I don’t think this fully crosses the line, but I’d recommend disagreeing without being so disagreeable if you want to avoid formal trouble in here.
It was the nicest way I could say I'm right and he's wrong based on verifiable evidence.
It was the nicest way I could say I'm right and he's wrong based on verifiable evidence. No worries, I've fixed the problem.
"Burying your head in the sand to cover a mistake ... or simply being stubborn" is not the nicest way.It was the nicest way I could say I'm right and he's wrong based on verifiable evidence. No worries, I've fixed the problem.
RAMA
I just noticed that there appears to be a Hull Separation Joint about halfway back.
She's got like 6 or 8 Impulse (?) Engines on the back.
I wonder if it separates into two craft?
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Probably not, but that would be cool.
I think with 24/25th century Nano-Tech paint technology, you can have it so that the hull changes the color of the paint so that on the surface, the ID could disappear before battle so that vessels can't be targeted via Visual ID. Electronic SubSpace RF ID codes would obviously be Encrypted by default, so IDing them electronically would be incredibly hard.I did appreciate the show of force the fleet represented and I can certainly see how there would be benefits in having a rapid reaction force made up of the same class of ship ensuring the fastest response possible (no need to wait for the slower ships).
I also think its a smart idea in having warships without exterior markings as it makes it harder for an enemy to track and calculate how many ships you actually have, or target specific ships that are particularly dangerous.
With that being said I can certainly understand why some would have liked to have seen some recognisable classes or at the very least a single fleet command ship like the Romulans had, I looked for one and couldn't find it, just 3 or 4 different configurations of the same class.
My personal thinking at the time was that the fleet is a rapid reaction force of mid size, mass produced warships that are designed to go looking for trouble, perhaps utilising the latest advances in holographic crew to keep the need for organic crew and time consuming training to a minimum.
On that level what we saw works well.
That was a feature in Starfleet Command, even with ECCM IIRCWell, here's a question, in Star Trek, where is the Electronic Countermeasures? as in, active jamming, or attempting to infiltrate a ships commputer, or have the federation have just shy of a cloaking divice? Not a full cloak but have active jamming, dark paint, countermeasures for detection?
According to one of the devs if you look head on your can see the actual deflector behind it. No images of that.It’s not bad - not spectacular, but not bad. I think I like the forward navigational deflector the least. It shouldn’t look like a Buick grille, but that’s just me.![]()
It's nice to see Buick still at it.It’s not bad - not spectacular, but not bad. I think I like the forward navigational deflector the least. It shouldn’t look like a Buick grille, but that’s just me.![]()
That makes sense, actually. The impulse engines also have thick grilles that make them look dark off-angle.According to one of the devs if you look head on your can see the actual deflector behind it. No images of that.
So STO's getting the Inquiry, and part of the art assets Cryptic got from CBS, included(pre-Cryptic) John Eaves STO concept art, that some of us here speculated it was based off, so that's confirmed.
Screenshots:
https://imgur.com/a/ST7V5Bc
CBS didn't give them a size scale, so they scaled it to around the same size as their 'Avenger Class', which I don't know the length of.
The registry was added by them, the show version didn't have one.
It will have the other nacelles from the episode as an option.
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