Armin Shimerman, David R. George III and Eric A. Stillwell originally made a story pitch to the writers of Star Trek: Deep Space Nine before Shimerman and George decided to make the story part of the novel, The 34th Rule. Shimerman commented: "We were interested not only in telling a good tale, but also in telling a tale that was about something. Of course I wanted to tell a Ferengi story. I believe it was Eric [Stillwell] who first ventured the idea of an episode based on the plight of the Nisei in America who were isolated from the rest of the population and interned in camps during World War II". David R. George III commented: "We actually pitched the story to the Deep Space Nine producers. They passed on it, but Eric, Armin and I really liked the story, and Armin suggested that we write a novel. ("The 34th Rule: A Novel Approach With a Familiar Name", Star Trek Communicator, issue 121)
"The Ashes of Eden" and "The Return" were both based on Shatner movie pitches, IIRC.
My S.C.E. novella Small World, and my recent Seekers novel Long Shot both were based on rejected pitches made to Star Trek Voyager.
I've already fessed up to the fact that my TNG novella in the Seven Deadly Sins anthology was based on a rejected pitch to Voyager. I just turned B'Elanna into Geordi, replaced some Delta Quadrant aliens with the Pakleds, and found a way to work Data into the story as well.
"The Ashes of Eden" and "The Return" were both based on Shatner movie pitches, IIRC.
The Return definitely was, though I'm not sure about The Ashes of Eden.
I've already fessed up to the fact that my TNG novella in the Seven Deadly Sins anthology was based on a rejected pitch to Voyager. I just turned B'Elanna into Geordi, replaced some Delta Quadrant aliens with the Pakleds, and found a way to work Data into the story as well.
I'm a little surprised to hear that, as I always thought the story was perfectly designed to showcase the Pakleds as an example of the "sloth" concept. And now you're saying that wasn't even part of the original pitch? Plus I also remember saying in my review at the time that the story so perfectly encapsulated the standard TNG tropes that it verged on parody. And again, now I hear it was originally planned for Voyager?
But I suppose that just goes to show how much a story can diverge from original concept to final product.
James Gunn's The Joy Machine is a novelization of Theodore Sturgeon's first, rejected story proposal for TOS.
"The Ashes of Eden" and "The Return" were both based on Shatner movie pitches, IIRC.
The Return definitely was, though I'm not sure about The Ashes of Eden.
I'm surprised so many of you successful novelists got rejected when you pitched to the shows, especially since a lot of your books are better than a lot of the episodes that actually made it to air. I understand some of the pitches might have been made before you guys had books published, but the talent still you've brought to the books still had to be there.
[*]"Tomorrow Was Yesterday," written by David Gerrold for TOS. Before it was rewritten into The Galactic Whirlpool (as mentioned by Mr. Bennett above), it was published as a non-Star Trek novel entitled Yesterday's Children (later renamed Starhunt).
[*]Ronald D. Moore's sequel to "A Piece of the Action" (first pitched to TNG and later DS9) would be adapted in comic book form as "A Piece of Reaction" (Star Trek: Unlimited, 1998).[/list]
I'm surprised so many of you successful novelists got rejected when you pitched to the shows, especially since a lot of your books are better than a lot of the episodes that actually made it to air. I understand some of the pitches might have been made before you guys had books published, but the talent still you've brought to the books still had to be there.
I'll be honest: I don't pretend that I ever really mastered the art of the verbal pitch, as opposed to putting my ideas down on paper and submitting them to an editor. Which probably counted against me.
Bottom line: Hollywood and New York are very different worlds. Just because you can swim in one doesn't mean you can't flounder in the other . . .. .
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