At this point I think it's a need to rationalize away why instead of being OK with not liking a new Trek show.
He’s just grasping at straws at this point. I’m not entirely sure he even believes half of what he posts anyway.
Don't make this about the poster.I mean, it's Pubert, so even if he believes what he says, a good rule of thumb is that if Pubert says something, the opposite is what's actually right.
At this point I think it's a need to rationalize away why instead of being OK with not liking a new Trek show.
Mileage will vary for sure on this one, since reuse of assets is a Trek staple.I’m only saying is the bridge designs of the Romulans and Starfleet looked too identical. It’s not about reusing sets and redressing. The technology was too close for my taste.
So I just finished the series. I have to say I was very disappointed in the production Quality.
The clothing looked like they just went to JC Penney or Walmart and bought t-Shirts,Sweaters and black jackets. If I was transported 370 years in the future wearing my 21st century clothes I would fit right in. The clothes in 24th century trek now include zippers if the 29th century variety as well as button shirts with colors. The shoes look like any work boot you can pull off the shelf at walmart.
The effects were were terrible. When Riker came to the rescue with his armada I thought he was doing the Picard Maneuver because all the ships looked the same. I was sorely mistaken. So a couple hundred Starfleet ships all look exactly the same and ugly to boot. The romulan ships looked hastily put together in the computer and looked very amateurish. Like the Starfleet ships they were multiplied and rendered badly.
The sets looked very 21st century with computer chairs they obviously bought at Staples or office Max. The sets themselves looked bare and not very detailed. One set actually had miniature Christmas tree lights hanging haphazardly on the walls and ceilings. So many set decorators use the miniature light technique to try and dress a set better(used on soaps and WB shows a lot) but it always comes off looking cheesy. Rikers Bridge also looked rushed and honestly just boring.
These first observations are my opinion and I'm sure some of you loved it but when I compare the effects and sets that were done on shows like TNG and DS9 the production here seemed to be well below the earlier shows standards. I expected more from a show that just had to produce 10 episodes vs the average 26 of the 80s and 90s shows.
So I just finished the series. I have to say I was very disappointed in the production Quality.
The clothing looked like they just went to JC Penney or Walmart and bought t-Shirts,Sweaters and black jackets. If I was transported 370 years in the future wearing my 21st century clothes I would fit right in. The clothes in 24th century trek now include zippers if the 29th century variety as well as button shirts with colors. The shoes look like any work boot you can pull off the shelf at walmart.
The effects were were terrible. When Riker came to the rescue with his armada I thought he was doing the Picard Maneuver because all the ships looked the same. I was sorely mistaken. So a couple hundred Starfleet ships all look exactly the same and ugly to boot. The romulan ships looked hastily put together in the computer and looked very amateurish. Like the Starfleet ships they were multiplied and rendered badly.
The sets looked very 21st century with computer chairs they obviously bought at Staples or office Max. The sets themselves looked bare and not very detailed. One set actually had miniature Christmas tree lights hanging haphazardly on the walls and ceilings. So many set decorators use the miniature light technique to try and dress a set better(used on soaps and WB shows a lot) but it always comes off looking cheesy. Rikers Bridge also looked rushed and honestly just boring.
These first observations are my opinion and I'm sure some of you loved it but when I compare the effects and sets that were done on shows like TNG and DS9 the production here seemed to be well below the earlier shows standards. I expected more from a show that just had to produce 10 episodes vs the average 26 of the 80s and 90s shows.
Even watching the original series today it still feels like it's the future so lot because Roddenberry went out of his way to make sure that 1960s real world clothing and artifacts were in the show as little as possible. Not to say some showed up from time to time but it was much less than what we see in Picard. Let's admit it we won't be seeing set reconstructions of the Picard sets 50 years from now like we do with the TOS sets. Too much of 21st century aesthetics are in Picard and it really takes you out of the moment that we are supposedly seeing the future 370 from now. If someone from 1650 time traveled to our time we would either think that person was going to a costume party or he/she was a time traveled(lol). If a future Picard episode showed a person that traveled from 2020 to 2399 that person would fit right in clothing wise. The truth of the matter is that they decided to save money and not make original costumed to represent society in 2399 and therefore their costume people just went shopping for clothes and shoes. TOD fashion looks more futuristic then what we got on Picard.
