Well, the Ent-E was heavily damaged in Nemesis and had to be rebuilt in drydock.
This will be an unpopular opinion around these parts but I am very OK with this. I do understand that many, many, fans love Trek for the starships. But, I feel like this season would be just fine without heavy amount of starship porn.The sense I'm getting fro Chabon's instagram posts is that there may not be any starship porn this season.
If we see the Enterprise, which one do you think we'll see in the "present" and not as a flashback, dream, projection, etc.?
The Enterprise E most likely, but If not the Ent-E, then the smart money's got to be on the Enterprise-F.
Just show us a non Enterprise Starfleet ship and no bloody A, B, C, D, E or F!
Would love to see the F but its most likely to be the E if we see any Enterprise at all.The Enterprise E most likely, but If not the Ent-E, then the smart money's got to be on the Enterprise-F.
Would love to see the F but its most likely to be the E if we see any Enterprise at all.
I think I could just about survive if we get an Odyssey class no matter the name or registry.![]()
Now, let's not get crazy.Or even a shuttlecraft that wasn’t already borrowed from a show taking place 150 years before it.
Why is that? Did they lose the CG E-E? Low polygon count?I’ve said this before and I’ll say it again: if they show the Enterprise-E, they would need to make a brand-new CGI model for it. So if they have to do that anyway, why not make a CGI model of a completely different ship so that they can market it with toys, model kits, etc.? The Enterprise-E is a 25 year old design. It was made for three movies 20 years ago. It’s time for something new.
Why is that? Did they lose the CG E-E? Low polygon count?
Its a stretch but my jaw hit the floor when I saw the USS Verity in the comic.I doubt they’re going to use any ships from STO.
Why can't they simply be converted? Wireframe meshes are still the same, textures are still the same... you can play 90s/00s 3D games on Steam... Half-Life and UT99 still run on Win7 at least... why have movie models changed beyond compatibility?The last time we saw the E, it was 18 years ago in Nemesis. An 18 year old CGI model will not be compatible with today’s software.
It's not that simple. EagleMoss ran in to a similar issue with some models and proprietary software:Why can't they simply be converted? Wireframe meshes are still the same, textures are still the same... you can play 90s/00s 3D games on Steam... Half-Life and UT99 still run on Win7 at least... why have movie models changed beyond compatibility?
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