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Donny's TOS Enterprise Interiors

63BA82A5-6DEB-404B-8350-2EF394CC39FD.jpeg That could easily wind up in a self-published, poorly researched, and inadequately edited history of Star Trek: maybe you should watermark it!

The proximity of the food slot to the commode doesn’t bother me. Presumably the shuttlecraft has a decon system similar to the one seen in the transporter room in “The Naked Time”.

I am curious about whether you need a toilet paper dispenser or three shells or something. Maybe a sonic bidet?

And thanks to the resourceful feek61. I’ve wondered about that metal deck plating for a long time.
 
Very cool!!! One comment - That silver stuff on the floor was not the prismatic stuff as you have it drawn but was perforated steel plank (PSP) or "Marston Mat." It came in a bunch of different design and hole sizes and was used by the military to build airfields, roads, etc. and locked together to form different shapes depending on what was needed. They used this stuff a lot in the Pacific theater during WW2 and in Vietnam to build taxiways and sometimes runways on muddy, unstable ground. The stuff on Star Trek was no doubt surpluss of which there was a ton of it around back in the day. You can see in the cap below that it has raised texture and you can also see the joint down the middle where it connected together.

thegalileosevenhd474.jpg



Here is a photo of some of the bigger stuff used to make an airfield
710x528_2162987_1865482_1459327505.jpg

Thanks for the info, feek61!

Here's the port side of the aft compartment, with some nifty labels so you can see how I plan on utilizing the space.


The Emergency Supplies Locker will contain things such as a medkit and various engineering tools (I'll model those later)
And the Environmental Suit Locker will contain two stowed TOS environmental suits (again, I'll have to model those later too).

As far as the food replicator being near a toilet? I think the decontamination technologies active in both the shuttlecraft’s waste system and food replication system take care of any yuckies.

Toilet paper? Nah. Sonic bidets ftw!
 
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Thank you both.

Donny, from the way you talk about it, I guess that your texture authoring program analyses the high-poly version to produce a texture for the low-poly one?

dJE

The high poly version's details get baked into the textures for the low poly version so that more detail appears on the textures than there actually is in the low-poly model. These high-poly models never make it into the game; just my texture/material authoring program for baking.

@Donny, please forgive this link to my thread, but I don't want to pollute yours with my answer as it has nothing to do with your models.



https://www.trekbbs.com/threads/scribbles-scribbles.286750/page-9#post-12298353
 
Thank you both.

Donny, from the way you talk about it, I guess that your texture authoring program analyses the high-poly version to produce a texture for the low-poly one?

dJE
Yes, the process is known as "baking" or "render to texture". 3ds Max and most other modeling packages have the capability to do so.

Here's today's work: cargo containers! I plan on making more colored variants of a few, and more custom labels as well. I've got them set up where I can switch out color variations and labels on the fly. For the purposes of showing them off, I've recreated the scene from "Dagger of the Mind" (except in the third season version of the transporter room):



The original scene:


Do we know of any other TOS-style cargo containers in any episodes? Or are these the only 3 variants of cargo containers we see in the show's run?
 
Yes, the process is known as "baking" or "render to texture". 3ds Max and most other modeling packages have the capability to do so.

Here's today's work: cargo containers! I plan on making more colored variants of a few, and more custom labels as well. I've got them set up where I can switch out color variations and labels on the fly. For the purposes of showing them off, I've recreated the scene from "Dagger of the Mind" (except in the third season version of the transporter room):



The original scene:


Do we know of any other TOS-style cargo containers in any episodes? Or are these the only 3 variants of cargo containers we see in the show's run?

Well, there was the big one that Van Gelder stowed away in
 
Well, there was the big one that Van Gelder stowed away in
Ah, yes. That one is on my list to model later. I know we see some Klingon shipping containers made out of corrugated cardboard in "Errand of Mercy", but do we really not see any other cargo containers in the show's run? :shrug:
 
Yeah, food in the bathroom is just... yuck.

Well, I would imagine 23rd century technology has made every environment (no matter the proximity) as Spock once described it:

"...the sterilized, artfully balanced atmospheres."

...which would include (on a technical level) how ship food and waste disposal can work side by side.

Either you buy that, or I'm getting flashes of gas stations with a mini food court...next to the restroom! Yeah...yuck!
 
