Part 5: Every Film is Written Three Times
There’s an old Hollywood axiom, frequently attributed to Hitchcock or Kubrick but its actual provenance is unknown, which goes something like:
Every film is written three times: on the page, on the stage, and in editing.
- Dennis had written the script, committing the story to written words.
- Scott Cummins had directed the show, committing it to video, “rewriting” it to work on camera.
- The editors had then constructed the story from the shot footage, “rewriting” it again to work in "time".
EDIT 2022:
The expression "a film is born three times" appears in English as far back as a 1968 essay, but many attribute director Robert Bresson as the original source—possibly in French—but this is unclear.
So, if you were to compare what had been shot to what the script says, you’d see they are different. And when you compare the edited acts to the raw footage from the shoot, you’d see how different it is, too. Each step is a sort of adaptation of the preceding one. What works on the page doesn’t always work on the stage. What works on the stage doesn’t always work on the screen. So, you “rewrite” the story by changing emphasis, rearranging and repurposing material, and sometimes using material in ways it was never intended to.
Such rewriting had occurred throughout the edited acts up to the point I picked it up. Scenes had been deleted, truncated, and expanded. Shots taken for one scene got used in another. Etc. etc.
So, sitting down with Act 4 my job was to take all the raw material at hand and do a “rewrite” which would satisfactorily resolve the story and be—hopefully—entertaining. I wanted to be true to the story we were telling, but I wasn’t concerned about remaining completely faithful to the script or the scenes as shot.
I’m not going to relate the actual order in which I recut everything, because I didn’t do it from start to finish, and a number of things were happening in parallel, but here I’ll summarize the approach I took and the challenges.
My Editorial Priorities
- Get emotion in there (mostly via reactions shots)
- Resolve the problem (related previously) of the one-note tone of the act (created in part by Act 4’s start becoming Act 3’s ending)
- Bring the chaos from the end of Act 3 to a halt in order to create a moment for our characters and audience to catch its collective breath
- From that point on, build all the action towards the big boom, ratcheting up the tension by complicating the situation as the act progressed
- End the story on a note which appropriately resolves Garrovick’s story problem but isn’t mawkish or obvious
The Calm Before the Storm
Act 4 begins in chaos, and in order to create a “build” to the climax, I first needed to button up the situation from Act 3 and bring things to a momentary calm. I did this as follows.
- Show B’fuselek struggling to bring the ship under control (created editorially, not shot for this purpose) and during that…
- Show that the “weirdspace” out here is “patchy”, so that you can see bits of normal space, thus…
- Making it believable that they can detect the shuttle back in normal space (note that this is done entirely without dialog overdubs… and no one to date has questioned it)
- Make the shuttle decoy its own sequence instead of entangling it with the ship racing towards the target
- Restore the Tressaurian ambush (it had been cut out) so as to…
- Create a surprise moment and to cap the shuttle sequence and…
- Make it clear why the Tholians can’t send a dozen ships after our heroes
Tightening the Screws
Once the ship got going again I worked to ratchet up the tension. This was done by rearranging the action so that the problem gets more and more complicated in a manner wherein one complication builds on another.
- Establish a “time lock”, aka a ticking clock (created via Garrovick V/O and an unused bit of transporter room footage from Act Two), then…
- The Tholians spot the Exeter, pursue, and open fire, causing…
- Damage that allows the Tressaurian to escape the brig, adding more danger aboard the ship, thus…
- The Tressaurian can kill a redshirt, illustrating how dangerous he is, (I didn’t invent this, I think Scott did, and, again, it was never shot for this purpose… but cobbled together from unused Act Two footage and a lot of sleight of hand) as…
- Richards heads below to check on the Transporter, while…
- The time-lock shows us that time is running out (not shot for this purpose, but there were some takes of the chronometer for a planned end montage, so I stole a bit of it and animated the readouts to created the ticking clock)
- Richards faces the Tressaurian and LOSES. All hope seems lost just as…
- The clock runs out. It’s now or never, and…
- Hope! Richards' hand reaches for the phaser as…
- B’fuselek looks about to die in agony just as they get closer and closer to the deadly alien device
- Richards saves the day but ZAP! Is she dead?!
- Even after the prototype is successfully deployed, keep tightening the screws by
- Garrovick tells B’fuselek to “Get us out of here!” but the Andorian doesn’t respond at first (wasn't shot this way), and even after he does respond, place the shots of his collapse at this critical escape moment, thus…
- Making the ship's situation more precarious and...
- Create the question of if both he and Richards have died as…
- The device implosion causes weirdspace to collapse so…
- The Captain takes the helm and...
- Drives the ship to get “out” before everything goes to Hell (not in the script and not shot for this purpose)
Wrapping It Up
Finally, for the tag, I wanted to get to the point with the denouement/anticlimax and wrap it up quickly and neatly but still create some dramatic tension. Done by this approach.
- WHOOSH the ship pops out of weirdspace, safe!
- Big payoff shot of the black hole forming (as Harris predicted)
- B'fuselek is OK. But what about Richards?
- The Tressaurians appear and fly off without attacking. The closest thing to "thanks" you'll get from lizards. Their story is done.
- Gut shot: Reveal Richards’ sacrifice and yet…
- Make the story about Garrovick in the end as we…
- Sail off into the starset
There are probably hundreds of small differences between my edit and the previous Act Four edit, but below is a diagram crudely illustrating the big ones, and roughly how story events were rearranged.
Note: BOLDED items are unique to that edit and only roughly analogous to action in the other. I may have missed bolding a few or drawing broken lines for items which weren't moved but added or subtracted.