4. Atolm

    Atolm Commodore Commodore

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    Awesome work on the Aqua-shuttle!!
     
  5. Warped9

    Warped9 Admiral Admiral

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    I have done this before and I am presently leaning on this approach again. The sides will be more rounded and I plan to have some subtle curvature to what were otherwise drawn as straight lines. It might lend a suggestion of an aircraft look to the design.
     
    Last edited: Oct 30, 2020
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  6. trynda1701

    trynda1701 Commodore Commodore

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    I'm looking forward to see what you come up with for this one.:cool:
     
  7. publiusr

    publiusr Admiral Admiral

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    Karla 5’s ship is the one I want to see most
     
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  8. Warped9

    Warped9 Admiral Admiral

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    I get anxious thinking about that one.
     
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  9. Warped9

    Warped9 Admiral Admiral

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    Okay, so this evening I finished off the main hull of the model I was working on.

    And then after studying it I threw it away, even after several days work.

    It looked stupid. I tried to adhere closely to the onscreen design and it just looked bad in 3D. The exaggerated proportions don’t work as a realistic physical object—it looks dumb.

    I have to regroup and rethink the whole thing. I think my best bet is not to try recreating the onscreen version, but rather try to capture the general idea and feel of it, but through a (somewhat) more credible perspective.
     
    Last edited: Nov 4, 2020
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  10. GeekFilter

    GeekFilter Commander Red Shirt

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  11. fireproof78

    fireproof78 Fleet Admiral Admiral

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    That sounds extra frustrating. :(
     
  12. Warped9

    Warped9 Admiral Admiral

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    ^^ I’ve been giving it a lot of thought. Part of the issue is that there is little real consistency from one view onscreen to the next. Also the apparent shape doesn’t really work well in 3D. So I will try to capture the general look of it while trying to reconcile or fix the weird parts.
     
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  13. Atolm

    Atolm Commodore Commodore

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    Sounds awesome. At first I misread you post to say, "there is little real conspiracy from" instead of your actual post... lol. Totally messed me up. lol
     
  14. Warped9

    Warped9 Admiral Admiral

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    One specific thing I don’t like. Onscreen the exterior views show a ridiculously small forward viewport while the interior shots suggest a large wide viewport. Taken at somewhat face value this infers a vehicle that is huge in size, certainly bigger than could be shoehorned into a starship’s hangar.

    But in rescaling the forward viewport you change the overall look of the design and it doesn’t have that distinctive look anymore. This is essentially what I’ve done each of the three times I’ve modelled an interpretation of the design in the past.
     
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  15. Atolm

    Atolm Commodore Commodore

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    That is the exact problem the TIE fighter has. In all the exterior shots the Windows of the Cockpit are different from the Interior shots:
    https://i.redd.it/c9z1nb61j5zz.jpg

    My advice is ignore the interior, and use the exterior.
     
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  16. FormerLurker

    FormerLurker Rear Admiral Rear Admiral

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    Looking at that image, it is the same window, just turned so the points are up/down instead of the flats. That is a major difference in appearance, but achieved simply.
     
  17. publiusr

    publiusr Admiral Admiral

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    Having an inner spinning ball cockpit like a steady cam would be new.
    A B wing like TIE shaped like a hurricane symbol seen from the front would be cool.
     
  18. trynda1701

    trynda1701 Commodore Commodore

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    Are they on the BBS? Do you have links to them?
     
  19. Warped9

    Warped9 Admiral Admiral

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  20. Warped9

    Warped9 Admiral Admiral

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