Modern day shows (e.g. 1977-present)
The TNG costumes hid their zippers better I suppose but the seams are still there... The PIC ones weren't too bad; the only real gripe is how Stewart was griping in his list of demands in returning to the show that he not wear one (but wears one and looks all so happy anyway). Didn't stop him from going in front of a huge crowd and telling them how great it is to be back (despite being done with the role and saying so plenty of times? He hated the role early on but he can't hate it all that much in the end...)
DS9 floored me at the time with how cool it looked. It holds up and still looks authentic. Is that level of detail always necessary?
The holographic ship controls and viewscreens, just like the screens in Orville and other sci-fi shows today, seem impracticable if you're trying to see or read what's on it but you have that busy background.
What's even more 21st century are the use of diminutives and colloquialisms.
That is a bizarre definition of "modern-day shows." I mean, the Soviet Union still existed in 1977. Television visual effects today are totally and completely different from television visual effects in 1979. They're so fundamentally different that it's a non-functional comparison -- 1977 TV is at least two generations separated from modern TV.
Realistically, the modern age of television began circa 2000. That's around the time when shows began using HD cameras, when shows began using more cinematic forms of lighting and cinematography, and when shows began really embracing CGI visual effects. Star Trek: Enterprise (2001-2005) was the first ST show to use all-CGI for visual effects and eschew the use of models to represent ships, for instance.
Really, I would say there are three basic generations of TV production within the 1977-present timeframe, in terms of visual effects like representations of ships:
- Early post-Star Wars early, extending from around 1977 to the mid-1990s. This era would be characterized by adapting the techniques of big-budget visual effects used in films like Star Wars or Return of the Jedi, to a television budget and production timeframe. Star Trek: The Next Generation would be part of this era.
- The early CG era, extending from the late 1980s to the late 1990s, when shows began using computer-generated images to supplement their visual effects. Babylon 5 would be the early groundbreaker on this, since its use of all-CGI effects served as "proof of concept" to bigger-budget shows that they could use CGI in conjunction with models and practical effects. Star Trek: Deep Space Nine and Star Trek: Voyager would be part of this era, though their later seasons would bleed over into;
- The CGI era, when visual effects are almost exclusively the province of digital artists. As noted above, Star Trek: Enterprise was the first series to embrace all-CGI VFX. Subsequent shows like Firefly, Battlestar Galactica, The Expanse, Star Trek: Discovery, and Star Trek: Picard are also broadly part of this era of TV production as well.
The guy just didn't want to have to wear an uncomfortable uniform all day during shooting. Nothin' wrong with that. He was still okay with doing some scenes with them; he just didn't want that as his default costume anymore. The guy's in his 80s -- let him wear comfortable clothes!
I'm doing a DS9 rewatch with my girlfriend, and it's mostly pretty good in terms of production design. But every now and then, we see a Cardassian computer readout, and I am completely distracted by the fact that the screen is obviously an early-90s Macintosh computer with the same font I used to see in elementary school.
Yeah. As common as they are in sci-fi shows today, I don't like holo-controls.
The use of diminutives and colloquialism is not a 21st Century thing, it is a universal human practice. There is not and has never been and will never be a language where the speakers only ever use prescriptivist grammar. Diminutives and colloquialisms are a universal human practice, and it's appropriate to use them in fiction. Yes, you have to be careful and thoughtful about how you use them lest it make your work appear dated, but that doesn't mean you shouldn't do something to paint a picture of a more complex society than you get with mere prescriptivism.
Besides, only using prescriptivist grammar is inherently classist, and far too often actively lends itself to white supremacy in real life (since it denies the legitimacy of other dialects of English such as African-American Vernacular English).
Well, in "The Vistor" (DS9), they said they had holo-controls in the 25th Century. So they came up with it during the Berman Era. 2399 is close enough to the 25th Century.The problem with holo controls is every movie and show uses them. It is also impractical. Movie production teams think they look cool and advanced so they shove a time in. The problem is everything from iron man to Star Trek used then now. Star Wars was smart and they kept their tech reasonably the same and haven called for holo graphic controls. Can’t stand that look. It’s cheap and lazy.
That sounds about right. Of course it depends upon the show, but 2000 is a good ballpark average cut-off.Realistically, the modern age of television began circa 2000. That's around the time when shows began using HD cameras, when shows began using more cinematic forms of lighting and cinematography, and when shows began really embracing CGI visual effects. Star Trek: Enterprise (2001-2005) was the first ST show to use all-CGI for visual effects and eschew the use of models to represent ships, for instance.
