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WoW - Musings & Discussion

When I was leveling my resto druid through BC content, it was all DK's and me the majority of the time. It was good and bad in that DK's are plate wearers so they have more health and damage mitigation and at the time were OP so even the bad DK's weren't usually wiping the groups.
 
lol, remember the week wrath launched?

500 dk's of each faction fighting each other for quest mobs in hellfire?

everyone running around death-gripping baddies like it was going out of style!!!
 
Yeah, there's a fail train. a pug of 4 DK's and one healer.

DK's have been pretty much nerfed down to the rest of the herd. Some would say they have been nerfed to the point of lagging behind other classes.

Unholy DKs, even after the recent hot-nerf, are one of the most powerful dps classes at the moment.

8K DPS.

I'm usually a few hundred behind him unless it's a long single target tank and spank.

Blood isn't what it used to be, but then again blood was OP for most of Wrath. "Hero" class or not, DKs don't have an inherent right to be ahead of every other class in every dps situation. Arcane mages are OP at the moment, especially considering the fact a moron could play one, but everything from locks to hunters to rogues and DKs are in the top ten ICC at the moment.

In any place other than Icecrown (due to the 20% dodge reduction which has relegated DKs to the role of off-tanking for which they were originally intended) DK tanks remain fully viable.
 
I hate you all, you with your complete sets of ilevel 245+ gear and 20k+ dps!!!!! :):):):):)

Oddly enough, though I (here's me) normally do a relatively meager 3000 to 3200 dps on bosses that just stand there and let me rev up a good rotation, I did Heroic FoS the other day and did a whopping 5000 dps against some of the trash and 5700 dps against the first boss. Even the +5% bonus you get for using that new grouping thingy doesn't account for that much extra damage.

On the other hand, I was trying a slightly different spec and a different rotation, so that might be the reason. Either way, it was a good run. :)
 
Hey RickMerk I played on Shandris for a while.. another one of those times I started a DK to play with friends, lvled her, and then the friends just up and quit.
 
Well yeah, players come and go. It's just a game after all. My guild might start seeing less of me after Star Trek Online goes live. :)
 
WoW is the only mmo I've ever played, so I have nothing to compare it to. Hopefully STO will have a free trial period.
 
Yeah, there's a fail train. a pug of 4 DK's and one healer.

DK's have been pretty much nerfed down to the rest of the herd. Some would say they have been nerfed to the point of lagging behind other classes.

Unholy DKs, even after the recent hot-nerf, are one of the most powerful dps classes at the moment.

8K DPS.

I'm usually a few hundred behind him unless it's a long single target tank and spank.

Blood isn't what it used to be, but then again blood was OP for most of Wrath. "Hero" class or not, DKs don't have an inherent right to be ahead of every other class in every dps situation. Arcane mages are OP at the moment, especially considering the fact a moron could play one, but everything from locks to hunters to rogues and DKs are in the top ten ICC at the moment.

In any place other than Icecrown (due to the 20% dodge reduction which has relegated DKs to the role of off-tanking for which they were originally intended) DK tanks remain fully viable.

I tried Unholy, but I really couldn't get into it. I just much prefer Blood, especially as I have geared for it (by having a good focus on ArPen).

I still tend to top the dps charts while still have 232 gear.
 
WoW is the only mmo I've ever played, so I have nothing to compare it to. Hopefully STO will have a free trial period.

Sort of. You can buy the pre-order for $5 which will get you into the last 2 weeks of the beta. If you don't like what you see there is nothing requiring you to purchase the full game after that. You can just walk away. That's what I did with Champions.
 
WoW is the only mmo I've ever played, so I have nothing to compare it to. Hopefully STO will have a free trial period.

Sort of. You can buy the pre-order for $5 which will get you into the last 2 weeks of the beta. If you don't like what you see there is nothing requiring you to purchase the full game after that. You can just walk away. That's what I did with Champions.

I've looked for a pre-order link but haven't found it. Link?
 
This is the WOW thread, not STO, although I have thought of giving it a go after a few months when they flatten out the bugs and fix the glitches. Even a decent MMO is going to suck the first few months it comes out. It's going to have a lot of fixes and patches because no amount of beta testing will get everything or find unexpected glitches/exploits.

I didn't play WOW until the BC release and even then it did/does have its share of problems. I can only imagine a brand new MMO going online and having the flood of prospective players Star Trek can bring. I remember trying Warhammer Online too and it having problems. Naturally they get fixed and the game is okay from what I hear but it didn't pull away from Warcraft like any other supposed "WOW killers" do. Not that STO has been called that. Would be funny though if it turned out this was the MMO to compete with WOW.
 
I wouldn't count on it. The only game with the name draw to pull significant players from WoW (including me) is Star Wars: The Old Republic. It has the name, technical quality and some unique features to actually make Blizzard worry.
 
Believe it or not, most of the WoW players I know have no plans on going over to either Star Trek or Star Wars Online. And again, believe it or not, the reason they give is that they're both just a little too nerdy.

Now I'm not saying WoW isn't just about the geekiest way one could spend his or her time, because it is, but there is a huge cross-section of people who play it in actuality. A Star Wars MMO is going to be played by Star Wars fans, and while it may seem like there are a lot of them I think the number who'd actually be interested in paying to play an MMO based on it is fewer than you think.

The problem every new MMO faces is that it isn't competing with WoW as it was five years ago, they're competing with an established game, a massive amount of content and the ongoing time investment of millions of players. WoW is as synonymous with MMOs as Kleenex is with tissue paper and while someone may take a chunk of the pie they're going to be the benchmark for years to come.
 
I wouldn't count on it. The only game with the name draw to pull significant players from WoW (including me) is Star Wars: The Old Republic. It has the name, technical quality and some unique features to actually make Blizzard worry.

Star Wars...looks interesting to say the last. Great graphics but I'm very interested to see how the game play works.
 
I wouldn't count on it. The only game with the name draw to pull significant players from WoW (including me) is Star Wars: The Old Republic. It has the name, technical quality and some unique features to actually make Blizzard worry.
Star Wars is the only touted "WOW Killer" I can believe actually has a shot at it and I'm not convinced it will be as detrimental to WOW as some people think. I'd like to try it but there is the problem of trying to co-exist in two MMO's.
 
I swear, I have the worst luck. Been farming the new heroics and I haven't even seen the battered hilt drop.
 
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