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Production Quality Of Picard

Again, NOT LEGALLY. They have no contracts with Kurtzman's production company. Haven't worked with ANY Star Trek in 15 years. There are LEGAL hurdles that have to be overcome that have ZERO to do with willingness. The same production entities are not even running things anymore. It is nowhere NEAR as simple as you are making it out to be, or that those guys know. They don't have to deal with that stuff, that's what they have their own lawyers for. That's why they don't accept open script submissions anymore. Lawyers.

You could well be right. I'd point out that in Leibowitz's case, he's still a VFX supervisor for current TV productions, so one might assume that he had some knowledge of how the industry worked. Then again, maybe he was so shocked by the ropy sequence that he was just venting.
 
You could well be right. I'd point out that in Leibowitz's case, he's still a VFX supervisor for current TV productions, so one might assume that he had some knowledge of how the industry worked. Then again, maybe he was so shocked by the ropy sequence that he was just venting.
But that doesn't change contracts, legal obligations and the like. It's been a while since I talked to a friend in the industry but VFX artists and companies are similar to freelancers and often have to update contracts for every single project. They are not retained or can step right in in the same way.

That might have changed, but there are legal hurdles here, and that means money.
 
That might have changed, but there are legal hurdles here, and that means money.
And again, time. So the calculus having to be done by Kurtzman's production company is "Is it worth is to try to ram all of this through in a compressed amount of time, and hope it all comes together in time to get the episode out the door, or do we just work with what they have?" They made a call. It can be disagreed with, but there is no way that anyone with any certainty could say the other way would have worked out in time.
 
I would not trust the fans to complete it on time and under budget.

Fans are amazing in their dedication but often underestimate what the industry actually wants.

Give me copy and paste fleet because in the story it makes sense.
I’d there anything you don’t like about this show when it comes to its production quality. You like the poor cgi and the 20 century clothing. What don’t you like?
 
I’d there anything you don’t like about this show when it comes to its production quality. You like the poor cgi and the 20 century clothing. What don’t you like?
The Borg. Seven. Weird Romulan suicide squad.

I like the clothing because the cuts and styles remind me of TNG costuming, though more practical. I like the CGI because it makes sense in the context.

Is there anything you do like?
 
The Borg. Seven. Weird Romulan suicide squad.

I like the clothing because the cuts and styles remind me of TNG costuming, though more practical. I like the CGI because it makes sense in the context.

Is there anything you do like?

yeah johnathan frakes and marina sirtis both did a great job playing their characters.
 
yeah johnathan frakes and marina sirtis both did a great job playing their characters.

Speaking of Frakes and production quality, it really bothers me how in that last scene where he takes command, they put some sort of hairpiece on Riker.

Frakes is balding, but not totally bald. In Nepenthe, we clearly see that he's got a large thin spot at the crown of his head, or maybe a total bald spot which is somewhat obscured by combing back what he has left. Then as an active captain, he is sporting a full head of hair again.

Given we have seen Riker semi-bald, and then not bald, it isn't Frakes wearing a toupee, it's Riker. This means within story we must assume that he felt some weird need to like run a dermal regenerator over his scalp before going back into active service or something.
 
I’d there anything you don’t like about this show when it comes to its production quality. You like the poor cgi and the 20 century clothing. What don’t you like?

This topic was created by you, and is called “Production Quality of Picard.” It’s not called “Beat a Dead Horse About the Production Quality of Picard That You Hate,” although that was actually your intention when you created this topic. So no one is under any obligation to pander to you by telling you what they don’t like about the production quality of the show.
 
Speaking of Frakes and production quality, it really bothers me how in that last scene where he takes command, they put some sort of hairpiece on Riker.

Frakes is balding, but not totally bald. In Nepenthe, we clearly see that he's got a large thin spot at the crown of his head, or maybe a total bald spot which is somewhat obscured by combing back what he has left. Then as an active captain, he is sporting a full head of hair again.

Given we have seen Riker semi-bald, and then not bald, it isn't Frakes wearing a toupee, it's Riker. This means within story we must assume that he felt some weird need to like run a dermal regenerator over his scalp before going back into active service or something.

I think it was the angle and the lighting.
 
So another thing bothering me about Picard is the cheap holographic button effects. This is highly overdone in so many sci fi and superhero movies and shows it’s boring and cheap looking really. Also it’s impractical. Why but just make a holographic control console instead if cheap holographic see through panels. I really hate that cheap effect any amateurs computer and video maker can do in minutes at home.

