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New Starfleet phaser

I somehow missed that the new Starfleet phasers, first seen in 2385 flashbacks, have ditched the "dustbuster" Gene Roddenberry don't-make-it-look-like-a-gun mandate.
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From Trekcore. More prop photos from the Star Trek Cruise HERE.

Looks like a generic sci-fi ray gun. Matches much of the generic aesthetic of the current shows.
 
This somehow manages to be even more of an ergonomic disaster than the dustbusters. You can at least sort of hold those even if you can't point them at anything.
haha ok ok my point was more that if they didn't throw that handle on there, they'd have something a little more in the spirit of the TNG prop.
 
I’m trawling this up from over 25 years of memory so it might be a bit off but weren’t the TNG-era phasers intended to have in-built targeting sensors and variable beam emitters for augmented target acquisition rather than just single direction line-of-fire like a projectile firearm?

Something like this is absolutely necessary for explaining what we see on screen. As you say, more often than not, the beam emerging from a phaser (including TOS and ENT era ones) is off-axis, sometimes wildly so. Since the beam nevertheless hits its target most of the time, autotargeting is the natural assumption.

In which case iron sights would be incredibly silly: if autotargeting fails, the result probably won't be a boresight beam, but one that shoots off in a random direction!

It does seem crazy that in 24th Century technology they would be limited to simplistic point-and-press and I think it was also intended to explain why the on-screen beams never quite came out of the phasers at the same angle — because they didn’t need to...!

It's also a 22nd and 23rd century thing - but intriguingly, it's the 24th century where the phasers suddenly start missing! Kirk had a hit rate of about 100% with his sidearms, while his ship sometimes missed against maneuvering opponents. Picard, Sisko and Janeway score 100% hits with their ships, but their sidearms keep on conveniently catching rocks, door hinges and other not-so-lethal targets instead of the baddies of the week...

Of course, this then extends backwards in pseudohistory when Archer, too, starts missing. ITRW, an artifact of them being able to afford the VFX for shots that miss, instead of only ever drawing the ones necessary for furthering the plot. In-universe... Something strange is going on there. Do the foes have targeting jammers?

Timo Saloniemi
 
Meh. I'm not really a fan of these.

Since we've only seen them in flashbacks, I'd have preferred then to just use the Nemesis phaser.

I dislike the fact that they have gone back to a pistol-looking design. I liked that the phaser always looked more like a tool than a weapon. In-universe, why would they revert to this? It is less ergonomic for many races in the Federation - can you imagine a Telleratite trying to hold this phaser?

It just seems to me that someone in the production team said, "guns loom more cool".

Ho hum. To be fair, it's my first major gripe with the show, so I'm sure I'll get over it.
 
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How about this? :)

It certainly emphasises the TNG-era lineage and is roughly what I was trying to describe above. It still looks over-designed; too much by way of pin-stripes and go-faster stripes around the edges!

Looking at the raised central part at the front, does that make anyone else think of the old ‘80s DustBuster with added ‘80s-style sportscar pop-up headlamps?!
 
The new Type 2 is better from a few more angles, but the one thing which bothers me about the new phaser is the lack of obvious Swiss Army phaser settings. Even in a highly militaristic mode I cannot imagine Starfleet dropping the versatility of their Type 2 phaser. The older phasers are just as much weapons as they are survival tools.
 
The new Type 2 is better from a few more angles, but the one thing which bothers me about the new phaser is the lack of obvious Swiss Army phaser settings. Even in a highly militaristic mode I cannot imagine Starfleet dropping the versatility of their Type 2 phaser. The older phasers are just as much weapons as they are survival tools.

Does it lack those, though? It's got a couple spots that might be buttons and controls, and the TNG phasers had only two. The shape doesn't prevent any of the tool optiosn.
 
...Or the all-important self-destruct mode.

The trigger guard isn't much of a help if important functions are activated or toggled with buttons, levers or touching surfaces elsewhere on the gun, though.

Timo Saloniemi
 
...Or the all-important self-destruct mode.

The trigger guard isn't much of a help if important functions are activated or toggled with buttons, levers or touching surfaces elsewhere on the gun, though.

Timo Saloniemi

It's also no good for any Federation species whose hands are not like a human's hand. What about the fat Tellarite hands? How would they hold this?
 
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