Ah, yes. That one is on my list to model later. I know we see some Klingon shipping containers made out of corrugated cardboard in "Errand of Mercy", but do we really not see any other cargo containers in the show's run? :shrug:
Zenite containers:
E65253FE-CCC9-45A7-BF21-47887F588A4C.jpeg
Other than that, I’m drawing a blank.
 
We see something off in a corner during the teaser to "Turnabout Intruder" that look like a bunch of containers...

http://tos.trekcore.com/hd/albums/3x24hd/turnaboutintruderhd0068.jpg

But that's about it as far as I can see from reviewing screencaps on TrekCore.

The only other possibilities that come to mind would be the grain containers in TAS' "More Tribbles, More Troubles" and the newer-generation scientific equipment/containers seen in the Genesis Cave in TMP2. It would be interesting to reimagine a couple of those and retconning them into TOS.
 
We see something off in a corner during the teaser to "Turnabout Intruder" that look like a bunch of containers...

http://tos.trekcore.com/hd/albums/3x24hd/turnaboutintruderhd0068.jpg

But that's about it as far as I can see from reviewing screencaps on TrekCore.

The only other possibilities that come to mind would be the grain containers in TAS' "More Tribbles, More Troubles" and the newer-generation scientific equipment/containers seen in the Genesis Cave in TMP2. It would be interesting to reimagine a couple of those and retconning them into TOS.

Yes, I'd actually considered modeling some of the containers seen in TWOK.


The ones seen in this frame have a very TOS color scheme
 
So, I'm ALMOST completely done with the shuttlecraft, tying up a lot of loose ends before holiday break is over.

I'm focused on the maintenance hatch at the aft end of the shuttlecraft tonight, and unfortunately it contains several circuit boards, one inside the hatch on the back wall (in blue) and quite a few brown ones on the back end of the hatch door. Since there are also circuit boards seen in the corridor electrical box in "The Alternative Factor", I decided to spend the night creating a few circuit board props that I can use throughout the rest of the project. I created them as efficiently and modularly as possible, in a way that I can create countless numbers of circuit boards, if I need to. But I think the seven I created (based off of actual IBM SMS cards, which is what the circuit boards seen in "The Alternative Factor" actually were). It's probably overkill on the detail, but they're well optimized. Check it out:


 
Hate to say, Donny, that your work on the Shuttlecraft's toilet is all for naught. :(

I believe I've figured it all out! There's a reason the crew wore bells on their pant legs in TOS and TOS movies. We all thought they were to pay homage to the naval uniforms of today and the past, but what it really is is that one leg is for the catheter bladder and the other is for the colostomy bag! In later series, they used transporter technology to evacuate their waste.

Sorry to inform you. :shrug:

;)

The circuits look fantastic, BTW. :)
 
Okay, guys. I'm having a little trouble marrying both the exterior of the shuttle with the interior of the shuttle, and I'm getting quite tired of working on the shuttlecraft (I started work on it in September!), so I've decided to take some beauty shots and move on, revisiting both the shuttle and building the hangar deck at a later date.

So, without further ado, here are the beauty shots of the interior, with a video at the end showcasing it in motion:

Crouched, looking forward from the aft compartment:

The cockpit controls overview:

The pilot controls:


The center console and co-pilot station:

Looking aft from the dashboard:
The passenger section. Note the greebles on the walls, which were added for Season TwoL


Looking aft, with the aft compartment door open:

The phaser storage compartment, open. Note the atmospheric controls:


The field equipment compartment open. This is pure conjecture, but I thought it would be nice to have a compartment with communicators and tricorders inside. (I have yet to model a stowed version of the tricorder strap!). We do see a closed storage compartment on this side of the interior in "Metamorphosis" that was not present in "The Galileo Seven", but it was probably just the same wall containing the phaser compartment relocated to the other side.


The starboard side of the aft compartment, with a bit of cargo storage space

The port side of the aft compartment, with plenty of storage compartments and the stowable commode open and ready for use:


The stowable hand-sink in open position:


And the aft maintenance hatch, which I've now added to the shuttlecraft exterior, based on it's appearance in "Metamorphosis". Note the IBM SMS cards


And here is a video showcasing everything in motion and interactive glory:
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Next project: The long awaited ENGINEERING!
 
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