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What's Special About DS9?

What's special about DS9?

I could into a VERY long and detailed post... or essay... on why I think DS9 is special and the best series of the feanchise. But a lot of my feelings can be summed up in a couple sentences.

From the start, it felt like a real, lived in place, and the characters were the most real characters. Every... single... one.

Having an excellent cast with a LOT of theater background between them, sets that were beautifully designed, and a writing staff that played to the actors' strengths were among other secondary reasons why DS9 is and will always be my favorite STAR TREK series.

I think the better question is, "What is NOT special about DEEP SPACE NINE?"

The answer... is nothing. It was an almost magical feat that everything came together like it did. It's going to be near impossible to recapture that level of magic again.
Yes. Yes! A thousand times, yes!!!!!
 
I'm not really sure what you were trying to accomplish here, but these kind of comments have a tendency to rub people the wrong way. Let's try and stay focused on the the actual discussion at hand. Thanks.

I am sorry. I thought I saw a sarcasm.
 
I guess I like Space Stations. At least one of our good friends says that shows like DS9 and Babylon 5 are for more light Trek fans? I don't know about that. But I do like space stations. There is more of a home feel to them, I think. Get to see stores and eating places and other things like that. Get to see how they are at home. And of course dealing with things long term like romances and having to deal with in Babylon 5's case Earth all the time. In DS9 have to deal with Bajor and all its troubles. Though, don't get me wrong I do like Star Trek, Next Generation, and Enterprise. But the space stations are just "home" to me :)
 
I think DS9 is a little like a situation comedy, without canned laughter. You have chez Quark, the Doctor's office, The control room, etc... I mean you couldn't in any of the other spinoffs have an episode about two regular kids of the show roaming the ship to get a gift to the dad of one of the kids for example.
 
Or Worf breaking holosuite furniture, which seems kinda pointless... It's just a PROJECTION!!! I mean it's like they forgot about that in the episode.:rolleyes:
Why is it pointless? Because it is matter brought about by particle projection? Because it has no real value? Is there some sort of research in psychology that supports such a position? Hell, if not being real makes if all pointless, porn should have simply evaporated.
 
Why is it pointless? Because it is matter brought about by particle projection? Because it has no real value? Is there some sort of research in psychology that supports such a position? Hell, if not being real makes if all pointless, porn should have simply evaporated.

It's pointless because he didn't really break anything but the characters make a big deal out of it as if he did. It's as if the writers had forgotten that the holodeck was virtual. Similarly when Worf kills monsters or wages war on the holodeck, he doesn't kill anyone and as a matter of fact, people don't give a damn about it. So why do they even care that he breaks furniture on the same holodeck?

Is there a law that says that you can massacre people on holodecks but somehow furniture is off limits???:rolleyes:
 
It's pointless because he didn't really break anything but the characters make a big deal out of it as if he did. It's as if the writers had forgotten that the holodeck was virtual. Similarly when Worf kills monsters or wages war on the holodeck, he doesn't kill anyone and as a matter of fact, people don't give a damn about it. So why do they even care that he breaks furniture on the same holodeck?

Is there a law that says that you can massacre people on holodecks but somehow furniture is off limits???:rolleyes:

It really isn't about the furniture, it is a comment about Worf losing control. Which the characters aren't used to.
 
It really isn't about the furniture, it is a comment about Worf losing control. Which the characters aren't used to.

But they are wrong to worry about it. That kind of thing is therapeutic, it's called catharsis. It's better for him to break virtual furniture than real heads.
 
We always tend to worry about people when they act out of character. Kinda part of being an emotional being.

Except that it's not out of character. Worf runs plenty of programs where he gets extremely violent and kills tons of monsters/warriors/civilians. The only "unusual thing" here is that instead of killing "living things", he's breaking "nonliving things". If that's what worries them then it's really strange because it would be like worrying that someone who normally gets drunk on hard liquor decided to switch to light beer instead!!
 
Except that it's not out of character. Worf runs plenty of programs where he gets extremely violent and kills tons of monsters/warriors/civilians. The only "unusual thing" here is that instead of killing "living things", he's breaking "nonliving things". If that's what worries them then it's really strange because it would be like worrying that someone who normally gets drunk on hard liquor decided to switch to light beer instead!!

And going to a place where his dead wife hung out, demanding songs that she liked be played, then going apeshit stupid and tear up the place.

