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What happened to phasers that vaporize?

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But we know the standard DSC phasers can do it all - beams and pulses, stun and kill and vaporize. The rifles have not stunned yet AFAIK, though. Can all starship phasers do all the tricks? Or is the stun setting something built into Kirk's hardware, rather than a rarity elsewhere for obvious tactical reasons? I hope we get to revisit that one at some point.

Personally, I'd prefer they either had only one weapon with ergonomic add-ons (hand phaser/battery --> pistol handle --> carbine butt, handguard, secondary battery) that does all of stun-heat-kill-disintegrate-anti-armor/geologic, or there should be two or three different weapons (pistol for stun & heat/kill, carbine for kill & unshielded anti-armor, cutting/shaped charge tool or grenade for shielded anti-armor/geologic.
 
I always thought that the only reason TOS had phasers which vaporize was that they didn't have the effects budget to do anything more complicated.
 
I always thought that the only reason TOS had phasers which vaporize was that they didn't have the effects budget to do anything more complicated.
Surprisingly, I bet disintegration was viewed as being less violent as well.
 
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