I agree with this. I don't like the idea of holographic interfaces, and I don't think they would be practical in-universe. But this is an incredibly minor and petty quibble.

Also, holographic interfaces are consistent with canon. DS9's "The Visitor" established that Federation starships had been using holographic interfaces for decades by the year 2422.

You could well be right. I'd point out that in Leibowitz's case, he's still a VFX supervisor for current TV productions, so one might assume that he had some knowledge of how the industry worked.

He could have all sorts of knowledge about how to build computer generated visual effects, but that doesn't mean he has relevant expertise in visual effects contracts, the process of drawing up a budget, etc. To say nothing of, having an army of freelance CGI artists willing to work collaboratively to get CGI done in time isn't actually going to help a production company if their budget isn't high enough to actually hire them.

Seriously. It's been months. It was like maybe two minutes of screentime. The usage of only one starship design is not a big deal and is not worth this much hand-wringing.

Re: "Fans can do better work than the pros!"

Let me put it this way.

Star Trek Continues was a professional-quality fan production. They produced 11 episodes, each of them basically on par with a professional production... and it took them four and a half years to produce those 11 episodes.

Professional television programs that take their time produce around 12-13 episodes in a single season. Programs that take less time per episode often produce 22 episodes per season.

I'm follow a guy who produces his own fan-created version of comic book superheroes. He produces a grand total of about 6 pages a month. A professional comic book artist, of course, is expected to produce about 24 pages each month.

Simply put: Fan creators are wonderful, but they are by definition not facing the pressures of time that a professional production must operate under. It's not just about being able to create a high-quality product -- it's about being able to create a high-quality product in a limited amount of time.
 
I'll say what I said before, Picard looks movie quality and I love the production design. This comes from someone who's not enamored with the TNG/DS9/VOY style. They took the best parts, discarded the rest, updated it, and made it work. So I'm not going to make up things I don't like just to satisfy, "Okay, what do you not like?" I've got nothing. Except the xerox fleet. If that's the "best" I can come up with, they did pretty good.
 
I agree with this. I don't like the idea of holographic interfaces, and I don't think they would be practical in-universe. But this is an incredibly minor and petty quibble.

Also, holographic interfaces are consistent with canon. DS9's "The Visitor" established that Federation starships had been using holographic interfaces for decades by the year 2422.



He could have all sorts of knowledge about how to build computer generated visual effects, but that doesn't mean he has relevant expertise in visual effects contracts, the process of drawing up a budget, etc. To say nothing of, having an army of freelance CGI artists willing to work collaboratively to get CGI done in time isn't actually going to help a production company if their budget isn't high enough to actually hire them.

Sure, you could be right. FWIW, this is the guy who did the VFX remastering for the DS9 Documentary (he knows his stuff). Lots of his videos here:
https://vimeo.com/user90150454

He's very vocal about how remastering DS9 and Voyager would be easier than doing TNG, this makes for a fascinating read:
https://www.facebook.com/Adam.Mojo.Lebowitz/posts/10218952393897429
 
Simply put: Fan creators are wonderful, but they are by definition not facing the pressures of time that a professional production must operate under. It's not just about being able to create a high-quality product -- it's about being able to create a high-quality product in a limited amount of time.
Exactly.
 
Sure, you could be right. FWIW, this is the guy who did the VFX remastering for the DS9 Documentary (he knows his stuff). Lots of his videos here:
https://vimeo.com/user90150454

He's very vocal about how remastering DS9 and Voyager would be easier than doing TNG, this makes for a fascinating read:
https://www.facebook.com/Adam.Mojo.Lebowitz/posts/10218952393897429

Of course, what he overlooks is that the reason CBS hasn't been willing to pay for a remaster of DS9 and VOY is that the TNG Remaster lost money, because there just weren't enough fans willing to pay for Remaster BluRays. It's not lack of money -- it's insufficient customer demand.
 
Of course, what he overlooks is that the reason CBS hasn't been willing to pay for a remaster of DS9 and VOY is that the TNG Remaster lost money, because there just weren't enough fans willing to pay for Remaster BluRays. It's not lack of money -- it's insufficient customer demand.
Oh, definitely. It's why I'm always amused by the huge demand for it as though this massive customer base is just weeping over the lack of remastered BluRays.

I just don't find it to be so, even if it looks a little bit better.
 
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