I can see what they were going for, whether it works for each individual viewer is up to each individual viewer. :shrug:
 
Except that it's not out of character. Worf runs plenty of programs where he gets extremely violent and kills tons of monsters/warriors/civilians. The only "unusual thing" here is that instead of killing "living things", he's breaking "nonliving things". If that's what worries them then it's really strange because it would be like worrying that someone who normally gets drunk on hard liquor decided to switch to light beer instead!!

It's entirely out of character. When he kills living things he's living his best warrior life which is basically his entire reason for existence. Breaking things that can't fight back is normally beneath him. Except when something's wrong and his mood is weird. Which is why it's a bad sign that worries people.
 
It's entirely out of character. When he kills living things he's living his best warrior life which is basically his entire reason for existence. Breaking things that can't fight back is normally beneath him. Except when something's wrong and his mood is weird. Which is why it's a bad sign that worries people.

You forget that prior to "Rules Of Engagement", Worf ran a program where he was a general who ordered his soldiers to kill men, women, AND CHILDREN in a conquered city. But we should worry because he turns a nightclub upside down...right!
 
You forget that prior to "Rules Of Engagement", Worf ran a program where he was a general who ordered his soldiers to kill men, women, AND CHILDREN in a conquered city. But we should worry because he turns a nightclub upside down...right!

And O'Brien and Bashir keep sacrificing themselves in glorious battle. There's plenty of questionable stuff to be found in people's holodeck pleasure, but you're deliberately ignoring the point. Worf *doesn't* normally mope around and break random shit for fun. It's uncharacteristic and a clear reason to think something is wrong.
 
And O'Brien and Bashir keep sacrificing themselves in glorious battle. There's plenty of questionable stuff to be found in people's holodeck pleasure, but you're deliberately ignoring the point. Worf *doesn't* normally mope around and break random shit for fun. It's uncharacteristic and a clear reason to think something is wrong.

At least that's what we're supposed to believe according to the episode but to me, that doesn't really add up. First of all I would hope that whatever someone does in a holodeck is strictly private and stays on a holodeck (kinda like Vegas). Second of all "people", Vic should be the last one to break the confidentiality of a holodeck program. Third, I would wait till someone shows signs of imbalance OUTSIDE a holodeck to do something about it. In today's terms, it would be like worrying about someone because of the games he plays on his console.
 
It's pointless because he didn't really break anything but the characters make a big deal out of it as if he did. It's as if the writers had forgotten that the holodeck was virtual. Similarly when Worf kills monsters or wages war on the holodeck, he doesn't kill anyone and as a matter of fact, people don't give a damn about it. So why do they even care that he breaks furniture on the same holodeck?

Is there a law that says that you can massacre people on holodecks but somehow furniture is off limits???:rolleyes:
There are obviously concerns that can arise with regard to how people use the Holodeck. Indeed, you go on to mention one of those episodes--Rules of Engagement--as well as the ones involving Barclay. Indeed, slaughtering the innocent in Tong Vey, as opposed to the armed opponents, does produce a negative response within the courtroom.

But shouldn't the others who use the program give damn? The program doesn't seem to reset between sessions, so the actions of characters might degrade its value, both emotionally and financially. Moreover, there's every reason to believe that the people who use the program are invested in the fate of Vic Fontaine, much like people today reveal when confronted with the deaths of very fictional characters like Luke Skywalker or James Kirk, or how they obsess over little electronic pets.
 
At least that's what we're supposed to believe according to the episode but to me, that doesn't really add up. First of all I would hope that whatever someone does in a holodeck is strictly private and stays on a holodeck (kinda like Vegas). Second of all "people", Vic should be the last one to break the confidentiality of a holodeck program. Third, I would wait till someone shows signs of imbalance OUTSIDE a holodeck to do something about it. In today's terms, it would be like worrying about someone because of the games he plays on his console.

The first two points are not entirely unreasonable. Given its just a tv show, I have no problem with things going down the way they did. But if it were a realistic situation, then I would expect some more attention paid to the issue of privacy.

As for the last point, though, he didn't go into the holodeck to play a game of wanton destruction. He went into a night club program for music and drinks and then started rampaging out of nowhere. In other words, it's not the game he's playing, it's how he's playing it. The appropriate contemporary analogy would be worrying about someone because when they fail or see something in a video game they don't like they throw controllers and break things instead of just turning the game off.

Also, for a seperate point, the club is basically Vic's house and Vic is not a standard hologram with no rights, so he basically walked into a friend/acquaintence's home and trashed the place.
 
Also, for a seperate point, the club is basically Vic's house and Vic is not a standard hologram with no rights, so he basically walked into a friend/acquaintence's home and trashed the place.

When DS9 really went off the rails for me.
 
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