My problem now with stories about time travel is that they almost always depend on the cliché of propagational effects. By that I mean of the sort Back to the Future uses, Star Trek uses in abundance to hit the reset button, and the kill-your-grandfather paradox where things done to the past propagate to alter the future. I'd like to see more done with the Many-worlds interpretation instead. The Abramsverse sort of does this, but how it was done for Star Trek is unsatisfying to me. Greg Cox, I don't know your work, but how about it?Notice, especially in the prime universes, noone reacts much to things like time travel anymore. It's almost commonly accepted. Remember when characters (and fans) were fascinated and stunned by things like that----
Not sure I have a consistent approach to time-travel, especially if you count my non-Trek stories as well. More often than not, I simply use it as a "magic doorway" to fun and interesting settings: to thrust people from the past into the future or vise versa, so Seven of Nine can meet Captain Kirk, or Roberta Lincoln and Gary Seven can drop in on the 23rd century, or whatever.
Sort of a Rod Serling/Richard Matheson approach to time-travel, as opposed to anything based on hard science or modern theories.
Trivia: As it happens, my very first published novel was a young-adult time-travel book titled THE PIRATE PARADOX, which was about teenagers from the future who end up stuck in the Golden Age of Piracy. I threw in the obligatory paradox or two, but, to be honest, it was mostly an excuse for swashbuckling adventure of the Errol Flynn variety.
I also recently sold a story about a struggling true-crime author who goes back in time to Victorian England in order to discover the true identity of Jack the Ripper--so she can boost herself back onto the bestseller lists.
'Cause what else would a smart author do if they had access to a time machine?
