My ideal Star Trek game:
A combination of spaceship simulator with only occasional battles; adventure-style away team missions; dialogue-tree based puzzles for diplomatic missions (eg. based on past information and observations); no RPG-like leveling up, rather stat management that's limited to ship's energy allocation (as in the X-Wing series) and away team personnel. For tone, I'd go along the lines of 25th Anniversary/Judgement Rites.
It'd probably be a nightmare to create.
there have been plentyA decent Star Trek game.
Well Desmond was in the machine so I'd assume he does remember everything. The movie changes a lot of this. No bed to lie on. It looks like he's being held by some robot arm thing.
Nope. There are a few snippets of tanks in Battlefield and COD games, but I want a whole game based on a tank crew fighting across the battlefield where you can dismount and scour and scout or take on enemy positions then remount your tanks and go fight the enemy tanks.Don't they exist now?
Just putting this out there. 'Grand Theft Auto: Mega City One'
That sound like either a multiplayer mode or a DLC add-on to me.I could get behind that, but I think I'd prefer to be on the side of law enforcement for this one![]()
That sound like either a multiplayer mode or a DLC add-on to me.
I mean do you really think it'd be fun to go 20-50 hours *stopping* all the crazy open world hijinks?
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