Yeah, that's pretty much my view of the future. it simply isn't going to change as much as we expect it too. This isn't Star Wars were we expect the fantastical. This is Star Trek, obliquely about our humanity.
Well, in "The Vistor" (DS9), they said they had holo-controls in the 25th Century. So they came up with it during the Berman Era. 2399 is close enough to the 25th Century.
Dialogue from "The Vistor" (link):
Nog: Take us out of warp.
Dax: I think I remember how to do that.
Bashir: I haven't worked a two-dimensional control panel in a long time. How did we manage?
Dax: We always seemed to muddle through somehow.
That is a bizarre definition of "modern-day shows." I mean, the Soviet Union still existed in 1977. Television visual effects today are totally and completely different from television visual effects in 1979. They're so fundamentally different that it's a non-functional comparison -- 1977 TV is at least two generations separated from modern TV.
Realistically, the modern age of television began circa 2000. That's around the time when shows began using HD cameras, when shows began using more cinematic forms of lighting and cinematography, and when shows began really embracing CGI visual effects. Star Trek: Enterprise (2001-2005) was the first ST show to use all-CGI for visual effects and eschew the use of models to represent ships, for instance.
Really, I would say there are three basic generations of TV production within the 1977-present timeframe, in terms of visual effects like representations of ships:
- Early post-Star Wars early, extending from around 1977 to the mid-1990s. This era would be characterized by adapting the techniques of big-budget visual effects used in films like Star Wars or Return of the Jedi, to a television budget and production timeframe. Star Trek: The Next Generation would be part of this era.
- The early CG era, extending from the late 1980s to the late 1990s, when shows began using computer-generated images to supplement their visual effects. Babylon 5 would be the early groundbreaker on this, since its use of all-CGI effects served as "proof of concept" to bigger-budget shows that they could use CGI in conjunction with models and practical effects. Star Trek: Deep Space Nine and Star Trek: Voyager would be part of this era, though their later seasons would bleed over into;
- The CGI era, when visual effects are almost exclusively the province of digital artists. As noted above, Star Trek: Enterprise was the first series to embrace all-CGI VFX. Subsequent shows like Firefly, Battlestar Galactica, The Expanse, Star Trek: Discovery, and Star Trek: Picard are also broadly part of this era of TV production as well.
The guy just didn't want to have to wear an uncomfortable uniform all day during shooting. Nothin' wrong with that. He was still okay with doing some scenes with them; he just didn't want that as his default costume anymore. The guy's in his 80s -- let him wear comfortable clothes!
I'm doing a DS9 rewatch with my girlfriend, and it's mostly pretty good in terms of production design. But every now and then, we see a Cardassian computer readout, and I am completely distracted by the fact that the screen is obviously an early-90s Macintosh computer with the same font I used to see in elementary school.
Yeah. As common as they are in sci-fi shows today, I don't like holo-controls.
The use of diminutives and colloquialism is not a 21st Century thing, it is a universal human practice. There is not and has never been and will never be a language where the speakers only ever use prescriptivist grammar. Diminutives and colloquialisms are a universal human practice, and it's appropriate to use them in fiction. Yes, you have to be careful and thoughtful about how you use them lest it make your work appear dated, but that doesn't mean you shouldn't do something to paint a picture of a more complex society than you get with mere prescriptivism.
Besides, only using prescriptivist grammar is inherently classist, and far too often actively lends itself to white supremacy in real life (since it denies the legitimacy of other dialects of English such as African-American Vernacular English).
No way of knowing that based on the information.they were talking about a flat panel vs raised control buttons not holographic controls buttons.
Uh yes we do. They never used holographic buttons on that show only the flat panel. That’s what they were talking about. They mention this in voyager. Tom Paris wanted tactile button controls on the delta flyer because he was getting tired of the flat panels. I think this is the show you are thinking of.No way of knowing that based on the information.
That aside "raised control buttons" would be a backward step into TOS bridge consoles and 20th century computer keyboards surely?
Doesn't sound like the next step on from 2370s panels to me...
Not quite. Regarding Dax and Bashir discussing the Defiant's old-style controls in the future timeline featured in The Visitor you said this:Uh yes we do. They never used holographic buttons on that show only the flat panel. That’s what they were talking about. They mention this in voyager. Tom Paris wanted tactile button controls on the delta flyer because he was getting tired of the flat panels. I think this is the show you are thinking of.
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