They already did have that implemented though, but it never changed anything. People still died after forgetting to save. Oh, I suppose they could autosave it before a critical death.
Oh and btw:
They have yet to make a Star Trek game that does Star Trek better than Star Flight. It has exploration, diplomacy, combat, mining and more worlds to explore than you can shake a stick at. And a story as well, one you have to figure out. The music was friggin awesome in this game and it's electronic sounds really made you feel as if you were out in the lonesome void of space. Fuck all that symphonic bullshit you get nowadays. I'd be happy if this game stuck with it's 2D roots, but had the kind of graphic quality that "Weird Worlds Of Infinite Space" had.
I know this is more suited to Trek Gaming, but I'd love to see a single-player Trek RPG that would let you beam down to planet surfaces , let you travel almost anywhere, with a certain scope similar to Fallout 3. More freeform, less like KOTOR. Would love to see the game world change based on the choices you make such as alliances you can make, with an AI that can make decisions on their own, similar but more advanced to Oblivion's Radiant AI.