IIRC the battle with the villains in Superman II involved a lot of collateral damage, was at least meant to be a catastrophic and convey that the city was being wrecked, I thought the fighting in MoS was similar in intention and even spirit, and similarly successful.
No, the two could not be more different. In
Superman II, the focus was on the civilians, on Superman fighting to rescue and protect them and the villains targeting them. Lester remembered what superhero stories are supposed to be about, which is protecting people. Snyder's destruction sequences failed because he had no interest in showing Superman rescue or help people, he just wanted an orgy of impersonal CGI destruction.
Also, the Metropolis battle in S2 is relevant to the plot, in that the danger to civilians motivates Superman to move the fight to the Fortress. In MoS, you could cut out nearly all of the city destruction and it wouldn't have any impact at all on the story. If you read
a dialogue-only transcript of the film without having seen it, you wouldn't even
know the destruction had happened, because nobody ever talks about it or is affected by it afterward. (You'd know that the
Planet characters were running from something and Jenny got trapped by something, but that's about it.) Granted, the S2 Metropolis battle is also overly indulgent, drags on too long, and could be cut down substantially as the "Donner Cut" proved, but it's still mostly an important part of the story. And at least the gratuitous, self-indulgent bits of Lester's cut are still about the effects of the battle on
people rather than just buildings, even if it's overly goofy slapstick effects.
Context matters too. For its day, the
Superman II Metropolis battle was unprecedented, the first time a comics-style super-battle on that scale had been captured in live action. And it was all done with practical, live mechanical effects and stunts and miniatures and front-projection and hand animation and the like. So it was an impressive, even groundbreaking cinematic achievement and thus worthwhile as a creative and technical exercise in itself. By these days, large-scale CGI action or destruction scenes are a matter of routine to create, so the technical achievement itself is no longer impressive; it only matters to the extent that it serves the story and the characters. But the MoS sequence failed to do that.
Also,
Superman II had that great moment where the Metropolitans believe that Zod's trio have killed Superman and they furiously rush them to avenge their hero, even knowing they're completely out of their league. I love it when movies show the civilians wanting to save the heroes in return, like in the first two Raimi
Spider-Man movies. One of the strongest bits of
Superman Returns is the moment when the citizens and cops and doctors strive to save Superman after he falls lifeless to Earth. The great thing about superheroes is how they inspire the people around them to be heroic. It's that human connection that Snyder doesn't know how to capture, or doesn't bother to try.