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Little design features you loved

I know this bank covers weapons status, damage control, mission ops, engineering, & environment, but is there an official reference name for that whole grouping?
It was mostly Science I and II, Mission Ops, Environment, and Engineering, but it was different in S1 and maybe in Generations.

I love that the windows had blinds XD
 
I love all the signage created for The Motion Picture, and then used throughout the Trek franchise after. I popped when the old transporter symbol appeared on the viewscreen in the 2009 Trek movie:lol:

The transporter icon graphic was brilliant. :techman:

But the "no smoking" ones in the Bridge and Transporter room, complete with20th century fire extinguishers nearby, were also a hoot. Just how many people were smokin' ciggies on the ship in TOS? At least in offscreen moments and I'd still wager "zero" since they're shoehorning in with a giant mallet an issue that never existed on the ship to begin with... Now if this were a prequel to 1968's "Planet of the Apes" where all the humans on the rocket were lighting up all the time... oh jeez Louise and Jimmy too...

...and the fire extinguishers only proved the designers were unable to retroactively chuck in some circuit breakers to prevent Bridge consoles from exploding when deck 42 got hit on its aft side. If nobody's puffing on a big thick one, then there's no fire needing to be put out by the honkin' huge canisters...
 
Maybe they were worried a total badass :guffaw:like Raffi or Rio's would be on board

It's definitely not nice to give everybody second hand smoke and the lung cancer that follows. Nothing badass about that. Well, maybe just a bad ass. :guffaw: (But it wasn't known back then the dangers of secondhand smoke as such.)

Nick Meyer wanted those signs, maybe because he's a smoker.

Wasn't Leonard Nimoy a smoker at the time, quitting around 1984? I recall the Lung Association ad campaigns en masse back then...
 
I love Ops. The multiple levels just make in interesting from every angle, with the design of consoles and supports looking almost organic, giving the whole set just a very alien and other-worldly look, so far removed from the clean lines of Starfleet.
 
Back to the no smoking signs, unless you get a close look at a still, they could just as easily be read as "NO SMOKING OF ANYTHING ON BRIDGE" (my emphasis).

It also brings to mind some "No Smoking" signs listed in a vendor catalog at a Star Trek convention, many decades ago. Signs like "Smokers will be sterilized" (with a picture of Nomad zapping Scotty) and "Smokers will be introduced to the Salt Vampire."

Then again there's a fairly common no smoking sign in Alaska: a picture of a puffin, a lit cigarette in its beak, with the international "No" symbol superimposed, with the caption, "No Puffin."

One bit of design I very much DISLIKE is something that showed up in the Short Trek "Q & A" (and I remember seeing it before, either in DSC or in the Abramsverse): turbolift shafts as 3-dimensional railroad tracks in large open spaces. Pressurized internal volume will likely always be at a premium on spacecraft, the supposed presence of large unfinished areas on Enterprise-D notwithstanding.
 
When TNG appeared, we were told the 24th century was "technology unchained". One simple aspect was the video screens in the hallways, they seemed to be just clean designs, no outward tech to call attention to themselves, yet the crew could access the information from them at any time. While today we have access to computers in our hands at all times, back then that simple ability to make info tech universally available and noninvasive seemed like a big leap.

RAMA
 
Back to the no smoking signs, unless you get a close look at a still, they could just as easily be read as "NO SMOKING OF ANYTHING ON BRIDGE" (my emphasis).

It also brings to mind some "No Smoking" signs listed in a vendor catalog at a Star Trek convention, many decades ago. Signs like "Smokers will be sterilized" (with a picture of Nomad zapping Scotty) and "Smokers will be introduced to the Salt Vampire."

Then again there's a fairly common no smoking sign in Alaska: a picture of a puffin, a lit cigarette in its beak, with the international "No" symbol superimposed, with the caption, "No Puffin."

One bit of design I very much DISLIKE is something that showed up in the Short Trek "Q & A" (and I remember seeing it before, either in DSC or in the Abramsverse): turbolift shafts as 3-dimensional railroad tracks in large open spaces. Pressurized internal volume will likely always be at a premium on spacecraft, the supposed presence of large unfinished areas on Enterprise-D notwithstanding.
I think those turbolifts were a DIS thing and were crap looking but like everything in that show designwise was just about looking cool and getting some "ah wow"moments
 
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Uniform diversity in TMP.

I know the colour scheme isn't to everyone's taste, but the fact they had so many styles made them distinct and interesting whilst still also being uniform.
 
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