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WIP: U.S.S. Bozeman revisited--aka Unused TSFS Ship Design.

Lovely design. I just wish that the model had a different name and registry number. Can you come up with a different name and registry for the model? Please!

I, like Brannon Braga, was born in Bozeman, Montana. I'm quite pleased with the name as-is.

OK, but please give it a different registry number, first four digits of the zip code of Bozeman or something. Like NCC-5971.:hugegrin:

Since the first registry for the Bozeman was a homage to the Steven Speilberg comedy anyway. The Bozeman was lost in 2278, IIRC The Search for Spock occurred around 2285. Wouldn't you want this Bozeman somewhere in Space Dock One as the Enterprise came home?
 
Wow, this ship is some of the best CG model work I've seen on this site. Though personally I've never really been bothered by the old Bozeman. Since it's only seen clearly for like 3 seconds with the ending credits starting to appear over it. :lol:

Anyway, I like this design. I remember that concept image it came from, it was certainly an interesting image.
 
As a fan of both the original Bozeman and the various seen and unseen ships of the Ships of the Star Fleet booklet, I'd enjoy seeing this new Bozeman being turned into one of the mystery ships of that booklet...

An Ishtasse cruiser, perhaps? Or an Ashanti heavy cruiser? I think those names never had a matching design, and certainly none made it to the booklet, nor are there any constraints on what sort of registry number would go with them.

That's neither here nor there, of course. Herbert's idea of making this a successor to NCC-1941, with a somewhat higher four-digit registry, is what I'd like to see happen.

Timo Saloniemi
 
As a fan of both the original Bozeman and the various seen and unseen ships of the Ships of the Star Fleet booklet, I'd enjoy seeing this new Bozeman being turned into one of the mystery ships of that booklet...

An Ishtasse cruiser, perhaps? Or an Ashanti heavy cruiser? I think those names never had a matching design, and certainly none made it to the booklet, nor are there any constraints on what sort of registry number would go with them.

That's neither here nor there, of course. Herbert's idea of making this a successor to NCC-1941, with a somewhat higher four-digit registry, is what I'd like to see happen.

Timo Saloniemi
I'll second that. I LOVE this ship... outstanding work turning a fairly nebulous sketch into a fully-realized design.

But I'm also one of those folks who tends to think that if I've seen it, on-screen, it must've been "real" (which causes innumerable problems when you try to watch shows where ship scales vary from shot to shot, for instance). :rolleyes:

But I'd say leave the "original" Bozeman the original ship... and have this be the replacement. IF it were me doing the design work, obviously. But it's not, is it? ;)
 
Glare paint? Nah, just adds a little definition. Though I've been worried a sharp black outline could make the CG look too cartoony. It's subtle, though.


clicky


And just to see how close I could push things before the mesh would fall apart:


click


Yeah, I overbuild. :shifty:
DUDE I LOVE your work:techman: If you don't mind What 3-D software are you useing? Is it something I can download or is it something I can buy? And sorry for the question, but I have alot ot 2-D designs I would love to do in 3-D,but I don't know how since I am new to the world of 3-D modeling.Thanks
 
^LightWave. LightWave, LightWave, LightWave!

So, in short...LightWave. Which is the same software used to do the CGI effects on DS9, VOY and ENT, and also for nuBSG. It's good stuff.

A single commercial license is $900, though I think they still have educational discounts of varying magnitudes. You can also download a trial version from their website. Or, if you have no money (or not enough for crazy expensive software), a lot of people do good work in Blender, which is open-source. MadMan has been working on the new Enterprise in this forum using Blender.
 
^LightWave. LightWave, LightWave, LightWave!

So, in short...LightWave. Which is the same software used to do the CGI effects on DS9, VOY and ENT, and also for nuBSG. It's good stuff.

A single commercial license is $900, though I think they still have educational discounts of varying magnitudes. You can also download a trial version from their website. Or, if you have no money (or not enough for crazy expensive software), a lot of people do good work in Blender, which is open-source. MadMan has been working on the new Enterprise in this forum using Blender.
Thanks MAN! I don't have $900:eek: and even if I did I would rather buy a cgc'ed 9.8 copy of MIRACLEMAN#15 so I think I will look at Blender,Thanks.
 
Wow! This is some astounding 3D work! It almost makes me think I'm looking at the real thing. I can't wait to see the finished product.
 
Not much. I've done a few things, but nothing worthy of an update. Real life obligations have put this on the back burner for the time. (Though my RL friends have been bugging me to get back at it, so you may see something soon. ;))
 
Ah, sorry to hear the real world has gotten in the way. I hope you are able to do some more work to this soon, I was really liking it. :)
 
Well, I for one am glad Praetor brought this thread back up to the top of the heap because I'd missed the entire thing up until now. This is a really spectacular model you've got going there, Gep. I sure hope that real life permits you to return to work on this beauty sometime soon.
 
Alrighty, finally some progress. Without further ado:










It's hard to see here, but there's now thin piping outlining the joint between the pylon and the hull (plus the rear-facing sensor cluster):




And a close-up one of the paired deflector assemblies. I remembered some speculation form the tech forum that the protuberances on either side of the step on the Reliant might have been deflector systems, so I made it more explicit with the Bozeman:




I also have a huge image of the whole ship to show off how all the parts relate to each other, but Flickr seems to downsize it to itty-bitty small. I've seen people who have extra-large images that can be accessed with "View original size" links; is that a feature that's only available to premium mebers?

As always, critiques and feedback appreciated. There's some parts that are bothering me about this revision, so I'm interested to see what others think.
 
Nice, very very nice. :techman: could you provide us with a top, bottom, front, rear, left and right view of this fine vessel?:cool:
 
I also have a huge image of the whole ship to show off how all the parts relate to each other, but Flickr seems to downsize it to itty-bitty small. I've seen people who have extra-large images that can be accessed with "View original size" links; is that a feature that's only available to premium mebers?
From what I can tell, yeah, the original size (which is still there) is only available to premium members. If you upgrade, you can access the original size. Of course, that's one of the reasons I went elsewhere for a free account. ;)

But great work! I love the detailing that you put into this, which really gives it some scale. It fits perfectly into the TMP style without reusing many (if any) of the specific details.
 
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