So, inspired by work Donny is doing on TOS Enterprise (in Fan Art) and brainbox here on Voyager interior, thought I'd mess about with Unreal UDK to see how easy to import characters, meshes, etc, to see if playable game possible.
This will be a learning curve/WIP re: lighting, gameplay, NPCs, etc. But just for lulz here's an old Janeway mesh imported into a DS9 Ops I knocked up in 3ds Max.
When I get time to try out new things and if positive results, I'll post more updates.

This will be a learning curve/WIP re: lighting, gameplay, NPCs, etc. But just for lulz here's an old Janeway mesh imported into a DS9 Ops I knocked up in 3ds Max.
When I get time to try out new things and if positive results, I'll post more updates.
