Yes please!No textures yet on this. The solution just involves using different tools for applying the thickness of the hull. I'm afraid it's very 3ds max specific and actually a paid plugin called Shell Pro. I can go into more detail if needed![]()
Yes please!No textures yet on this. The solution just involves using different tools for applying the thickness of the hull. I'm afraid it's very 3ds max specific and actually a paid plugin called Shell Pro. I can go into more detail if needed![]()
Please and thank you. Awesome.Ok, I'll do a proper write up later!
Not so massive as her captain, I think. Er...It looks like you resized them… smaller? Man, if so it makes the ship look absolutely massive.
It looks like you resized them… smaller? Man, if so it makes the ship look absolutely massive.
To no pollute the other thread, thought I'd create a new one for my side projects, that are actually quite a few. Long post ahead, and several images, so be warned.
You know, I have never said "I really should get back to modeling, but I'm working on textures instead!"
On the raised part of the command module behind the bridge dome there is a Tylenol-shaped porthole (the one that’s forward of the circular port) that has something weird going on. Is that an odd reflection in the “transparent aluminum” or is it something going on behind the glass?
On the raised part of the command module behind the bridge dome there is a Tylenol-shaped porthole (the one that’s forward of the circular port) that has something weird going on. Is that an odd reflection in the “transparent aluminum” or is it something going on behind the glass?
We use essential cookies to make this site work, and optional cookies to enhance your experience.